It's Time For Magic Finding to Go

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Gkek#1581 wrote:
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Gkek#1581 wrote:



Your comparison is not valid because PoE has no "cost of living". You don't have to play PoE. Nobody is forcing you to run certain content.


While I understand what you are saying about the "functional difference" , The difference between the PoE Upper and Lower class is not what content they can run, it is their currency earning potential.


You are building your entire argument on the idea that PoE endgame is about being able to complete a pinnacle boss or t15 maps when that is simply not the case. People play trade for the economy.

All the things you list as benefits would happen naturally without magic find. All magic find does is widen the gap and reward players for opting into builds that can complete endgame content while dedicating gear slots to MF, and ensure that by day 3 all but T0 uniques are worthless.

This problem will be exacerbated in PoE2 where thus far it is harder to target farm certain in-demand things. I realize it is EA, but EA is a great time to remove an unhealthy mechanic that overly rewards frontrunning.


"sacrifice both rings and a helmet"
Its one suffix, on three peices of gear. Share slots with Res(important), life regen (imo worthless unless your bloodmage), and flippin lightradius. You dont wanna build MF, fine. But it doesnt need to be stricken from the game because you dislike it tho
So you admit that anyone can play in both the upper, middle, and lower class by just changing the builds they have. What about those that enjoy the MF feature, we can all just pound sand? Not everyone plays to trade in the economy, if I think that I need to grind for some more currency, at least I have an option in pursuing build that can MF, which I've always found as a great way to break up playing a single character. Plus this is POE2, I think we can agree that GGG has put forward an outstanding EA product, not without needed tweaks but, the MF piece if you don't enjoy it play whatever build you enjoy and trade when you get your drops. Stop trying to infuse this idea that MF is ruining you life unless you are some RMT that's livelihood depends on some super scarce economy.



Yes, exactly. MF abusers can pound sand. Well put.
You shouldn't be dropping 10x the valuable loot for the same mechanics just because you decided to go with a build that can sacrifice both rings and a helmet to getting more loot. It's stupid. It's restrictive. It rewards frontrunning and helps those who play the most already gain an even larger advantage over everyone else.

RMT is not "ruining my life". It is just a stupid mechanic that has no place in the game. There is no argument for it except "I play it and I like it"

Everyone not playing it is at a disadvantage because it exists. It needs to go.

So yeah. You can pound sand.
the whole point of the game is to get better gear to be able to do harder content and earn more rewards

mf has no place anywhere in this gameplay loop

there's a reason there's no mf in last epoch, titan quest and grim dawn, their devs are better at game design and know what their players want, look at these comments

https://www.reddit.com/r/LastEpoch/comments/1b4hfqk/how_about_adding_magic_find_to_the_game/

https://www.reddit.com/r/Grimdawn/comments/10dgm5m/is_there_magic_find_stat_to_boost/

even diablo moved away from the magic find system we have because people didn't like it, literally everyone hates magic find, yet ggg is refusing to drop it because diablo 2 had a similar system 24 years ago and now somehow we have to deal with it, because chris and jonathan think diablo 2 is the best game ever or sth?

if you're so obsessed with diablo 2, why not work for blizzard and remake diablo 2 while you're at it?

"buff grenades"

- Buff Grenades (Buff-Grenades)
Last edited by auspexa#1404 on Dec 24, 2024, 7:44:30 AM
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auspexa#1404 wrote:
the whole point of the game is to get better gear to be able to do harder content and earn more rewards

mf has no place anywhere in this gameplay loop

there's a reason there's no mf in last epoch, titan quest and grim dawn, their devs are better at game design and know what their players want, look at these comments

https://www.reddit.com/r/LastEpoch/comments/1b4hfqk/how_about_adding_magic_find_to_the_game/

https://www.reddit.com/r/Grimdawn/comments/10dgm5m/is_there_magic_find_stat_to_boost/

even diablo moved away from the magic find system we have because people didn't like it, literally everyone hates magic find, yet ggg is refusing to drop it because diablo 2 had a similar system 24 years ago and now somehow we have to deal with it, because chris and jonathan think diablo 2 is the best game ever or sth?

if you're so obsessed with diablo 2, why not work for blizzard and remake diablo 2 while you're at it?


