No room for bad players.

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Im not displaced, hit alt, and see what T the campaign drops and tell me in a solo run when you get a blue to drop with 2 t9 to t12 drops on it, say do 20 runs on a boss in act 3. than group up with mf around 400% run in a 6 man group, and tell me what you find.

btw, the max build mf i found to day is around 990 % MF , so im only asking for half that, and good luck with that.


I don't think you get it.. this thread is about CAMPAIGN.. not endgame. The balance between both scenarios is completely different.


I dont think you get my point, since, end game players go back to the campaign and drop items in for sale for campaign players. You kidding the people that read this if you think that does not happen.

Relying on trade for a better item or a better weapon is what the majority of the players advice by going to trade. Solo players do not know this as they think wow , look what if found, but in reality it was by a 6 man group that farmes the campaign.

Like i challenge you to do, play the campaign solo, than with a PURE MF 6 man group and see the difference.

Solo players have a valid gripe and and should not be forced to go to trade for a upgrade. As advertised, the game shows a solo toon, fighting a fierce boss, but in reality, the game is a multiplayer game set for 6 man, with Loot find maxed out using gear and buffs, or not once will they get a roll on loot. Loot only comes from a cartel of players that jack up prices from a 6 man collaborative group.

Hence whey solo players get told to get good, in essence they are being hustled by beefed up MF and Qty buffs. Nothing the game in any literature suggests.

Dream on if you think im budging from this point.


I play SOLO and I have ZERO need for this. I reached level 90 with 3 characters in previous league with ZERO trading!

It is a pure lie that you need trading, unles syou want to build a specific build that require a specific unique or a specific affix etc...
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Im not displaced, hit alt, and see what T the campaign drops and tell me in a solo run when you get a blue to drop with 2 t9 to t12 drops on it, say do 20 runs on a boss in act 3. than group up with mf around 400% run in a 6 man group, and tell me what you find.

btw, the max build mf i found to day is around 990 % MF , so im only asking for half that, and good luck with that.


I don't think you get it.. this thread is about CAMPAIGN.. not endgame. The balance between both scenarios is completely different.


I dont think you get my point, since, end game players go back to the campaign and drop items in for sale for campaign players. You kidding the people that read this if you think that does not happen.

Relying on trade for a better item or a better weapon is what the majority of the players advice by going to trade. Solo players do not know this as they think wow , look what if found, but in reality it was by a 6 man group that farmes the campaign.

Like i challenge you to do, play the campaign solo, than with a PURE MF 6 man group and see the difference.

Solo players have a valid gripe and and should not be forced to go to trade for a upgrade. As advertised, the game shows a solo toon, fighting a fierce boss, but in reality, the game is a multiplayer game set for 6 man, with Loot find maxed out using gear and buffs, or not once will they get a roll on loot. Loot only comes from a cartel of players that jack up prices from a 6 man collaborative group.

Hence whey solo players get told to get good, in essence they are being hustled by beefed up MF and Qty buffs. Nothing the game in any literature suggests.

Dream on if you think im budging from this point. [/quote]

I play SOLO and I have ZERO need for this. I reached level 90 with 3 characters in previous league with ZERO trading!

It is a pure lie that you need trading, unles syou want to build a specific build that require a specific unique or a specific affix etc...[/quote]

Your the exception to the rule, i bend to your vast knowledge, i was commenting on what others suggested to the original posters question to be cautious of the ones who say that trade is their only option.

and you have not gave me an answer as to the Tier of gear that dropped as a solo and as a group. I had rather hoped you would have stated your Tier of gear to drop as a baseline for the original post to have a reference to check their drop Tiers to yours.

Im sorry if you take this particular point im making to heart, but im sorry to say, its true, a 6 man magic find buff team of 6 gets better gear in higher tiers in the campaign and end game way better by 9000% than a solo player hoping for a LOOT BOX to open the item taht will take them to well into the late stages of the campaign.

Its not about getting good, its about getting drops that never happen in a solo run, verse the trade that the game pushes people to do, as others have suggested in thier answers to the original post.
Brewskie
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Banditv1#6344 wrote:
Lots of good information and points of view.
I can better appreciate the diversity in approaches to how to build the character. Now I feel like I've kind of let the class directed builds maybe guardrail me in my thinking. When I look a the passive tree I find my self wondering will that work with this or that and not perusing the idea. Granted that could be because it takes a while for me to get far enough along to get the points to try it. Then if I've borked the build or it's outside my ability scope it seems takes almost as long to re farm the currency and gems to try some thing else.
I get that's part of the game and I'm cool with it.

Having this conversation with all of you, is making me rethink my thinking so to speak. I really appreciate the candid directed feedback related to try this or look at this skill in this way.

For me there is a lot of value in practical examples like using hinder with the ground spear skill to slow the monsters.
I mechanically understand way better when it's presented like that.
This forum post is almost like a personal coaching session.

I really appreciate everyone's conversational fellowship.


Are you using path of building? If so can you post your build link?
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Banditv1#6344 wrote:
Hello,
Everyone says go look up a build on the POE2 build tool.
To me that is no fun because it's playing some one else's way.
I've tried to look at the builds to understand the concepts behind them


I think you and I are similar mindset, but one thing that really accelerated my understanding of the game and launching myself into more creative choices for myself was to follow other players guides at least once a year or more.
Because you learn a lot about other perspectives in the game or what a broken build feels like. And from that information you learn about certain mechanics, items or play styles you will be able to use that knowledge to turn around and use it in your own play style.

I really detest using other players guides but it truly does help sitting in the cockpit of a fine-tuned players build and getting a new perspective on how you can take the reigns and do things that other players won't bother with because its 20% less effective at the highest tier content or whatever.
chances of getting a beta key 0.000001 %
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Your the exception to the rule, i bend to your vast knowledge, i was commenting on what others suggested to the original posters question to be cautious of the ones who say that trade is their only option.

and you have not gave me an answer as to the Tier of gear that dropped as a solo and as a group. I had rather hoped you would have stated your Tier of gear to drop as a baseline for the original post to have a reference to check their drop Tiers to yours.

Im sorry if you take this particular point im making to heart, but im sorry to say, its true, a 6 man magic find buff team of 6 gets better gear in higher tiers in the campaign and end game way better by 9000% than a solo player hoping for a LOOT BOX to open the item taht will take them to well into the late stages of the campaign.

Its not about getting good, its about getting drops that never happen in a solo run, verse the trade that the game pushes people to do, as others have suggested in thier answers to the original post.


I did not answer on the tier of late game drops because as I stated earlier.. I do not play the game for drops. I play the game to test stuff.. For me it does not get into my brain this "need to hunt more op gear" In fact I have very little fun after the campaign because there is no purpose on what I am doing, except maybe see if some of the changes I wished to have made do get some significant result. I rarely ever even care to play after I start seeing tier 3 stuff.


My whole point is.. you do not even NEED those drops to "play the game". Those drops are only needed on the recursive tail chase of wanting the items to farm for more of the same items.

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