Huntress review - Excellent gameplay! Stick to the "vision"!

"
"
b_ko#7756 wrote:
Sitting there parrying waiting for something to happen is itself bad gameplay. Disengage doesn't hit the parried target half the time. Total garbage design of this character.


Parry honestly is trash. Once I got to level 5 gems, I just took it off and went with a bleed+herald of blood+whirlwind build. Forget generating Frenzy charges, just bleed and keep tossing tornados through the whirlwind and it was clearing screens and decent for bosses.

Huntress is fun and in maps I assume we will be generating charges with combat frenzy, so parry can stay on the sidelines.

I was mostly negative on this patch till I got this build going. Still have trash gear (GGG please fix the drops, I'm not getting any good gear).

The patch has issues for sure, but I'm feeling better about the huntress and so coming around to it. The negative reviews are a problem tho, so anything GGG can do to smooth out early game would help. It's not just huntress, warrior, monk, sorc all are tough in early game, the damage is low and the movement speed is slow, it doesn't make for inspiring gameplay. Tough problem to solve for sure.


I don't see how parry is going to work in the endgame where the game is all about more and faster mobs. It's one of those things that seems to be in the game to help players get to endgame, but it's also one of those things that players will get comfortable with using only to have to drop it for another playstyle later down the road. Not because they got some item that changed their build, but because the game mechanics forced them in a different direction.

5-6 button combos will likely share the same fate once we get to the endgame vision as well.
I agree, Huntress feels great to play. What would make it even better would be if Disengage prioritised targeting parried enemies, it's annoying when it hits the wrong target in an enemy group.
"
"
"
b_ko#7756 wrote:
Sitting there parrying waiting for something to happen is itself bad gameplay. Disengage doesn't hit the parried target half the time. Total garbage design of this character.


Parry honestly is trash. Once I got to level 5 gems, I just took it off and went with a bleed+herald of blood+whirlwind build. Forget generating Frenzy charges, just bleed and keep tossing tornados through the whirlwind and it was clearing screens and decent for bosses.

Huntress is fun and in maps I assume we will be generating charges with combat frenzy, so parry can stay on the sidelines.

I was mostly negative on this patch till I got this build going. Still have trash gear (GGG please fix the drops, I'm not getting any good gear).

The patch has issues for sure, but I'm feeling better about the huntress and so coming around to it. The negative reviews are a problem tho, so anything GGG can do to smooth out early game would help. It's not just huntress, warrior, monk, sorc all are tough in early game, the damage is low and the movement speed is slow, it doesn't make for inspiring gameplay. Tough problem to solve for sure.


I don't see how parry is going to work in the endgame where the game is all about more and faster mobs. It's one of those things that seems to be in the game to help players get to endgame, but it's also one of those things that players will get comfortable with using only to have to drop it for another playstyle later down the road. Not because they got some item that changed their build, but because the game mechanics forced them in a different direction.

5-6 button combos will likely share the same fate once we get to the endgame vision as well.


Saw ZiggyD saying parry is more situational in end game, in any cases you have more tools to generate charges.
If they would slightly reduce monsters speed, i think would be okish.
Anyway, most of the builds evolve, 1 thing can be good for a period of time and then not.
Did not brainstorm yet enough to see what options we have with parry for endgame, there are quite a few nodes that can be useful.

we are in 0.2, pretty sure things will change drastically to keep a coherent pace until 1.0.
because for now 1 thing i agree with the doomers is that end game feels bit too much similar to POE1, probably was faster for them to copy past a bit what they had.
Last edited by ReneGuenon#3515 on Apr 6, 2025, 9:43:55 AM
"
I agree, Huntress feels great to play. What would make it even better would be if Disengage prioritised targeting parried enemies, it's annoying when it hits the wrong target in an enemy group.


