**The Only Hope of Casual Players Is...**

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_rt_#4636 wrote:

I was running a home-cooked elemental monk with 20-25exs and cleared T15's without problem. Later into mapping I adapted part of my passives based off of Mathil's Lightsabre monk (https://maxroll.gg/poe2/planner/w74as0zj) because I was too lazy to Ctrl+F which defensive nodes were good.


The build you post is accessible and indeed cheap.
Do you know how I know? ... yes man, we all have Invokers.

I will tell you something else... This you have doesn't scale into end at all.

Gemling attribute stacker with caged god staff has quadruple the clear speed of this.

So you will have to reroll into some point, and the basic att gear will be 60 divines.



If by "it doesn't scale" you're talking about the actual endgame (i.e. pinnacle bosses), I didn't even bother trying.
They're probably the same as in PoE 1: the fight is pretty easy, you just can't go in blind and you have to watch YouTube guides for an hour.
Aside from that, spec into mana regen because you'll run out of flask charges.



Sure, you can always be faster, as you mentioned, but my point is: you don't need a ton of divines to clear 100% of this game. You just have to be willing to compromise on what type of skill you'll use AND you invest time studying the game on YouTube.



Just to be clear: I completely disagree with 90% of what PoE is. I came back to PoE 2 because I thought it was going to be different based on what GGG had said about it, but now I see it was all lies.

Players have basically zero freedom of choice unless they're willing to pour hundreds of hours into the game, game is bloated with RNG and time waster "systems", and the game itself offers zero help in your progression.
You're forced to Alt+Tab and Google/YouTube everything if want to be even remotely efficient and if you don't want to lose all your hours of grinding.
Last edited by _rt_#4636 on Jan 29, 2025, 8:07:19 AM
i'm a fresh poe2 player and never played poe1 before. anyways i played this game actively for at least 600 hours and i never managed to get into endgame crafting. never found a single purple omen, never found a single audience with the king. my character is able to clear every content of the game but it feels like there's not even a chance to approach the endgame crafting. to acquire a single whittling omen i should pay a price that is close to the first 400 hours of gaming (this is totally unacceptable).
for a normal person (if sinking 10 hours everyday into a videogame makes a normal person.. lol!!) this is just frustrating and not fair at all. an healthy economy is based on purchasing power, so going to work for a salary that cannot guarantee the minimum well being is just a waste of time and being jobless would feel a lot better.
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💰 **The Economy is Destroyed by RMT and Bots**


No it's fine. I can gear up by buying 20ex a piece.


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🔥 **Endgame is a Massive Wall for Casuals**


No it's fine. You one-shot T16 from when you get into T1.


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⚔️ **Meta or Bust – There’s No Build Diversity**


No it's fine. There are a bunch of builds out there that someone made guides for, there are a lot of OP builds that there aren't guides for, there are the recommended builds (recommended gems) that allows you to easily do all maps.


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💎 **Hundreds of Divine Orbs for a Single Build**


No it's fine. You can buy 20ex a piece of gear that can take you to the ends of the game.


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⏳ **You Have Only 3 Months to Do It All**

No it's fine. I was able to get 3 characters to end game and I did all content in less than 2 months.


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🤡 **Path of Exile? More Like Path of Trading**

No it's fine. Exalts are very abundant, you can exchange them for regals and other currencies. You can buy gear with 20ex a piece.


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🪞 **The Only Hope? A Mirror of Kalandra**

Hope for what? Why do you need a mirror or even divines?
I'm pretty casual and I think it's fine. People like the OP have a very spoiled approach of this game.
Tech guy
It’s so weird when people try to speak about casuals or define themselves as casuals


Casuals have barely an hour or two spread between days to even play the game


No one here even applies to this so kinda pointless thread
Lot of people in this forum are the "no take, only throw" dog meme brought to life
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...to find a Mirror of Kalandra, because the current state of POE 2 is becoming increasingly hostile to anyone who can't dedicate their entire life to the game.


Let me break down the major issues that casual players are facing in Path of Exile 2:


💰 **The Economy is Destroyed by RMT and Bots**
The trade system is already brutal for casuals, but add in the plague of bots and RMT (Real Money Trading) players, and the market becomes completely unplayable. These people manipulate prices, hoard resources, and dominate the economy while legitimate players are left struggling to afford even mid-tier gear. If you can't no-life trade sites or spend hours flipping items, good luck keeping up.

🔥 **Endgame is a Massive Wall for Casuals**
The difficulty spike in PoE 2's endgame is absurd. If you’re not playing at least 8 hours a day, you’re simply not making meaningful progress. The game seems balanced around no-lifers and streamers, leaving casual players in the dust. GGG has completely ignored the reality that many players have jobs, families, and other commitments.

⚔️ **Meta or Bust – There’s No Build Diversity**
Remember when Path of Exile was about creative builds? Those days are over. You either use one of the *few* broken meta builds, or you hit a wall. The worst part? Even if you *want* to play the meta, you’re looking at…

💎 **Hundreds of Divine Orbs for a Single Build**
It’s not just about following the meta – it’s about affording it. Endgame viable builds now cost **HUNDREDS of Divine orbs**. If you don’t have a massive currency farm setup, you’re never getting that build running before the league ends.

⏳ **You Have Only 3 Months to Do It All**
You’re expected to grind out this ridiculous amount of currency within a **3-month league cycle**. Unless you’re grinding the game like a full-time job, by the time you can afford your build, the league is over, and you’re back to square one.

