The souls like approach.
I'll just stick to souls-liek games if I want this level of difficulty and punishment.
Last bumped on Apr 5, 2025, 5:04:09 AM
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It's worse than you think. The numbers are completely random, they don't know what they're doing.
I have ascended to Lich in standard and picked her best nodes. I have 10 top end jewels equipped Nine of those, (eight on tree and one on Lich Tree : +/- 300 div each) : 15% to 20% increased maximum energy shield 15% increased minion damage 25% increased minion critical damage bonus 20% increased minion critical damage chance And a +3 to skeletal storm mage Prism of Belief for a total of 40 levels (max) My minions resistances are capped My resistance are capped My energy shield is at 10k I'm using legacy gear from standard, which means I'm over geared and it's not accessible in the new economy. The DPS per minion is currently at 38k and previously was at 170k. From 17 mages to 13. I died at wave 11 and it was not close at all. No matter how fast i want to run from them, they don't die quickly enough and I get overwhelmed. Even the prior levels were hard. Last edited by Oinkaments#6390 on Apr 4, 2025, 7:58:59 PM
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I stopped playing 0.1 and got to maps and level 90ish on a stormweaver and that was a chor without even have your level of investment.
I come back for 0.2 and I feel like I am fighting the worm in the mud burrow with a toothpick. I forgot how painful the first leveling experience was and how unpleasant resetting bosses was for this game. |
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+1
Spending 45minutes trying to kill Geonar as a melee huntress. A class they just released and is unplayable with current damage. In addition they did nothing to tune ANY of the bosses for melee, again, and the boss is completely unplayable with the quick repetition of moves which don't allow melee attacks. I have 3 rare items equipped including a rare spear with +Phys and can't kill a1 boss??? |
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A game being difficult does not make it a souls like. Also, souls games are not hard, they have great balance. Completed all From Soft games many times over, and im not some great gamer. GGG just doesnt understands souls games. It will not work in PoE, the entire "meaningful, combo focused combat". In souls games you are fighting 1 - 3 enemies most of the time, you are not fighting mob packs of 20-30 enemies, many of them who can 1 tap you, are fast as hell, and overwhelm you. Thats why people play screen clear builds, to not have to deal with this BS. This combo combat, multiple abilities will never work in this game, at the time you use your 3rd ability with slow animations, youre dead, or stunned and dead, or frozen and dead. It somewhat "works" in campaign, where there are much less enemies, but in endgmae, juiced maps it will not work. And now they nerfed our damage hard, so its even more difficult. Theyve also BUFFED the enemies. AND nerfed our defenses, im not even going to talk about armor. Its crazy.
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I don't want this level of difficulty in early game from ARPG.
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" But it gets worse. If you like clearing T4 simulacrum, you are not going to be happy if you use a witch. Even with legacy gear, T4 sims don't seem to be possible. Also you don't gain XP anymore in a T4 simulacrum because it's considered a pinnacle boss fight. But the truth is, the mobs there don't count as boss, and so they are not affected by the nerf GGG applied to pinnacle boss, which makes this area not feasible right now for a witch imo. If I struggle with legacy gear at wave 11, imagine a funny build in the new economy. |
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+1
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Rue is having a meltdown live and is telling it like it is. If they don't backpedal, this game is going to hell. He says he hasn't been negative about a game ever in his life and that the game is officially completely ruined.
Last edited by Oinkaments#6390 on Apr 4, 2025, 9:03:23 PM
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+1 this is dogshitt
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