Congrats i am done to contine this game Trial Of Fuckama's
You can instead do ultimatum to ascend, you don't have to do Sanctum if you don't want to .
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Unless you are playing SSF or really like the trials, just buy the carry. Ultimatum has random drops on the fragments so you could do 10 runs and not get all of them. Or I guess buy the fragments, which is coming close to the cost of a carry. If you have a build that can kill the birdman before he does the tornado, it will go a lot better as well. Sanctum is years old, which was the progenitor of Sekhemas, and it had the defense removal afflictions too. They didn't innovate much and obviously know the results.
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" 1. I dont disagree that every class having their own ascendancy obviously would be cooler, and also more fair. But you also have to take into consideration that theres gonna be 36 different ascendancies on launch. And would you rather have them make 36 different trials with different bosses (where most of them you might never do or do once) or make more content for endgame? 2. I guarantee you the trial is doable for any build. On my blood mage I did it with 0 ascendancy points spent because all of them for blood mage were either bugged or a downside. | |
" 1. Yes, there will be 36 ascendancies... which means 36 trials. As it should have already been done. 2. False. Literally false. There are some builds that will never be able to get through the entire trials the way they are right now. Skill is an issue also, but it shouldn't require repeating it over and over and over to learn mechanics. It's a TEST... a TRIAL that SHOULD be testing whether a build is ready to ascend or continue on the current ascendancy. Gear and build (passive nodes) should determine most of whether the build is ready to progress... not whether I can roll out of the way at the right second. Visit my Steam profile here: https://steamcommunity.com/id/TheBaconOverlord/ Last edited by Bacon_Overlord#1834 on Jan 7, 2025, 2:18:58 AM
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" 1. Ok then I disagree I would not want 36 different trials where most of them I will never run or run once at the cost of other content, like endgame mechanics. It also wouldnt fix the problem because if they made 36 trials with the same difficulty as the two we have then people would still just get stuck and then go to forum to complain about difficulty instead of learning. 2. Naturally im right and your wrong. There are people who have ascended on every class. And I litterally ascended with zero ascendancy points. There are people who do no hit runs, you could do the trial on any class with only auto attack and no spells if you want to. Once youve done it once and understand the abilities you can litterally do it with anything. Its not even that hard. Ofc theres the rng aspect where you can get unlucky with some afflictions but outside of that all the attacks are pretty slow and well telegraphed. Its not as hard as people make it out to be, you just need honor resistance so its more forgiving and learn the boss mechanics. Last edited by Nyon#6673 on Jan 7, 2025, 2:46:35 AM
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I really don't know. The djinns drop every other level while levelling. Is doing it really making me the weird guy, compared to putting it in the stash like hey look at all these level 24, 27, 29, 31, 35 djinns I picked up once in a while, they are so cute!
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The trials simply don't fit into the game, at least not as a forced measure for choosing ascendancy classes. After so much overwhelmingly negative feedback, GGG should at least suspend both mechanics for Early Access until they have something better that fits the rest of the game.
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The main problem with Suckhemas is that you can be completely screwed over by RNG with those insanely overtuned "minor" afflictions and the honour system that favours some builds over others.
I get it that you can farm/buy relics to make it easier, but that's not what an acendancy trial should be like. It should test the build and the player's abilities to use it properly and not their ability to farm the "correct" relics and navigate through a minefield of afflictions. Especially the first ascendancy is such a kick in the balls, because you have NOTHING then, not even a proper explanation and guide of the principle, much less any useful relics. |
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The main problem is the RNG part of the trial.
It goes 100% like this for me on every single run. - Should I risk my run now by taking 40% less damage but it will spread to three choices I can't see yet, or choose another route that will merge to one, and that one which I couldn't see before, hopefully won't have a build bricking affliction like "No ES, No Evasion" or won't have something like "You are not taken into the room you have chosen", or "You can see one less room" kinda bs, which eventually ruins the run. Last edited by accussed22#5269 on Jan 7, 2025, 4:41:33 AM
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I agree with you . each floor should be a fresh start .
Even the boons and affliction I would say they should reset. When I want to do a higher tier floor . Why do I need to repeat all stupid bosses . Just get me straight to the floor that I want to join and get my 2 fking asdency points. |
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