poe 2 sucks the fun out of gaming
" I'm treating it like a game that needs work. A lot of work. I have aligned my expectations on what this game is, based on decades of beta testing, and companies making hopeful promises, but not being able to deliver because game development is hard. I suggest you do the same. Stop treating it like it's a full release. All you are doing is upsetting yourself, because you don't have realistic expectations for what this is. EARLY - ACCESS PoE 1 didn't become the game everyone loves overnight. It took years of work. Years of feedback, years of testing. It even had bad patches that people disliked. PoE 2 is no different, despite GGG's hopeful wishes with it. Take this chance, with the game in a state that you don't like. To give feedback on it. And in the meantime. Enjoy another game for a bit. Wait a few months. It'll get better. There is however, no reason to be as upset as you are over this. It is a unvideo game. It's also important to note. Treating it like a Full release, doesn't mean it is. That just means that's how they're going to approach development, and patches. In large patches every few months. This isn't a full game yet. Last edited by Akedomo#3573 on Apr 7, 2025, 8:38:12 PM
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Did you actually read what I said? I made specific points about how GGG isn't treating it like EA.
You're obviously incapable of actually reading what posts say and responding based on that. When you show you can actually respond to what I said, instead of putting words in my mouth, I'll respond in kind. Until then, good bye Last edited by CovidPatientZero#4772 on Apr 7, 2025, 9:33:27 PM
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" isn't treating it like EA And yet, it is. If it wasn't, it wouldn't be listed as a EA on steam. The forums themselves wouldn't say 'Early Access Feedback'. Just because they're taking a slightly different development approach, doesn't nullify the fact that it's EA, a BETA. |
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Agreed.
Game is so wrong on so many level. They stick to thei baby like we want it, we have no fun at all. |
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I'm treating it like a game that needs work. A lot of work.
I have aligned my expectations on what this game is, based on decades of beta testing, and companies making hopeful promises, but not being able to deliver because game development is hard. I suggest you do the same. Stop treating it like it's a full release. All you are doing is upsetting yourself, because you don't have realistic expectations for what this is. EARLY - ACCESS PoE 1 didn't become the game everyone loves overnight. It took years of work. Years of feedback, years of testing. It even had bad patches that people disliked. PoE 2 is no different, despite GGG's hopeful wishes with it. Take this chance, with the game in a state that you don't like. To give feedback on it. And in the meantime. Enjoy another game for a bit. Wait a few months. It'll get better. There is however, no reason to be as upset as you are over this. It is a unvideo game. It's also important to note. Treating it like a Full release, doesn't mean it is. That just means that's how they're going to approach development, and patches. In large patches every few months. This isn't a full game yet. [/quote] I appreciate the deep dive into the crafting meta here. While I’m grinding maps and divining rares in Path of Exile, I’ve also been checking out some high‑roll gambling sites for a little extra thrill. For anyone looking to switch gears and try something more adrenaline‑packed: check out https://betmaster-estonia.net/ They’ve got live casino tables, slots, and quick deposit/withdraw options. Just make sure you’re treating it as entertainment, not a guaranteed strategy. Back to exalts and mirrors—may your next drop overshadow the house! Last edited by demos2315#4382 on Nov 10, 2025, 5:56:26 AM
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Personally gggs issue are self inflicted. A lot of ppl dont like xp loss. It's an easy solution you release league mechanics in both league and standard. U make standard have no xp loss and the league and hardcore have it. Make an area for both player to enjoy the game the way they enjoy it. Rmt only exist bc of how poor the high end drops are, simple solution make them more common. If players could reasonably achieve the in game currencey rmt wouldnt exist there are many games that can prove this. The idea if you give the players more access to interact with the systems is somehow bad for the game i dont get. More ppl would play longer if they didn't feel like they cant engage with anything until end endgame. Perfect example of this skill/support gem drop rates and gems not dropping outside of sekmhas until you reach mapping. Why impose these restrictions. Skill gems should be more frequent in the campaign then become less common the farther you go into endgame. Bc you only need a few by end game but may need a lot if your not just doing what everyone else does and actually test things.
Last edited by Foeten5639#8632 on Nov 8, 2025, 1:13:14 PM
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" Necro a thread almost a year old. Cool. Last edited by rifraf-_-#9478 on Nov 8, 2025, 2:10:17 PM
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" Agree.[/quote] It's not becouse the don't want, not because they can't!!! |
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