“The Mobs Are Too Fast!”—No, You’re Doing It Wrong
" This a great point!!!!!! Thanks for the contsructive criticism. Last edited by Ragestorm26#0930 on Apr 13, 2025, 7:02:42 PM
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G’day mate, sorry to hear you’re not finding any rings — but after spending 500+ hours in HCSSF, I have to say I’m a bit surprised.
As a helpful tip: make sure you’re picking up white rings and checking vendors at every single level. I almost always have more rings than I need just from doing that alone. There are also two guaranteed rings — one from the Cemetery quest in Act 1, and another from the Burial Chambers — and you even get to choose the elemental resistance on the second one. This is actually a great bit of design from GGG, because the Burial Chambers fire boss is the first real gear check, where you do need some resistances to get through without a rough time. Before that, resists help (like cold resist on the Act 1 boss), but I usually just stack whatever cold res gear I find — not necessarily from rings. Hope that helps — good luck out there! (Disclaimer: I’m only mentioning that I’ve played 500+ hours in HCSSF not as some elitist flex, but simply to show that — statistically — I’ve seen enough to make an informed comment. This isn’t just a case of “you got lucky with RNG”; with this much playtime, patterns do emerge.) |
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" G’day mate, sorry to hear you’re not finding any rings — but after spending 500+ hours in HCSSF, I have to say I’m a bit surprised. As a helpful tip: make sure you’re picking up white rings and checking vendors at every single level. I almost always have more rings than I need just from doing that alone. There are also two guaranteed rings — one from the Cemetery quest in Act 1, and another from the Burial Chambers — and you even get to choose the elemental resistance on the second one. This is actually a great bit of design from GGG, because the Burial Chambers fire boss is the first real gear check, where you do need some resistances to get through without a rough time. Before that, resists help (like cold resist on the Act 1 boss), but I usually just stack whatever cold res gear I find — not necessarily from rings. Hope that helps — good luck out there! (Disclaimer: I’m only mentioning that I’ve played 500+ hours in HCSSF not as some elitist flex, but simply to show that — statistically — I’ve seen enough to make an informed comment. This isn’t just a case of “you got lucky with RNG”; with this much playtime, patterns do emerge.) |
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" Lost my shit right there. +1 for all the good humor and actual good advice. Impatience is insatiable.
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" Hi there, thanks for reading. I get that it might come off as cocky, but the tone was meant to be more light-hearted and a bit tongue-in-cheek for entertainment. Regarding the crafting bench—it’s a quest reward in Act 1 from Renly (Blacksmith tools), and it unlocks the ability to salvage gear for useful crafting currency. Skipping it makes the early game significantly harder, especially in Hardcore Solo Self-Found (HCSSF), where every resource counts. As for “swimming in currency,” that was definitely a facetious exaggeration meant to add a bit of humor. To be clear, you won’t be drowning in Exalts, but you’ll have more than enough currency to comfortably make your way through the campaign if you use smart vendor strategies and salvage effectively. I totally understand the skepticism, which is why I updated the post with a real example—someone who hit a wall, applied the advice, and broke through their roadblock on the first try. That’s the kind of practical outcome I’m hoping to encourage here. https://www.pathofexile.com/forum/view-thread/3755572/page/4#p26088468 Appreciate you engaging with the post—cheers, Exile! |
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" I'm so glad someone caught the humor—others have taken it as pure cockiness! 😅 The Maraketh endure, but apparently Reddit does not. Maybe I should’ve added a warning: “May contain trace amounts of sass and sarcasm—consult your healer before proceeding.” 😂 Appreciate the +1, Exile. |
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Well, GGG marketed the game as an ARPG and a sequel to Path of Exile 1. We can argue about whether or not specific expectations are justified, but based on the marketing, it was reasonable to assume that the game would be similar to its predecessor in many ways. And it makes sense that many people are disappointed now that it's turning out not to be.
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I like it...
This is the way |
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" You're right, should just spam alteration orbs on the few rings i find to get the right resistances. Ah wait wrong subforum. " I sure LOVE busywork. Checking vendors from every act is one absolutely amazing experience and is so much better than monsters dropping loot like in all the other arpgs designed for filthy casuals. " Totally agree. After all the game drops enough rares throughout an act to disenchant into whooping two regal orbs which you can exchange for that juicy 1-4 added fire damage on your bleed spear and maybe some thorns damage on your boots. |
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Mobs need to be fast, slow mobs are a hell to play if you are playing a melee, you dont want to run around and chase mobs... that is stupid.
On other hand when mobs are fast and have ability to break any of your skill/attack/spell, simply because they microstun, it is stupidly broken. |
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