Last Epoch New Season 2 Release

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Morae#1328 wrote:
I will say its bullshit move if GGG moves their date forward now to match EHG date.

Until then I dont care.

If they do, GGG will forever have a stain on them in my mind. A lot of good will would be lost that instant. It would mean GGG rather resorts to dirty tricks than trust the game they made.

But I hope this doesnt happen.


What good will ? The good will went out the window 4 months ago.
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I like "Last Epoch" and think it's decent, but glazing it when your argument against PoE is "only 3 builds playable" is... weird because it's really far from reality, while LE isn't perfect either.


I mean, it's kind of true though...

Every "good" build is literally just blowing up the entire screen instantly with a select few abilities out of the entire pool of skills. Who cares how they do it, the gameplay is exactly the same.

80% of the skills are quite literally useless

Nobody is saying LE is perfect, but they're sure as hell a lot more open with their community, respond to community feedback, and are actually trying to innovate and make their game more fun for their player base.

A lot of PoE2's systems clearly did not have fun as a concern when making them


Have you even played 3 builds or more? Because mostly when ppl say stuff like "80% of the skills are quite literally useless" they just repeat it from somewhere else.

And that EHG is "more open" than GGG with the community is nonsense.
You only say that because GGG doesn't listen to every single crybaby, but you probably cannot find a single developer that communicates more than GGG with their community. The amount of interviews alone is insane.
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I like "Last Epoch" and think it's decent, but glazing it when your argument against PoE is "only 3 builds playable" is... weird because it's really far from reality, while LE isn't perfect either.


I mean, it's kind of true though...

Every "good" build is literally just blowing up the entire screen instantly with a select few abilities out of the entire pool of skills. Who cares how they do it, the gameplay is exactly the same.

80% of the skills are quite literally useless

Nobody is saying LE is perfect, but they're sure as hell a lot more open with their community, respond to community feedback, and are actually trying to innovate and make their game more fun for their player base.

A lot of PoE2's systems clearly did not have fun as a concern when making them


Have you even played 3 builds or more? Because mostly when ppl say stuff like "80% of the skills are quite literally useless" they just repeat it from somewhere else.

And that EHG is "more open" than GGG with the community is nonsense.
You only say that because GGG doesn't listen to every single crybaby, but you probably cannot find a single developer that communicates more than GGG with their community. The amount of interviews alone is insane.


Ok, let's take a look at the abilities.


MACE:

Rolling slam - bad
Earthquake - bad
Armour Breaker - useless
Resonating Shield - useless
Leap Slam - bad
Earthshatter - bad
Shield Wall - useless
Volcanic Fissure - useless
Stampede - bad

ELEMENTAL:

Frost Nova - useless
Frost Bomb - bad
Ember Fusilade - bad
Arc - bad
Incinerate - useless
Cold Snap - bad
Firestorm - useless

CROSSBOW:

Fragmentation Rounds - bad
Flash Grenade - useless
Permafrost Bolts - bad
Incendiary Shot - bad
Ice Shards - useless
Ripwire Ballista - useless
Voltaic Grenades - bad
Glacial Shot - bad
Explosive Shot - bad
Hailstorm Rounds - useless
Plasma Blast - bad
Cluster Grenades - useless
Siege Cascade - useless (outside of bugged/broken build)

QUARTERSTAFF:
Every ability that isn't Lightning or Tempest Bell - useless

Do you need me to go through the other weapons too or are you starting to see a pattern yet? Must of the abilities in the game are never going to see play unless they get serious improvements, or, better yet, the game moves away from this ridiculous blaster gameplay and actually gives us the slow and methodical gameplay they promised
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Do you need me to go through the other weapons too or are you starting to see a pattern yet? Most of the abilities in the game are never going to see play unless they get serious improvements, or, better yet, the game moves away from this ridiculous blaster gameplay and actually gives us the slow and methodical gameplay they promised


No, go on. So far you only have shown that you have no idea how to make things work, thus rating them "bad". You know, personal limitations don't dictate how things play out in general.
Furthermore, it's a difference between "it's bad" (useless/not working) and "not slow and methodical".
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Last edited by JakkerONAIR#4902 on Mar 21, 2025, 6:18:33 PM
There is no "making them work" outside of the campaign.

You're not going to be mapping or bossing using these any of these abilities.

The only reason I play is to make janky builds using "bad"/underused abilities, and frankly you really can't do much content whatsoever with any of them, even with extremely expensive gear, unless that is, you use the few items literally everyone uses and also play a stat-stacker and/or abuse heralds like literally 90% of the "good" builds lol.

The current pace/style of gameplay in the endgame just isn't conducive to these abilities. You're going to get swarmed and die instantly unless you blow up the entire screen first.

