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i would suggest, everybody who do not like punishing games ...
PLAY SOMETHING ELSE
POE WILL ALWAYS HAVE UNFAIR MECHANICS BECAUSE DEVS LIKE IT THAT WAY
Devs like it that way!
Tell me why... 🎤
thats like asking why somebody like blue more than green.
why do they like it that way.. because they do.
idk what you want to hear here but that is what they always told us and always will. there need to be punish to get joy is what they always say.
if you do not like that, its on you to pass on to another game or not
Last edited by Krogbarg#7566 on Jan 17, 2025, 2:29:36 PM
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Posted byKrogbarg#7566on Jan 17, 2025, 2:29:19 PM
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i would suggest, everybody who do not like punishing games ...
PLAY SOMETHING ELSE
POE WILL ALWAYS HAVE UNFAIR MECHANICS BECAUSE DEVS LIKE IT THAT WAY
Devs like it that way!
Tell me why... 🎤
thats like asking why somebody like blue more than green.
why do they like it that way.. because they do.
idk what you want to hear here but that is what they always told us and always will. there need to be punish to get joy is what they always say.
if you do not like that, its on you to pass on to another game or not
Oh no, I like it so much. You just missed the pun. Nevermind. Backstreet Boys are probably not very popular here.
😬
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Posted bySakanabi#6664on Jan 17, 2025, 2:35:25 PM
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+1 Remove xp loss on death.
Agree 100%.
I would like to suggest removing XP loss on death in PoE2, as well as in PoE1 (particularly with Kalguur mechanics). In my experience, this mechanic does not incentivise improvement; rather, it feels discouraging and demoralising, especially for newer players or those tackling challenging content.
Instead, a small gold penalty could serve as a fairer consequence. Gold is not a significant barrier to progress, making it a more balanced alternative.
Another point I'd like to address is the issue of community dynamics. High-powered players sometimes respond to newer or struggling players with comments like 'get good,' which can foster elitism and alienate newer members of the community. A welcoming environment is essential for a thriving player base, and I hope steps can be taken to promote inclusivity.
Finally, I would love to see the return of six portals per map. This feature was integral to gameplay, offering flexibility and reducing frustration during challenging encounters.
Thank you for considering these suggestions. I believe they would enhance the player experience and strengthen the community.
"small gold penalty". So basically no penalty at all? Gold is overabundant even if you gamble it all away on amulets.
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Posted byDarKWolF90#6544on Jan 17, 2025, 2:38:07 PM
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Your level doesn't matter at that point. Next you're going to complain 100% perfect items aren't dropping for you, making you sad when you get home from work.
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Posted byb_ko#7756on Jan 17, 2025, 2:54:07 PM
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TLDR: Bumpity Bump Bump.
"PoE1 Clone Has No Future!" ;) | EA 0.2 | Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
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Posted bychobo999#2010on Jan 20, 2025, 3:12:33 PM
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