Circle of Fortune IS magic find, just with an arbitrary mission tied to it
Omg it always goes back to reddit
Last edited by DarkLordOdeo#6686 on Dec 24, 2024, 7:47:35 AM
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auspexa#1404 wrote:
the whole point of the game is to get better gear to be able to do harder content and earn more rewards

mf has no place anywhere in this gameplay loop

there's a reason there's no mf in last epoch, titan quest and grim dawn, their devs are better at game design and know what their players want, look at these comments

https://www.reddit.com/r/LastEpoch/comments/1b4hfqk/how_about_adding_magic_find_to_the_game/

https://www.reddit.com/r/Grimdawn/comments/10dgm5m/is_there_magic_find_stat_to_boost/

even diablo moved away from the magic find system we have because people didn't like it, literally everyone hates magic find, yet ggg is refusing to drop it because diablo 2 had a similar system 24 years ago and now somehow we have to deal with it, because chris and jonathan think diablo 2 is the best game ever or sth?

if you're so obsessed with diablo 2, why not work for blizzard and remake diablo 2 while you're at it?


Circle of Fortune IS magic find, just with an arbitrary mission tied to it
Omg it always goes back to reddit


CoF has nothing to do with poe's magic find, it's not even a similar system lol

I'm all for magic find gear in SSF environments, it's good and it makes sense
"buff grenades"

- Buff Grenades (Buff-Grenades)
I didn't play much POE 1 because I thought it was getting too overly complex so I came into POE 2 willing to learn all the systems by doing SSF instead of usual trade league.

There are two things that are super annoying as I'm learning this game. Movement speed on boots and rarity gear. Both create annoying gameplay loops where you are willing to forgo power scaling upgrades because its too much of a detriment to not have it.

Rarity and how good it scales creates this weird dynamic where its better to play a fast clearing build that can take advantage of speed and huge density clearing power over perhaps something you may want to try and play but is slower so you either forgo not playing a build you might want or you end up creating a toon specifically to farm currency to power up other toons which is not a good loop.

i wouldnt care if this would only affects items (more rares, uniques) and not curency drops aswell.

Also i dont like rarity on gear. As base items (gold ring, gold amulet) fine, whatever. But it shouldnt be any more on random rolls on gear.

right now its so broken, you are trolling if you are not using it on gear unless you want to be piss poor while the economy next to you implodes due to MF andys farming 300 exalts per map.

There is no choice, atleast in trade, go MF or be poor and dont be able to afford items because they are priced around inflated currency drops.
Last edited by c0refreAk#2874 on Dec 24, 2024, 7:55:13 AM
giving a modern diablo comparison vs poe just kill your argument :)

speaking about the original team that make diablo game .mf is still there for tl2


https://imgur.com/magic-find-attribute-qZgF0
play my first rpg on the intellivision :)
Chris Wilson"I want to make sure that melee classes are as good as they can be"
Last edited by charley222#3935 on Dec 24, 2024, 8:09:03 AM
ggg got rid of life on gear/passive tree, because they were mandatory and gear without any life was basically useless

now rarity on gear is mandatory and you're shooting yourself in the foot if you don't use it. what's the difference?
"buff grenades"

- Buff Grenades (Buff-Grenades)
"


So your argument is that a few overly complex items that create a one trick pony build validates the current arbitrary gear check resist system that is mandatory to max.

People sure love clamoring for hte same dated mechanics that came before for absolutely no reason.


You literally asked "what interesting builds have you created that pushes one resist over the other", I gave you an entire ascendancy based around it and multiple build archetypes, and now those builds are "gimmicks"? Why did you even ask that question then? My guess is because you've never made any of the aforementioned builds and I called you out on it.

I'll name even more: righteous fire, HoT autobomber, any build that uses divine flesh. Any build that uses cloak of fire.

Technically, ALL builds are "gimmicks" if that is your answer lol. Life/mana/es-stacking? Gimmick. Stat stacking? Gimmick. On-hit effect builds? Gimmick. Any build centered around a unique item? Gimmick.

I'll turn this around on you: what makes those builds centered around resistances (exactly how you described, I might add) any less than pretty much every other build?

Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Dec 24, 2024, 10:25:46 AM
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