“The Mobs Are Too Fast!”—No, You’re Doing It Wrong

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Shurne#0114 wrote:
this is an arpg, not a window shoppìng simulator, loot on the ground is supposed to matter. Buying gear upgrades via vendors is boring and lame. and the most important part u kill a boss and dont even get a single yellow item XDXDXDXD. but yeah complain cult....



This a great point!!!!!! Thanks for the contsructive criticism.
Last edited by Ragestorm26#0930 on Apr 13, 2025, 7:02:42 PM
G’day mate, sorry to hear you’re not finding any rings — but after spending 500+ hours in HCSSF, I have to say I’m a bit surprised.

As a helpful tip: make sure you’re picking up white rings and checking vendors at every single level. I almost always have more rings than I need just from doing that alone. There are also two guaranteed rings — one from the Cemetery quest in Act 1, and another from the Burial Chambers — and you even get to choose the elemental resistance on the second one.

This is actually a great bit of design from GGG, because the Burial Chambers fire boss is the first real gear check, where you do need some resistances to get through without a rough time. Before that, resists help (like cold resist on the Act 1 boss), but I usually just stack whatever cold res gear I find — not necessarily from rings.

Hope that helps — good luck out there!


(Disclaimer: I’m only mentioning that I’ve played 500+ hours in HCSSF not as some elitist flex, but simply to show that — statistically — I’ve seen enough to make an informed comment. This isn’t just a case of “you got lucky with RNG”; with this much playtime, patterns do emerge.)
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🛑 Step 1: Resist to Exist 🛑
Keep gear with big resistance rolls—especially rings.

Before bosses? Stack the resistance they deal.

Boom. Boss hits like a wet noodle now. You’re welcome.




Cool would love to but rings dont drop. Like outside one or two gurantees (the keth city drops a topaz, ruby or sapphire ring), getting good gear is a pain. Yes check vendors, id rares and blues. Sometimes the game just says nah.


G’day mate, sorry to hear you’re not finding any rings — but after spending 500+ hours in HCSSF, I have to say I’m a bit surprised.

As a helpful tip: make sure you’re picking up white rings and checking vendors at every single level. I almost always have more rings than I need just from doing that alone. There are also two guaranteed rings — one from the Cemetery quest in Act 1, and another from the Burial Chambers — and you even get to choose the elemental resistance on the second one.

This is actually a great bit of design from GGG, because the Burial Chambers fire boss is the first real gear check, where you do need some resistances to get through without a rough time. Before that, resists help (like cold resist on the Act 1 boss), but I usually just stack whatever cold res gear I find — not necessarily from rings.

Hope that helps — good luck out there!


(Disclaimer: I’m only mentioning that I’ve played 500+ hours in HCSSF not as some elitist flex, but simply to show that — statistically — I’ve seen enough to make an informed comment. This isn’t just a case of “you got lucky with RNG”; with this much playtime, patterns do emerge.)
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you endure like the Maraketh.


Lost my shit right there. +1 for all the good humor and actual good advice.
Impatience is insatiable.
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zeppppp#2612 wrote:
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Listen up, my fellow fledgling Ascendants!

Let’s get one thing straight: if you're lamenting about lack of currency, not enough loot, or screaming that the monsters are too fast...you're playing the game wrong—or worse, you're listening to popular streamers. Yes, they’re skilled. Yes, they’ve done a lot. But if you’re parroting that sockets are impossible early game or gear is nonexistent, then congratulations—you’ve been indoctrinated by the Cult of Complain.

Buckle up for some truth-bombs that’ll flip the script on your Path of Exile experience and smack the whine right out of the echo chamber.

Here’s the truth straight from the mouth of the last true loot-chad of Wraeclast:

🛑 Step 1: Resist to Exist 🛑
Keep gear with big resistance rolls—especially rings.

Before bosses? Stack the resistance they deal.

Boom. Boss hits like a wet noodle now. You’re welcome.

Also: regen matters. Life %, passive regen, flask charge gain—stack it smart.

Fights go long? You still outlast. Because you don’t just survive—you endure like the Maraketh.

🛑 Step 2: Currency & Crafting 🛑
💰 The Currency Game: Play It or Get Played
The game is designed to drop gear with 2-3 affixes. You’re not supposed to get BiS spoon-fed by RNGesus in the first 5 minutes. Use your brain. Use your bench. Use your loot. Upgrade it yourself like a true Ascendant.

💡 Tips for Making Bank:

SELL your blues. Most of your yellows too. Don’t hoard like a scared little vendor-fearing goblin.

EVERY level-up, portal and check ALL vendors from ALL acts. If you’re not doing this, stop whining about having no sockets.

Buy all cheap items with sockets or quality and salvage them.

You’ll be swimming in currency and smug satisfaction with more sockets than Ziz has excuses.

Need rares? Craft them. Need mats? Pivot from selling yellows to disenchanting yellows depending on your needs.

