"Zoom Mode" and "Normal Mode" is perhaps the solution.

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There is clearly a divide in the player base of PoE, and we can't just ignore it. I believe both could be given what they want if we acknowledge that.

By having "Zoom Mode" and "Normal Mode", similar to how Ruthless existed as a separate league in PoE1, it would be the easiest thing to do to keep both sides happy. The only difference would be that both modes would have their own separate leagues as well.

"Zoom mode" - would essentially be what PoE 1 is but in PoE 2's "skin". I've seen the numerous claims that PoE2 was supposed to be a graphical overhaul with a few new shiny toys for all the PoE1 zoom supporters to enjoy. And even if that wasn't true, it's clear that there are a lot of you that do like that, so you should have that imo, regardless of my opinion on it.

"Normal mode" - would be exactly what it was stated by even GGG itself recently. A slower, more methodical type of gameplay. Much more like how the campaign starts and feels at the moment in PoE2.


As of right now. PoE2 is in a weird spot. It has this weird combination of both where, the first 3 acts are closer to that methodical gameplay that was promised in more recent times by GGG, while lategame resembles more the zoomy gameplay style of PoE1.

This was super obvious to everyone, I'm sure, because the transition between those was very jarring and odd.

It even shows in the feedback as a lot of PoE1 zoom enjoy type players were very upset with the challenge and playstyle of the initial campaign, but are relatively happy with the endgame pacing... while the opposite happened for the other camp, they completely enjoyed and praised the pacing of the campaign while feeling completely disconnected with the endgame feeling.

Just like some games have "Sandbox mode" and "Normal mode" I think this should be possible here too and could end this stupid conflict.

If you guys agree with me on this, I encourage you all to engage with this and make it more easily seen by GGG! :)






You arent getting two difficulties

And they have made it clear they want nothing to do with your zoom mode in POE2 in multiple iterviews and in what we currently have.

Play poe1 if this is what you want


You're assuming things. I am not in the zoomy spam camp. You can verify that in my recent forum posts. People should stop looking for conflict and start looking for reason.
"Sigh"
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Agreed.

I absolutely LOVED Act 1. The game challenged me.
I am now in early maps at the game is already too fast with tons of loot dropping. Bleh, I don't like it this way. No challenge whatsoever.

But I see there are people who just want to rush 30sec maps and repeat like a hamster in a wheel.. I don't understand it, but that's who they are I guess.

I believe that's why PoE 1 isn't over and will still be maintained. That is the separation.

PoE 1 - RUSH RUSH DIE RUSH RUSH swim through millions of loot.

PoE 2 - Slower pace with more focus on longer boss fights.

Maybe people should just stick with the game they enjoy rather than to try to change the other one to their image.


I agree with you but the PoE1 player base is clearly not happy with just their game still being worked on in parallel. They wanted the graphical overhaul too and they didn't exactly got that for PoE1. So they do have some reasons to be upset I think.
"Sigh"
Act 1-3 normal is probably how its intended.
Act 1-3 cruel was probably stitched together in a day, but you also have significant player power and quality of life built into your character at this point.

Endgame speed is fine, minus the builds you see on tiktok that are pressing a button and POE1'ing everything in sight. One part of me says "Dont touch those builds. This is the whole point of ARPGs to find broken interactions and become a god." The other speaks to the health of the game itself "Nerf these interactions so all builds move relatively at the same pace. some quit a bit faster, others slower, but none like these flicker strike lightning/cold gods, or these fireball Armageddon builds."

I think Id choose the health of the game and nerf the out of control stuff you see on tiktok because power creep will ramp up FAST when leagues come in, and we are right back to where we were in POE1. The only difference is you have a campaign that is 5-10x longer, boss fights for the normal non-neckbeard sweaty player that are difficult, and ruthless mode drop rates. Streamers and people with 12 hours to play each day would be the only one enjoying those playstyles. Thats not the game I'd want to play.

