Nothing can save 0.2 update anymore

"
Dude... read what he wrote...

He is talking about "PoE2 0.2" in the first 26 days and "PoE1 3.25" in the first 26 days, and there the numbers look different.

PoE2 0.2
Peak 245k and after 26 days 62k.
That's only 25% peak remaining. Even worse if you look at the entire first month - peak 245k peak and at the end of the month 55k peak, thus 22% remaining.

PoE1 3.25
Peak 229k and after 26 days 88k.
That's 38% still remaining, and with a less crazy downward trend than PoE2.

Hell, even compare 0.2 to 0.1.
Patch 0.2 lost in 4 weeks the same amount of ppl (percentage-wise) as patch 0.1 in 3 months...


Ok, i see where i misunderstood what he meant. Thanks for clearing it up. But having admitted my mistake there, i have to say that's a weird way of grasping for some kind of straws. Not to mention it's kind of dishonest if you dig a little deeper into the meat and potatoes of the "leagues"you're comparing. But even ignoring that his initial statement was POE 1 has twice as many players as POE2 which is factually incorrect.

Looking content wise it's perfectly understandable why 0.2 is losing players quicker than 0.1 did. So i find it weird to use as a doom and gloom.

Last edited by AIDA_TriEdge#4390 on May 1, 2025, 6:18:36 AM
"
Ok, i see where i misunderstood what he meant. Thanks for clearing it up. But having admitted my mistake there, i have to say that's a weird way of grasping for some kind of straws. Not to mention it's kind of dishonest if you dig a little deeper into the meat and potatoes of the "leagues"you're comparing. But even ignoring that his initial statement was POE 1 has more players than POE2 which is factually incorrect.

Looking content wise it's perfectly understandable why 0.2 is losing players quicker than 0.1 did. So i find it weird to use as a doom and gloom.
The decline is based on content? Nah dude...

PoE2 0.1 avg month 1 - 304k
PoE2 0.2 avg month 1 - 92k
That's 70% off players not checking out PoE2 0.2 because they weren't interested enough in such a "nerf nuke" patch.

PoE2 0.2 peak start - 245k
PoE2 0.2 peak now - 60k
That's 76% leaving in 4 weeks because the patch is not good, period.

And PoE1 probably has more players than PoE2.
Sure, the peak of the last league was only 229k compared to the 245k PoE2 0.2 has, BUT PoE1 does not include Chinese players as PoE2 does...

PoE1 grew from year to year, from league to league, while PoE2 was able to drop from a record high down to "Lake of Kalandra" in 5 months... good job.
[Removed by Support]
"
"
Ok, i see where i misunderstood what he meant. Thanks for clearing it up. But having admitted my mistake there, i have to say that's a weird way of grasping for some kind of straws. Not to mention it's kind of dishonest if you dig a little deeper into the meat and potatoes of the "leagues"you're comparing. But even ignoring that his initial statement was POE 1 has more players than POE2 which is factually incorrect.

Looking content wise it's perfectly understandable why 0.2 is losing players quicker than 0.1 did. So i find it weird to use as a doom and gloom.
The decline is based on content? Nah dude...

PoE2 0.1 avg month 1 - 304k
PoE2 0.2 avg month 1 - 92k
That's 70% off players not checking out PoE2 0.2 because they weren't interested enough in such a "nerf nuke" patch.

PoE2 0.2 peak start - 245k
PoE2 0.2 peak now - 60k
That's 76% leaving in 4 weeks because the patch is not good, period.

And PoE1 probably has more players than PoE2.
Sure, the peak of the last league was only 229k compared to the 245k PoE2 0.2 has, BUT PoE1 does not include Chinese players as PoE2 does...

PoE1 grew from year to year, from league to league, while PoE2 was able to drop from a record high down to "Lake of Kalandra" in 5 months... good job.


Can you do an analysis of forum posts feedback, % of posts being negative/positive?

I wonder.
`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
`What are divs?`
"
LiMA6#0387 wrote:
Can you do an analysis of forum posts feedback, % of posts being negative/positive?

