Getting One Shot With Max Resistances is not an ARPG Game

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Zengar#7394 wrote:
Im lvl 96 str/int titan, max res, enough to take on ele pen, max block, 2.5k HP, 8.7 ES, good damage and sometimes I'm still getting deleted from 100 to 0 in 0.2 seconds or get perma stun locked and slowly killed.
I had to add a megalo jewel and invest about 8 skill points + gear for stun threshold in order to have a decent chance on +200% stun threshold maps.
I can delete juiced maps for hours and then just explode for what seems like no reason at all.
Maybe if I used grim feast it would no longer happen, but for real, some times it seems like the game says "ok, you have been alive for too long now, time to die" and it just deletes me.
And the loot my god. No mf, 200 mf, full mf on tower/keys or none at all. Barely matters except for the same useless uniques and a couple of ex/chaos.
I play a LOT. Many hours, every day and I havent seen a single divine drop in about 100 hours of grinding. I was able to "finish" my build only due to trading and selling citadel fragments instead of fighting the arbiter.
And lets not even talk about the audience with the king.
The game is so frustrating. I invest a lot of time because it got me addicted, but in a sort of toxic way and to be honest, Im starting to hate it.
The worst part is that GGG decided to do league releases, like this is a complete game instead of EA, because people with OP builds would get mad if things change.
I will never be able to see all the mace and warrior skills on this character, including several passives that just dont work, and I absolutly hate it, because there is no way I will make another warrior after reset, that is, if I even decide to keep playing at all.
PD: setting up maps in the atlas with towers before doing them absolutly sucks and gets boring fast.



+1

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