The interview had major "Do you not have phones?" energy

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sirbow#3053 wrote:
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Fae_Lyth#6750 wrote:


Dev's working at a 150+ employee company can not possibly be omniscient gods nor are they always the person who makes decisions about an aspect of the game they are talking about GGG has 3 to 4 other lead designers.


They should bring someone else for the interview then. I'm a product owner and if I did not know the product like those two did, I would be jobless. Not knowing the core mechanics of your game is quite alarming and that's why POE 2 seems like a mash of multiple ideas that doesn't fit. No one is leading the boat,


The guy you’re quoting has no idea what he’s talking about. Obviously there’s a product owner for this game who knows all of the details and presumably he’s the one GGG had give the interview (why would it ever be someone else?). Most people in these forums don’t have any idea how software development is managed, they’re just kids.
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They didn't clearly communicate at all. What other things are they looking at? The guy just says "we are aware of other concerns." Why not be more specific or state what those things are in a blog post? It's pathetic. It's either he has no clue or he intentionally wants to keep the customers in the dark, which is the opposite of clear and transparent communication


This is absolutely normal. No game dev is absolutely clear when communicating with the community. And do you know why? Because you will never be able to satisfy the players. If he said more, people would have complained about things he said or didnt say...

Luckily, this forum doesnt represent the majority of the playerbase. Mostly only the toxic part.
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They didn't clearly communicate at all. What other things are they looking at? The guy just says "we are aware of other concerns." Why not be more specific or state what those things are in a blog post? It's pathetic. It's either he has no clue or he intentionally wants to keep the customers in the dark, which is the opposite of clear and transparent communication


This is absolutely normal. No game dev is absolutely clear when communicating with the community. And do you know why? Because you will never be able to satisfy the players. If he said more, people would have complained about things he said or didnt say...

Luckily, this forum doesnt represent the majority of the playerbase. Mostly only the toxic part.


First of all, don’t speak for other people. Second of all, it’s not normal to refuse to acknowledge what you’re doing. They said they’re looking at things. My statement is “tell us what you are looking at.” Not “tell us what you are going to change.”
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Alivkos#3986 wrote:
No one can convince me GGG devs played this game and still kept ascendancies as they are.
You could understand them launching it as is, but after all the feedback and time that's passed it's still there in the same form as release.


one of their devs plays spark and deadeye and thinks that is how the average player experiences the game.
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BK2710#6123 wrote:
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Alivkos#3986 wrote:
No one can convince me GGG devs played this game and still kept ascendancies as they are.
You could understand them launching it as is, but after all the feedback and time that's passed it's still there in the same form as release.


one of their devs plays spark and deadeye and thinks that is how the average player experiences the game.


the fact that the devs never stream and don't reveal what build they are playing are very sus tbh
"buff grenades"

- Buff Grenades (Buff-Grenades)
I completely disagree.

They answered to many questions. To others yes they said "they dont know" but you omitted the other part "We will investigate , but it isnt at the top of the list right now". They answered like this becasue it was the only honest answer.
I would presume a game of this scale is complex enough that you cant know all the answers at all the times. They might have the data collected, but analzying i would imagine milions of records of data isnt trivial.

Im a Java programmer with 15+ years of experience and to many questions to the application im taking care now I can only honestly answer " I dont know, I can check if you need the information".

Imho the only poeple who seem to know everything are the really incompetent ones (becasue they fear being discovered) and politicans.

And imho they didnt dismiss any of the problems, they just said to most of them " We will need to analzye further". They also cant just implement everything community wants, becuase it would make for a bad game, they must stay true to their vision, while taking care in a way (often not the one community thinks of) the community complains.



Last edited by FireStorm1010#8675 on Jan 14, 2025, 3:26:35 PM
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I completely disagree.

They answered to many questions. To others yes they said "they dont know" but you omitted the other part "We will investigate , but it isnt at the top of the list right now". They answered like this becasue it was the only honest answer.
I would presume a game of this scale is complex enough that you cant know all the answers at all the times. They might have the data collected, but analzying i would imagine milions of records of data isnt trivial.

Im a Java programmer with 15+ years of experience and to many questions to the application im taking care now I can only honestly answer " I dont know, I can check if you need the information".

Imho the only poeple who seem to know everything are the really incompetent ones (becasue they fear being discovered) and politicans.

And imho they didnt dismiss any of the problems, they just said to most of them " We will need to analzye further". They also cant just implement everything community wants, becuase it would make for a bad game, they must stay true to their vision, while taking care in a way (often not the one community thinks of) the community complains.





Nobody asked them if they used binary search or DFS to search for items in the trade database. They’re asked questions about the core functionality that are the #1 topics being complained about on the forums. If you need to go do some deep investigation on the application you’ve spent 6 (or 15) years building to answer a question that’s about high level design of basic functionality you are incompetent
Last edited by maquino85#7657 on Jan 14, 2025, 3:47:20 PM
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Fae_Lyth#6750 wrote:
The interview had major "Do you not have phones?" energy

No, it didn't. Not at all, not even close.

"Do you not have phones" has become an emblem of a complete disconnect of devs from the community that is Blizzard. But GGG understand their community very well. They recognized all of the issued raised. They agreed that most of them need fixing, just maybe not all of them in a way that players' gut instinct tells them to.

They didn't have an immediate answer to everything, and saying "I don't know" is the bravest thing you can do.

They seem to be very well acquainted with the loudest feedback on these forums as well as Reddit.

Both Jon and Mark showed that they understand exactly what players are doing, that there is a great disparity between class powers, that casual players are at a disadvantage compared to "blasters", the dirty little secrets of builds so absurd that they almost crash instances.

The only bit of disconnect was Jon's offhand comment that "warrior was fine when I played it". No idea where that came from.
Ascend with precision.
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The guy you’re quoting has no idea what he’s talking about. Obviously there’s a product owner for this game who knows all of the details and presumably he’s the one GGG had give the interview (why would it ever be someone else?). Most people in these forums don’t have any idea how software development is managed, they’re just kids.


The way you're talking its pretty clear you have no idea and you're just projecting your head canon.

First of all anyone who knows anything about this subject will recall that GGG has had multiple meta's where they had team leads off camera to help cover questions of specific expertise. Not only do I know what I'm talking about you can go see it for yourself and stop just making things up.

This even spawned the old twitch "devcheck" emote meta. maybe you remember that? Or maybe you don't because you're talking like you've got no idea about any of this.

I expect they've grown comfortable not doing this over the last few years because its less exhausting and no matter how much they walk on egg shells they've figured out that at least some percentage of players are just going to have moms basement ideas about how the real world functions.
Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years.
Last edited by alhazred70#2994 on Jan 14, 2025, 3:55:54 PM
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First of all, don’t speak for other people.


Funny, here is a quote from you from another post:

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The guy you’re quoting has no idea what he’s talking about. Obviously there’s a product owner for this game who knows all of the details and presumably he’s the one GGG had give the interview (why would it ever be someone else?). Most people in these forums don’t have any idea how software development is managed, they’re just kids.


So I guess you also have ideas what other people know or don't. And I bet this is not the only post where you "speak for other people".

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Second of all, it’s not normal to refuse to acknowledge what you’re doing. They said they’re looking at things. My statement is “tell us what you are looking at.” Not “tell us what you are going to change.”


Yes, it is normal. Companies are not clear all the time. And very often that is because there are things they don't want to disclose yet, are still debating or they need more data before announcing anything. I think GGG was clear about what they could and kept a low profile about things they are not sure about yet.

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