Yep agree but with time i "miss" it less, was bit similar issue with the monk to target the bell.
there is kind of aoe but it does not always trigger the monster within.
Not sure if twisting set up with move to target may help.
I ve completely ignored parry mechanic and doing fine, there is no need for it if you dont like it!
"
Yes there are things as "vocal minority" or cognitive bias.
Just need to check a bit in qualitative survey(or voluntary ones) if you want to educate yourself.
I am looking for an engaging gameplay experience(does not matter the genre) and POE2 satisfy my need.
You can play D4/POE1/D2 if you are looking for something else.
I may not know how to code but i am working in the field of software implementation with devs, a project of this scale is complex at all level.
Most of the comments i see online are from people that probably never worked in any project implementation involving tech of any kind, displaying their ignorance and entitlement. (shameful)

Let's "fumble" together.


Your argument would be valid if GGG were using their own money, they aren't. If I want to fund a hack with a vision I will donate to kickstarter. I don't want to do that, instead I will pay for a semi-finished product.

I pay a taxi to drive me to my destination, I don't pay a taxi to take me wherever his "vision" decides to take me. I pay money, I am "entitled" to whatever I pay for or what was promised END. Seen none of that from GGG.

If your staff aren't up to the job invest in the best not box tickers. meritocracy is why Elon Musk has a few quid in the bank and why some guy with a vision works for tencent. I see modders on their own time pump out better and more content than devs. Hire those guys.

Hire the best and you end up with the best, hire the left overs and you end up with a vision. A vision that will never be realized because it is all sales and promotion. A "vision" are you kidding me lol? The only "vision" is $$$$ and as much as possible by whatever unethical mean available.

If you have a "vision" use your own money. Defending a market managers "vision" with your money is your prerogative not mine. Is it difficult work? Not my problem as the customer. If I say to my ceo I will design a new microcontroller and fail to meet the deadline or worse cost the company vast amounts of money, that is me never working again.

Moral of the story is don't gamble with other peoples money on vanity projects and expect understanding when producing abject failure. Seriously you expect people to buy a product of "faith" the "vision" will be realized. Just ask Star Citizen supporters how that turned out.
"
"
Yes there are things as "vocal minority" or cognitive bias.
Just need to check a bit in qualitative survey(or voluntary ones) if you want to educate yourself.
I am looking for an engaging gameplay experience(does not matter the genre) and POE2 satisfy my need.
You can play D4/POE1/D2 if you are looking for something else.
I may not know how to code but i am working in the field of software implementation with devs, a project of this scale is complex at all level.
Most of the comments i see online are from people that probably never worked in any project implementation involving tech of any kind, displaying their ignorance and entitlement. (shameful)

Let's "fumble" together.


Your argument would be valid if GGG were using their own money, they aren't. If I want to fund a hack with a vision I will donate to kickstarter. I don't want to do that, instead I will pay for a semi-finished product.

I pay a taxi to drive me to my destination, I don't pay a taxi to take me wherever his "vision" decides to take me. I pay money, I am "entitled" to whatever I pay for or what was promised END. Seen none of that from GGG.

If your staff aren't up to the job invest in the best not box tickers. meritocracy is why Elon Musk has a few quid in the bank and why some guy with a vision works for tencent. I see modders on their own time pump out better and more content than devs. Hire those guys.

Hire the best and you end up with the best, hire the left overs and you end up with a vision. A vision that will never be realized because it is all sales and promotion. A "vision" are you kidding me lol? The only "vision" is $$$$ and as much as possible by whatever unethical mean available.

If you have a "vision" use your own money. Defending a market managers "vision" with your money is your prerogative not mine. Is it difficult work? Not my problem as the customer. If I say to my ceo I will design a new microcontroller and fail to meet the deadline or worse cost the company vast amounts of money, that is me never working again.

Moral of the story is don't gamble with other peoples money on vanity projects and expect understanding when producing abject failure. Seriously you expect people to buy a product of "faith" the "vision" will be realized. Just ask Star Citizen supporters how that turned out.


So because you pay 30$, you become a CEO?
If i follow your narrative:
When you get shares from Microsoft or Tesla, Are you going to cry on forums about how bad is Windows 11 or the last manufactured car from Tesla?

You are a consumer and that's all you are, Maybe (and even with that i disagree) you are a crowfunder, Are you going to cry on Indiegogo or Kickstarter when the "product" is not going to the direction you think it should go?

Are you going to cry on food forum about Macdonalds when the last burger is not at your "taste"?
No you get another one or you go to a different restaurant.