I wonder.
Not really. If I were to try to count the positive and negative threads to get a reliable dataset, I would face a major problem - moving threads.
For example, if I am on page 3 counting, but someone comments in a thread on page >3, the thread moves to page 1 and thus, does not get counted by me yadda yadda.
On top, ppl who made multiple threads with basically the same "PoE2 bad/good" stuff because "being loud = being right" would make the data in the first place not really reliable.

The only thing I can provide is my personal view, I've read many posts from both sides, and could draw a conclusion from that, but... won't change shit anyway.
[Removed by Support]
"
The decline is based on content? Nah dude...

PoE2 0.1 avg month 1 - 304k
PoE2 0.2 avg month 1 - 92k
That's 70% off players not checking out PoE2 0.2 because they weren't interested enough in such a "nerf nuke" patch.

PoE2 0.2 peak start - 245k
PoE2 0.2 peak now - 60k
That's 76% leaving in 4 weeks because the patch is not good, period.

And PoE1 probably has more players than PoE2.
Sure, the peak of the last league was only 229k compared to the 245k PoE2 0.2 has, BUT PoE1 does not include Chinese players as PoE2 does...

PoE1 grew from year to year, from league to league, while PoE2 was able to drop from a record high down to "Lake of Kalandra" in 5 months... good job.


Or maybe 35% out of the 70% wanted druid and didn't come back because he was not in it? Maybe the other 35% wanted their paladin and didn't come back because of that? Or maybe the whole 70% wanted some more meat at their end game and didn't come back because of it being the same? And maybe 76% that left after coming back might have stayed in spite of the nerfs if they had more stuff to do rather than doing the same things they were in 0.1? At the end of the day, i don't know, you don't know but my love for POE 1 and hate for POE 2 or vise versa won't make me pretend as if i do.

Also, i want to get one thing out since your replies to me make it seem as if you believe i say that 0.2 was/ is good. I agree it's severely lacking. I'm just able to find the positives instead of hopping on the blind hate train and the backbone of what i want from this game is still there.
Last edited by AIDA_TriEdge#4390 on May 1, 2025, 6:41:40 AM
"
"
LiMA6#0387 wrote:
Can you do an analysis of forum posts feedback, % of posts being negative/positive?

I wonder.
Not really. If I were to try to count the positive and negative threads to get a reliable dataset, I would face a major problem - moving threads.
For example, if I am on page 3 counting, but someone comments in a thread on page >3, the thread moves to page 1 and thus, does not get counted by me yadda yadda.
On top, ppl who made multiple threads with basically the same "PoE2 bad/good" stuff because "being loud = being right" would make the data in the first place not really reliable.

The only thing I can provide is my personal view, I've read many posts from both sides, and could draw a conclusion from that, but... won't change shit anyway.



i think its much more simpler and why its not needed..

truth is if people wouldve been having fun they wouldnt quit.. mostly its people who are not having fun and still play due to hopes for better future and not to be left behind on knowledge.. . but when someone quit its usually that he doesnt have much fun anymore and its not worth his time..

so obv with most players quitting can say the opinion of the game or the narrative is negative..

when people playing and having fun they might still have negative feedback about specific stuff they want to see changed.. ..

the sentiment of poe 2 is negative because alot of people expected a game that is very fun and while it is still fun for some people .. . they are clearly the minority and the vast majority of players could not find the game to be fun enough.. they feel disappointed ..
"
"
The decline is based on content? Nah dude...

PoE2 0.1 avg month 1 - 304k
PoE2 0.2 avg month 1 - 92k
That's 70% off players not checking out PoE2 0.2 because they weren't interested enough in such a "nerf nuke" patch.

PoE2 0.2 peak start - 245k
PoE2 0.2 peak now - 60k
That's 76% leaving in 4 weeks because the patch is not good, period.

And PoE1 probably has more players than PoE2.
Sure, the peak of the last league was only 229k compared to the 245k PoE2 0.2 has, BUT PoE1 does not include Chinese players as PoE2 does...

PoE1 grew from year to year, from league to league, while PoE2 was able to drop from a record high down to "Lake of Kalandra" in 5 months... good job.


