poe2 player ego are deeply hurt , player doesn't like to be challenged because dying

Jibberish.

"
i just reroll a warrior and are 86 , i also die sometime, all my fault and lost xp , no big deal , i keep pushing , d2 poe1 you also lost xp ? idk i see nothing new here . not sure what reward you expect from a game 1 month in early access that have 1/3 of is content , do you expect the dev too give you excalibur or Sword of a Thousand Truths


Ah, you meant exp loss. It's a game. I'm not interested punishment. Punishment isn't a challenge. Why do you believe people don't know that this is an early access? Do you expect GGG to ban your account on death? Seems like it would be a great "challenge."
I agree that it should have a death penalty, however they should tone it down a little, 10% + losing map and when you do the map again, any mechanic (like breaches or bosses) are gone. It's not a question of "get gud", sometimes you die, even the best players do, but its really frustrating because the punishment is very hard, you lose way too much. Just tone it down a little
When bosses in games are hard then you as a player need the feeling that you jsut died because you made a mistake not that you are helpless. Thats what makes souls games good. You die because of your own mistakes.
In POE 2 you dont have the feeling you made a mistake and died because of that. Often you dont know what killed you. You cant even improve if you dont know. Telegraphing in POE 2 sucks.
“The bird of Hermes is my name, eating my wings to make me tame.”
Last edited by Alzucard#2422 on Jan 11, 2025, 10:25:09 PM

Report Forum Post

Report Account:

Report Type

Additional Info