Or you know, you can keep throwing money at them and eating your slop like a good lil piggy, they'll probably give you another supporter tag!
Last edited by SplashKing#6352 on Mar 21, 2025, 6:45:14 PM
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There is no "making them work" outside of the campaign.

You're not going to be mapping or bossing using these any of these abilities.

The only reason I play is to make janky builds using "bad"/underused abilities, and frankly you really can't do much content whatsoever with any of them, even with extremely expensive gear.

The current pace/style of gameplay in the endgame just isn't conducive to these abilities. You're going to get swarmed and die instantly unless you blow up the entire screen first.


Bruh... if you get swarmed and don't kill the stuff on your screen you die anyway, no matter the skill, so you... kill the stuff on your screen.
That PoE2 isn't as slow and methodical in the end game as many hoped is true, but that's another topic.

First of all, you need to understand how "Skill Gems" work.
Some "Skill Gems" are supportive and others are main damage skills, and these main damage skills can be categorized even further into:
- good for mapping
- good for bossing
- good for both

Just saying "Skill X is bad" because you don't understand its purpose and/or how to make it work - is wrong.
For example, if you say "Eye of Winter" is bad/useless because you cannot clear maps or kill bosses with it - you missed the purpose of the skill.
It's not a "main damage skill" anymore (as it is in PoE1), it's a "supportive skill". You use it mainly to apply debuffs like "Critical Weakness" or on some builds to get max "Wither" stacks in no time and so on.

You can search for builds that are designed around any "main damage skill" and find something that's able to clear the game. Look at the forum, look at guide sites, look at YouTube, whatever.

So your list is heavily flawed and inflated, while the list of skills that need actually improvement looks completely different.
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I don't need a guide; I've cleared all the games' content already without one on multiple characters. You're assuming I'm struggling with the game.

That is not the point whatsoever. The point is that this game actively punishes creativity in its current state.

Notice how I didn't list Eye of Winter as a bad or useless ability?

There is zero point of "supportive" abilities if blowing up the entire screen instantly is the better option. You're currently punished severely for dying/failing attempts, so that makes "weaker" skills even less desirable.

Do a search of the skills I listed. Notice how few, if any, builds There are actually using these skills? THAT'S THE POINT. NOBODY IS EVEN ATTEMPTING TO MAKE THEM WORK.

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I don't need a guide; I've cleared all the games' content already without one on multiple characters. You're assuming I'm struggling with the game.

That is not the point whatsoever. The point is that this game actively punishes creativity in its current state.

Notice how I didn't list Eye of Winter as a bad or useless ability?

There is zero point of "supportive" abilities if blowing up the entire screen instantly is the better option. You're currently punished severely for dying/failing attempts, so that makes "weaker" skills even less desirable.

Do a search of the skills I listed. Notice how few, if any, builds There are actually using these skills? THAT'S THE POINT. NOBODY IS EVEN ATTEMPTING TO MAKE THEM WORK.


You do not understand what I am saying.
It's not about "you are so bad at the game that you need a guide for everything" it's about "there is enough content/information out there that shows you how to make things work - if you want to know".
You know, not a single player is "smart/skilled" enough to make all skills work and come up with a build that's "end game" viable.
So saying "skill x is bad/useless" because you weren't able to make it work or haven't seen how someone else made it work - is weird.

Imagine I would say "Ember Fusilade is bad" because I couldn't make it work, while stuff like this exists: https://youtu.be/66S-154R1o0?si=nid-7t4XUPIH8O31
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He's literally playing with a metronome.

This build literally doesn't work without abusing the few good options we have for defenses; majority of builds need to run to Grim Feast/Energy Shield, CI is absolutely busted.

He could quite literally remove the Ember Fusilade Gem and put in a Spark gem and the build will function exactly the same, if not better.

You're arguing that if one person ate dog poop and liked it, then everyone else who doesn't like dog poop just doesn't have good taste.
Last edited by SplashKing#6352 on Mar 21, 2025, 8:19:19 PM
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He's literally playing with a metronome.

This build literally doesn't work without abusing the few good options we have for defenses; majority of builds need to run to Grim Feast/Energy Shield, CI is absolutely busted.

He could quite literally remove the Ember Fusilade Gem and put in a Spark gem and the build will function exactly the same, if not better.


Sure buddy, now it's "things wouldn't work without abusing stuff like Grim Feast" yadda yadda.

BREAKING: Not a single build out there works if you don't use the tools given to you.

Go play "Spark" without "Archmage" and "Grim Feast", go play "Gemling/HOA" without stacking attributes, go play "Detonate Dead" without your own minions...

It's such a non-argument. Someone says "Here, I made this work" and you say "nyo, it only works because of that". Yes dude... that's why it works now.

And swapping "Ember Fusillade" with "Spark" will NOT work on this build, that's a complete misunderstanding of the mechanics this build uses.
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