Or maybe 35% out of the 70% wanted druid and didn't come back because he was not in it? Maybe the other 35% wanted their paladin and didn't come back because of that? Or maybe the whole 70% wanted some more meat at their end game and didn't come back because of it being the same? And maybe 76% that left after coming back might have stayed in spite of the nerfs if they had more stuff to do rather than doing the same things they were in 0.1? At the end of the day, i don't know, you don't know but my love for POE 1 and hate for POE 2 or vise versa won't make me pretend as if i do.

Also, i want to get one thing out since your replies to me make it seem as if you believe i say that 0.2 was/ is good. I agree it's severely lacking. I'm just able to find the positives instead of hopping on the blind hate train and the backbone of what i want from this game is still there.



jesus... if people dont play the game because druid didnt come out how long will they stay in the game.... thats soooo........
"
Also, i want to get one thing out since your replies to me make it seem as if you believe i say that 0.2 was/ is good. I agree it's severely lacking. I'm just able to find the positives instead of hoping on the blind hate train.
But... it's not "blind". I am fully aware.

I defended some issues "PoE2 0.1" had because it was solvable, BUT... instead of actually improving, they devolved while telling us "That's the vision".
It's not blind because I see what they are doing and what is causing my reaction, and it's not hate because I am not emotional about it - I am disgusted.
[Removed by Support]
"
"
Also, i want to get one thing out since your replies to me make it seem as if you believe i say that 0.2 was/ is good. I agree it's severely lacking. I'm just able to find the positives instead of hoping on the blind hate train.
But... it's not "blind". I am fully aware.

I defended some issues "PoE2 0.1" had because it was solvable, BUT... instead of actually improving, they devolved while telling us "That's the vision".
It's not blind because I see what they are doing and what is causing my reaction, and it's not hate because I am not emotional about it - I am disgusted.



tbh as a GGG and poe fan i was sooo excited about poe 2.. i also loved everything they talked about and i loved the live stream i was so excited and i was certain that this is going to be the best game of all time.. taking the best parts of poe 1 while fixing the worst part for the new players with new visual and new stuff.. i thought for my self i dont need to play any other game ever its a dream comes true..


when poe 2 came out i loved the visual and then i saw the issues the huge maps the low speed the bad endgame the lack of loot but i thought.. .its still early maybe they will just throw away the endgame and remake it entirely into something good..

maybe they make maps smaller ... maybe they rework the loot system.. i really thought they could make it good so i kept playing.. and kept buying packs...

then 0.2 came out and i saw the patch note i already knew its not going to be good.. but i was like.. .ok they wanted new stuff for new players to try.. ok ... but where i really got negative about the game is when i saw the interviews and they made it very clear that this is what they want for the game that this is the direction and they wont move from it.

and then i saw the "fixes" which fixes nothing reminding me of old meme of rory promise balance patch and then we got static strike attack range grows by 0.1 or something.. .

the "fixes" all of them also made it clear that despite feedback they will not change anything and they will only make patches that looks like they improve but have close to no impact i tried to love poe 2 and be optimistic about it.. im really sad that i had to accept that this isnt a game ill ever enjoy
"
Aim_High#3562 wrote:
"When we finished developing 3.0, we knew we couldn't extend path of exile campaign forever, adding more acts will make the game just too long before players got to maps"... "for years now we've been wanting to make a sequel to path of exile. The problem with that though is that sequels split a community between two products it's also hard for a sequel to compete with the amount of content and features that the original game has. We've just spent six years making expansions for path of exile, so imagine if we released path of exile 2 and it was just a bare campaign with none of that extra content. This would be a sad shell of an action RPG compared to the current state of path of exile."

~Chris Wilson
Exilecon 2019 Official PoE 2 Announcement.


The reason a lot of POE 1 players supported the game was because of POE 2 being mostly a graphical update and expansion to POE 1.

I have no idea who decided to change the business plan into making POE 2 separate, but it has hurt a lot of oldschool fans trust. They should have just given Path of Exile a second campaign, a graphical update and some new ascendancies. People would have been happy in such a situation.

Well, at least they got our supporter money by keeping silent for 2 years.

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