NEVER gamble. You're not in Vegas. You're in Wraeclast. Grind and profit.

🛑 Step 3: White Weapon, Big Dreams 🛑
Your weapon is your lifeline.

Always loot highest-level white bases.

Craft to blue, pray for damage, augment, pray harder.

If it rolls juicy? THEN invest currency. Only then.

🛑 Step 4: The Dodge Button Is Free, Use It 🛑
It’s off cooldown. Always. That’s your “I have a brain” keybind. Use it.

Don’t tank hits you can avoid. Dodge = survival.

If you’re surrounded? That’s on you, not the mobs. Mobility is meta.

🛑 Step 5: The Mobs Are Too Fast? No. You're doing it wrong. 🛑
Don’t be like those popular streamers crying “waaah the monsters are too fast!”

Use roots. Freeze. Chill. Pin. Stun. Slow. Maim. Temporal companions.

Control the battlefield like a true Wraeclastian tactician.

Crowd control isn’t just for support builds. Learn it. Love it. Live it.

🛑 Step 6: Defenses Win Fights 🛑
Stack resistances. Prioritize armour if that’s your jam.

Your goal: DONT GET ONE-SHOT.

Dodge roll = not getting hit twice.

Regen = winning the war of attrition.

And remember: + life regen and 0.25 flask charge gain from tree + gear + flasks is lowkey god-tier. USE THIS.

Disclaimer:
This post is meant to be fun and helpful, not to mock anyone—including popular streamers. Zizaran and others are great players, and I respect their grind. This guide simply shares what worked for me, with 550+ hours played in Hardcore Solo Self-Found (HCSSF) campaign. I genuinely don’t believe the game is too hard or the loot too low. I just want to offer a different perspective so we can avoid nerfing the game into the ground. Hope this helps! Keep grinding, fellow Exiles.

sorry I just stop reading at step 2, what crafting, what bench? are we playing the same game? swimming in currency? can you post your currency page to prove it?

you're way too cocky if that's all you can offer


Hi there, thanks for reading. I get that it might come off as cocky, but the tone was meant to be more light-hearted and a bit tongue-in-cheek for entertainment.

Regarding the crafting bench—it’s a quest reward in Act 1 from Renly (Blacksmith tools), and it unlocks the ability to salvage gear for useful crafting currency. Skipping it makes the early game significantly harder, especially in Hardcore Solo Self-Found (HCSSF), where every resource counts.

As for “swimming in currency,” that was definitely a facetious exaggeration meant to add a bit of humor. To be clear, you won’t be drowning in Exalts, but you’ll have more than enough currency to comfortably make your way through the campaign if you use smart vendor strategies and salvage effectively.

I totally understand the skepticism, which is why I updated the post with a real example—someone who hit a wall, applied the advice, and broke through their roadblock on the first try. That’s the kind of practical outcome I’m hoping to encourage here.

https://www.pathofexile.com/forum/view-thread/3755572/page/4#p26088468

Appreciate you engaging with the post—cheers, Exile!
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Gorbarr#2442 wrote:
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you endure like the Maraketh.


Lost my shit right there. +1 for all the good humor and actual good advice.


I'm so glad someone caught the humor—others have taken it as pure cockiness! 😅

The Maraketh endure, but apparently Reddit does not. Maybe I should’ve added a warning: “May contain trace amounts of sass and sarcasm—consult your healer before proceeding.” 😂

Appreciate the +1, Exile.
Well, GGG marketed the game as an ARPG and a sequel to Path of Exile 1. We can argue about whether or not specific expectations are justified, but based on the marketing, it was reasonable to assume that the game would be similar to its predecessor in many ways. And it makes sense that many people are disappointed now that it's turning out not to be.
I like it...

This is the way
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Renly practically begs you to pick up white rings. Craft 'em up like you're his apprentice on your first day at the forge. Two guaranteed drops—Cemetery and Burial Chambers—like starter Pokémon, but for not dying.

Before bosses? Stack the resistance they deal.

Boom. Boss hits like a wet noodle now. You’re welcome.


You're right, should just spam alteration orbs on the few rings i find to get the right resistances. Ah wait wrong subforum.

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EVERY level-up, portal and check ALL vendors from ALL acts. If you’re not doing this, stop whining about having no sockets.


I sure LOVE busywork. Checking vendors from every act is one absolutely amazing experience and is so much better than monsters dropping loot like in all the other arpgs designed for filthy casuals.

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Need rares? Craft them.


Totally agree. After all the game drops enough rares throughout an act to disenchant into whooping two regal orbs which you can exchange for that juicy 1-4 added fire damage on your bleed spear and maybe some thorns damage on your boots.

Mobs need to be fast, slow mobs are a hell to play if you are playing a melee, you dont want to run around and chase mobs... that is stupid.

On other hand when mobs are fast and have ability to break any of your skill/attack/spell, simply because they microstun, it is stupidly broken.

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