I am old enough to remember when games were released with 0 marketing or communication, things were complicated but we had to stick with it.
Was no streamers or forum to cry.
and you know what, well i miss this time.
Or you adjust to the "vision" or you moove to another product.

In this "modern" world, anyone think he is entitled to something, you are not special and no one has to catter to what you want even if you give them 30$.
Last edited by ReneGuenon#3515 on Apr 6, 2025, 10:06:27 AM
"
"
"
Yes there are things as "vocal minority" or cognitive bias.
Just need to check a bit in qualitative survey(or voluntary ones) if you want to educate yourself.
I am looking for an engaging gameplay experience(does not matter the genre) and POE2 satisfy my need.
You can play D4/POE1/D2 if you are looking for something else.
I may not know how to code but i am working in the field of software implementation with devs, a project of this scale is complex at all level.
Most of the comments i see online are from people that probably never worked in any project implementation involving tech of any kind, displaying their ignorance and entitlement. (shameful)

Let's "fumble" together.


Your argument would be valid if GGG were using their own money, they aren't. If I want to fund a hack with a vision I will donate to kickstarter. I don't want to do that, instead I will pay for a semi-finished product.

I pay a taxi to drive me to my destination, I don't pay a taxi to take me wherever his "vision" decides to take me. I pay money, I am "entitled" to whatever I pay for or what was promised END. Seen none of that from GGG.

If your staff aren't up to the job invest in the best not box tickers. meritocracy is why Elon Musk has a few quid in the bank and why some guy with a vision works for tencent. I see modders on their own time pump out better and more content than devs. Hire those guys.

Hire the best and you end up with the best, hire the left overs and you end up with a vision. A vision that will never be realized because it is all sales and promotion. A "vision" are you kidding me lol? The only "vision" is $$$$ and as much as possible by whatever unethical mean available.

If you have a "vision" use your own money. Defending a market managers "vision" with your money is your prerogative not mine. Is it difficult work? Not my problem as the customer. If I say to my ceo I will design a new microcontroller and fail to meet the deadline or worse cost the company vast amounts of money, that is me never working again.

Moral of the story is don't gamble with other peoples money on vanity projects and expect understanding when producing abject failure. Seriously you expect people to buy a product of "faith" the "vision" will be realized. Just ask Star Citizen supporters how that turned out.


So because you pay 30$, you become a CEO?
If i follow your narrative:
When you get shares from Microsoft or Tesla, Are you going to cry on forums about how bad is Windows 11 or the last manufactured car from Tesla?

You are a consumer and that's all you are, Maybe (and even with that i disagree) you are a crowfunder, Are you going to cry on Indiegogo or Kickstarter when the "product" is not going to the direction you think it should go?

Are you going to cry on food forum about Macdonalds when the last burger is not at your "taste"?
No you get another one or you go to a different restaurant.


Strawman - end of conversation.
Was not really discussing with you anyway, it is more for the "audience".
There is no point to discuss with people that only catter about their "emotions", often the negative ones so no worries and have a nice end of the day.
Parry terrible, and that is the crux of the class. When you parry/disengage fast, most of the time the disengage just acts as a dash backwards, misses the target, and gives you nothing while the window expires. If you parry a hit from a stunning monster, boom your parry meter is gone and you are heavy stunned in one hit.

Imagine the campaign, now x10 the amount of monsters, 2x their speed and lethality. That is maps. Imagine trying to parry, disengage, in the middle of all those monsters, to get a single frenzy charge. You have just wasted like 4 seconds you could have spent just clearing the screen and not doing that, so you don't die, and it's faster.

Kind of crazy how bad it is in terms of efficiency when you view it like that. Mark my words none of the best builds will use parry unless something is working not as intended with it. Let's go waste slots on stun threshold just so we can get a bad mechanic to work! Yeah, no thanks.

The skills are also bad, act 2-3 especially, so I am wondering how you breezed through it. Are you a standard player that already had gear and only needed a spear? I see literally everyone else saying just go bows or xbow until like level 50+ and then you can make some decent stuff.

Report Forum Post

Report Account:

Report Type

Additional Info