Mana cost are insane.
As someone using attacks I don't have that issue (scaling skill level does very little), but for spells maybe they should just stop increasing in cost past level 20?
The costs do seem a bit ridiculous. And then mana has been nerfed pretty bad too. |
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" Yea over level 20 mana cost is insane. They need to lower it a bit about 20%. |
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I think you should invest more in resource, if you want to use it the way you set it up. What did you expect? To invest only in offense and defense and speed, but not in utility and resource? It may seem a bit too much, but it does not really sound like a skill you gonna wanna spam, anyway. There are also plenty of ways to get mana, especially with minion builds where their damage is more important than yours. You not seeing the solution is your problem, not mine.
HC SSF. What else? Ruthless when?
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" I think you should invest more in resource, if you want to use it the way you set it up. What did you expect? To invest only in offense and defense and speed, but not in utility and resource? It may seem a bit too much, but it does not really sound like a skill you gonna wanna spam, anyway. There are also plenty of ways to get mana, especially with minion builds where their damage is more important than yours. You not seeing the solution is your problem, not mine. HC SSF. What else? Ruthless when?
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" Wrong I bet u dnt have a witch or a sorceress. And again u having the wrong aproach to this wich is u should be doing this or doing that... I´ve invested in mana more than enough to make it work since is my life and It actually does for that purpouse. But I didnt expected to b consuming my whole mana pool to cast a spell once. IS not right, is not balanced, should be changed, and have nothing to do with how players build or not. Is a design flaw. And that it. |
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