Get rid of XP loss on death.

"
Mordgier#6997 wrote:

Getting to 100 is both hard and time consuming and it's meant to be.

It's not meant to be a thing that everyone gets.


I can't believe I'm going to sound like Brad McQuaid here - but here it goes:

"Getting an Epic item needs to be unattainable by most players. If it becomes attainable to all, it ceases to be an Epic."

That's level 100 in PoE.

The only reason to get to 100 is to flex that you did and it'd not be a flex if it were not the soul crushing chore that it is.



again, its not hard, if you can already clear the max exp giving content then it just takes time, no skill required.

of course, some people want multiple characters, some people stop before getting close. even if progression was better most people would still not have a 100 character so that statement would still be true!

why is reaching level 100 need to be a flex? no one cares about your level(except for maybe hardcore), everyone cares about gear. the flex is saying you have gear thats worth "5000 divs!"
"
Yoakar#8952 wrote:


why is reaching level 100 need to be a flex? no one cares about your level(except for maybe hardcore), everyone cares about gear. the flex is saying you have gear thats worth "5000 divs!"


How is divine/hour a flex but XP/hour isn't ? Both are just a factor of time, not "skill" as you say so.
"
dwqrf#0717 wrote:
"
Yoakar#8952 wrote:


why is reaching level 100 need to be a flex? no one cares about your level(except for maybe hardcore), everyone cares about gear. the flex is saying you have gear thats worth "5000 divs!"


How is divine/hour a flex but XP/hour isn't ? Both are just a factor of time, not "skill" as you say so.


who said divines/hour? being able to do the hardest bosses and get good drops isnt really a time issue. you have to be a good player for some of the things in this game. example, doing a sekhemas run with The Last Flame, is far more impressive than reaching lvl 100.

also knowing what items to craft and having a good economy is a skill, sure there is some luck in it but far more a skill involved in having good gear than reaching level 100.
Reaching level 100 requires a lot of skill and a deep understanding of the game, but it’s not just about combat ability. Progress comes down to knowing which maps to run and which to avoid. Discipline and smart decision-making are far more important than raw combat aptitude. Unfortunately I don't possess this skill yet which means im stuck at 93 because I'll routinely roll maps I have no business being on.
+1
"
Yoakar#8952 wrote:


who said divines/hour? being able to do the hardest bosses and get good drops isnt really a time issue. you have to be a good player for some of the things in this game. example, doing a sekhemas run with The Last Flame, is far more impressive than reaching lvl 100.

also knowing what items to craft and having a good economy is a skill, sure there is some luck in it but far more a skill involved in having good gear than reaching level 100.


Considering the amount of Temporalis in the trade market, and the amount of level 100 on the server, what you say is wrong.

Also, you say leveling to 100 doesn't require skill, but trading does. Bruh, for sure, using third party software to price-checking your item and following guides to craft need so much skill, right. I guess SSF players doing their own build with only the information given in game are totally skill-less then.

Having the discipline, patience, attention, and will, to level up to 100 without dying (often) in the right zones is a form of skill, weither you like it or not. That's a fact.
"
dwqrf#0717 wrote:


Considering the amount of Temporalis in the trade market, and the amount of level 100 on the server, what you say is wrong.


what? there's only 400 on the market right now, that's insanely low considering how many people are playing. clearly what i said wasn't wrong
Overall, +1.

(+1 for Remove xp loss on death [among many things].

Just feels like it encourages the "zoom zoom 1-shot" playstyle even more, so that's a Big Fat Nah.)
"PoE1 Clone Has No Future!" ;) | EA 0.2 | Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
TLDR: Bumpity Bump Bump.
"PoE1 Clone Has No Future!" ;) | EA 0.2 | Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
I got the solution.

Give us a map that has no rare or magic monster.

Just a load of monsters to kill.

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