🤡 **Path of Exile? More Like Path of Trading**
Even dedicated players struggle to amass enough Divine orbs to keep up, but for casuals? It's impossible. The game is less about fighting monsters and more about fighting the economy. If you’re not trading 24/7, you’re not progressing.

🪞 **The Only Hope? A Mirror of Kalandra**
At this point, the best shot casual players have is to get insanely lucky and **drop a Mirror of Kalandra**. That’s it. The economy is so brutal that your best chance at experiencing endgame without struggling is literally hitting the jackpot.

And here’s the kicker: *for example, I’m an IT guy who can spend a couple of hundred dollars per month on the game, but in its current state, I simply won’t.* If even players who could afford to support the game financially are being pushed away, what does that say about PoE 2’s direction?

This isn’t about “git gud” anymore. It’s about unlimited time and currency—or sheer dumb luck. Is this what we want PoE 2 to be? A game where casual players are locked out of endgame unless they win the RNG lottery?

What do you think? Are you facing the same frustrations?



so trading will soon become useless for non-RMT players, because AI scripts will quickly produce inflation.

Then the game will only be an offline mode game for non-RMT players.

But soon someone will tell you that inflation is just your fantasy.Studios using AI scripts have no impact on the game's economic system.

In the end, you will find that non-RMT players are the disadvantaged group in this game, and they are a minority in this game. Some people will tell you that POE1 is like this, don't make a fuss, AI scripts are banned repeatedly, and it is no secret that studios benefit from it. As long as it does not affect the security of other people's accounts, they are free to do what they want.

In the end, we can't hold on and can't catch up with the inflation caused by AI scripts. Maybe the only free choice left for us non-RMT players is AFK.
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so trading will soon become useless for non-RMT players, because AI scripts will quickly produce inflation.

Then the game will only be an offline mode game for non-RMT players.




weve had 12 years of poe1 with essentially the same economy and economic systems in play. theres even the perm standard league there that has been going since january 2013 and had every 3 month league dumped into it for 12 years.




none of what you are saying ever happened. no one uses RMT to buy 1000s of divine orbs just to sit and have 1000s of divine orbs in their stash. it doesnt happen.

the economies are full of people with 100s and 1000s of divine orbs stacked up, with multiple mirrors sitting in their stash. virtually none of these people are using RMT, it doesnt make any sense to pay real money for orbs just so you can sit on a mountain of orbs that you dont spend.





the actual divide is people who are good at trade and people who suck at trade.

most people who rmt are probably casuals who suck at trade, they buy some orbs and use them to buy gear off extremely rich legit players who are good at trade.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
Last edited by Snorkle_uk#0761 on Jan 29, 2025, 11:29:33 AM
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so trading will soon become useless for non-RMT players, because AI scripts will quickly produce inflation.

Then the game will only be an offline mode game for non-RMT players.




weve had 12 years of poe1 with essentially the same economy and economic systems in play. theres even the perm standard league there that has been going since january 2013 and had every 3 month league dumped into it for 12 years.




none of what you are saying ever happened. no one uses RMT to buy 1000s of divine orbs just to sit and have 1000s of divine orbs in their stash. it doesnt happen.

the economies are full of people with 100s and 1000s of divine orbs stacked up, with multiple mirrors sitting in their stash. virtually none of these people are using RMT, it doesnt make any sense to pay real money for orbs just so you can sit on a mountain of orbs that you dont spend.





the actual divide is people who are good at trade and people who suck at trade.

most people who rmt are probably casuals who suck at trade, they buy some orbs and use them to buy gear off extremely rich legit players who are good at trade.


On the RMT trading app in China, 1D was 4 yuan two days ago, and now 1D is 2.5 yuan. You can buy it at any time, but I haven't received D in the game for a week.

As long as you open the RMT trading software, you will understand what "these things did not happen" means

It's ridiculous that as a non-RMT player, you have to open the RMT software every day to check the purchase price of the game currency to determine which game currency has the least depreciation. This is the current situation of the game

Now I have given up the maps below T16+2 and went to clear the Chaos Trial


The current situation is that in the T16+2 map, only the normal equipment with an equipment level of 82 is valuable. As long as you don't exchange the rest of the items for currency on the same day, they will depreciate rapidly the next day because of the studio using the AI ​​script program.

The items dropped from maps below 16+2 difficulty are no longer meaningful to non-RMT players, because the AI ​​script program can obtain them 24 hours a day without interruption
Last edited by ki784340143#8116 on Jan 29, 2025, 12:38:46 PM
Literally a lie that you need build that cost hundreds of divines to clear maps and do max difficulty bosses.

Me for example, i have Cold CoC Chronomancer that kill Diff 4 bosses in single time freeze at like 6-7Div budget.

Before that i played Melee Chronomancer with multiple HotG you can cast at once, it fun and unusual but not so strong and require higher investment. Then i moved to that Cold CoC, which is just superior build.

I also have Magma Barrier Titan that at under 10 Div budget farm Max Diff Simulacrum. While it also delete Diff 4 bosses with Rolling Slam totems.

Both builds also are fairly offmeta, so take about build diversity is also a lie, if you look outside of meta bubble, or choose not to play best possible build which is cringe and boring.

Anyone can run maps and farm currency, anyone can do low investment craft like Expedition.

Noone care how long can you play or not, that's your problem, not game's problem you know?

3 Months is more than enough to do everything and try everything, even for casual player.


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