New Player Experience is Brutally Unwelcoming – Please Rethink Your Design Approach

I paid. I played. I saw the true face behind the system.

I stood up, spoke the truth, and got silenced — not because I was wrong, but because I was right.

You let the filth speak, and deleted the man who dared to stand tall.

So here's your prize back.

I don't want your game. I don't want your illusion.

This is the last page of a book that deserves no sequel.

I deleted your game, your value, and your respect — permanently.

Good luck selling your soul to the next fool.

Last edited by leventdost02#0252 on May 1, 2025, 7:19:01 PM
Game gives the perfect amount of onboarding. Something optional to explain the crafting, disenchanting, etc, after the miller would be a friendly thing to add. The game actually taught you a lot about how to play it during the Miller fight. That's kind of the point of it

lmao these sensational and "poetic" posts are cracking me up hard
Last edited by Glowie_Zigger#5018 on May 1, 2025, 7:14:39 PM
You arent wrong. I played some POE1, Ive played POE2, so far, ive got 1 toon as far as ascendancy (and made it) and act 3. I will say there is a lot more information on things than there was in poe1, but, for a new person, it is still often highly unhelpful.

Because you dont pick your first gem, you dont get introduced to that side, you get a support gem, but, then not really told what that means, i also find that it is often unclear what is more or less suitable, given a caster can wear plate, and a warrior can wear a silk frock. Which classes should concentrate on armour, which on evasion and which on energy shield? armour doesnt seem to do a lot, evern as a war, evasion does so does energy shield, then theres the you go for a support gem and it says "i cant do that" why not? wel youre out of int/str/dex/spirit but it doesnt say that, it just says "i cant do that" I mean before it just beeped.. but, there is definately a lot more help some of us need nearer the start.

You think that bloated guy was evil? you wait till the end of act 1.. let alone the dude at the end of act 2, cant answer for act 3, but i bet hes worse than any of them, then of course you have to redo all 3 on evil..

Even if you go to follow a build guide, so many seem to think you have a bigger brother to hand you a pile of good gear.. none of them guide the i just got the game, know no one, how to start from nothing and not rely on twinking, auctions etc..

I do think that like POE1, where you could opt out of tutorial, i think there needs to be much more work in the tutorial for noobs and make it an opt in/out idea, so you can go back in and say, nope Im lost.. i need more help
you get an additional skill gem in Clearfell and the game doesnt even let you leave until you cut it. how many training wheels do you guys need ??
"
Just to clarify — I’ve actually completed the campaign at least twice, and I’ve pushed into the endgame, reaching up to Tier 10 maps. So my feedback isn’t coming from a place of inexperience or frustration with just the first few hours.

That said, I completely understand your point — the current loot system feels like it heavily favors players who are willing to follow a maze of systems and interactions. And even if today's patch improves things, I suspect it’ll still reward those who are willing to “jump through the hoops,” as you perfectly put it.

It’s not about wanting the game to be easy. It’s about respecting the time and effort players put in — especially those who aren’t interested in turning gameplay into spreadsheet analysis.

Thanks for the thoughtful comment.


Your problem is that you have by yourself invalidated your own feedback.
You start off by saying you were stuck for hours not even knowing how to equip your gem when there literally is a tutorial step by step telling you how to do it and not letting you continue before you do it.

If you wanna give feedback it has to be true, realistic and constructive. When you start off lying just to be negative then most people dont feel the need to read the rest of your post.
OP - you’re OD’ing on ChatGPT right now. Take it easy over there. Was there anything specific you’d like to know that the game isn’t telling you?
Last edited by N3vangel#0037 on May 1, 2025, 7:47:51 PM
I will come in and simply say that this game is certainly NOT beginner friendly. And if GGG wants to appeal to a larger audience, they need to provide us with a beginner SSF mode of some sort....seriously!
listen hes not wrong. difficulty should progressively increase, but it's actually the other way round.

i want to see maps, especially t15 being 5x more difficult. but no. campaign is just that much harder without gear, and for new players.
`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
`What are divs?`
"
you get an additional skill gem in Clearfell and the game doesnt even let you leave until you cut it. how many training wheels do you guys need ??



You’re mocking people over “training wheels” and you don’t even know where the boss is.

The Bloated Miller shows up in The Riverbank, Act 1 — not Clearfell. Try opening your eyes before opening your mouth.

I just bought the game. First character. I have nothing but a weak, basic bow. Suddenly I’m thrown into a boss fight against a giant freak that hits like a truck and spams AoEs — while ten minions swarm me.

I don’t even know how to socket a gem yet. Never played this game before. All I know is ARPGs from Diablo — and trust me, they don’t treat new players like this.

And here you are, acting like people should already know everything and shut up if they don’t.

You think you're clever? You're not. You're just another loudmouth flexing ego on strangers who came here to learn, not to be mocked.

Next time, bring facts. Not your misplaced arrogance.
I’m 51 years old, and I live in Türkiye — a place where the concept of “internet trolls” isn’t just online folklore; it’s a well-documented behavioral archetype.

Trolls don’t care about facts or logic. They orbit around power. Whatever’s dominant in the moment — that’s what they defend, blindly and aggressively.

They don’t argue to discover truth. They argue to be seen, to be fed, and to drown out anything that threatens their comfort zone.

You can spot them instantly — same posture, same smug tone, same robotic deflection.

Most of them have already traded integrity, character, and self-awareness for shallow scraps of relevance. They don’t build anything — they just bark from the sidelines.

I’m sharing this not for them — they’re too far gone — but for anyone still wondering why every rational statement seems to attract the same recycled noise.

And if even this much truth makes someone uncomfortable enough to delete it — well, thanks for proving my point.
Last edited by leventdost02#0252 on May 1, 2025, 11:53:21 PM

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