To the OP point, I dont want two game modes. We already have a second game. Let poe1 be the zoom and poe2 be the slower paced game. With that said, shrink the size of campaign maps and endgame maps, reduce the back tracking so our campaign experience (A1-3 and A1-3cruel) isnt 20-30 hours, but maybe 15-20.
Last edited by cesmode#5569 on Dec 20, 2024, 10:05:44 AM
"
"
"
There is clearly a divide in the player base of PoE, and we can't just ignore it. I believe both could be given what they want if we acknowledge that.

By having "Zoom Mode" and "Normal Mode", similar to how Ruthless existed as a separate league in PoE1, it would be the easiest thing to do to keep both sides happy. The only difference would be that both modes would have their own separate leagues as well.

"Zoom mode" - would essentially be what PoE 1 is but in PoE 2's "skin". I've seen the numerous claims that PoE2 was supposed to be a graphical overhaul with a few new shiny toys for all the PoE1 zoom supporters to enjoy. And even if that wasn't true, it's clear that there are a lot of you that do like that, so you should have that imo, regardless of my opinion on it.

"Normal mode" - would be exactly what it was stated by even GGG itself recently. A slower, more methodical type of gameplay. Much more like how the campaign starts and feels at the moment in PoE2.


As of right now. PoE2 is in a weird spot. It has this weird combination of both where, the first 3 acts are closer to that methodical gameplay that was promised in more recent times by GGG, while lategame resembles more the zoomy gameplay style of PoE1.

This was super obvious to everyone, I'm sure, because the transition between those was very jarring and odd.

It even shows in the feedback as a lot of PoE1 zoom enjoy type players were very upset with the challenge and playstyle of the initial campaign, but are relatively happy with the endgame pacing... while the opposite happened for the other camp, they completely enjoyed and praised the pacing of the campaign while feeling completely disconnected with the endgame feeling.

Just like some games have "Sandbox mode" and "Normal mode" I think this should be possible here too and could end this stupid conflict.

If you guys agree with me on this, I encourage you all to engage with this and make it more easily seen by GGG! :)






You arent getting two difficulties

And they have made it clear they want nothing to do with your zoom mode in POE2 in multiple iterviews and in what we currently have.

Play poe1 if this is what you want


You're assuming things. I am not in the zoomy spam camp. You can verify that in my recent forum posts. People should stop looking for conflict and start looking for reason.


Im not looking through someones post history before I respond to a wall of text. Ill respond to the wall of text to the best of my abilties.


Doesnt have to be specifically you though. You made a suggestion so anyone wanting zoom my statement can apply to.

"Zoom mode" will never exist in POE2 or even for that fact "difficulty options" will never exist in POE2 or POE in general.

You have Standard, SSF, HC, and Ruthless

Single player games are Novice, Apprentice, Adept, Expert, Master, Legendary (skyrim)

Clearly they wanted POE 1 to stay zoomed and POE 2 to be different but they failed to balance it.

for sure they will nerf all of it and for zooming will be poe 1 and zoom lovers should not have hope for poe 2 to be their home.

modes of your suggestion will make game development extremely pointlessly expnesive and it will not happen. Just play poe 1
Yeah, split the player base into 15 different modes and start thinking why there is no trade anymore.

PoE 1 is for zoomers.
PoE 2 is more methodical.
That is perfect separation, and there is no point in changing that.

What is the point of better graphics, effects, models, animations, and combat in PoE 1 when the gameplay is just a blurry mess anyway?

With two modes, they have to balance both modes simultaneously. Otherwise, it makes no sense to implement them. How do you expect them to balance two completely different modes using the same skills and items when they can't balance a game with a single mode?
The issue as I see it is the gameplay often just doesn't match the game, it starts to feel like they put a Poe2 character into poe1 by accident. Two modes would probably end up being a rather unhealthy bandaid solution, really the game needs to be revised to work with the combat or the combat needs to be revised to work with the game.

Either direction This means alot of changes will need to be made, and the community is going to be split and blame each others feedback for it. In reality it's just GGG trying clean up their mess. Poe2 doesn't need to be like Poe1 it just needs to sort it's shit out.
Agreed. zoom mode = go to poe1
normal mode = devs vision of poe2
You mean having a Ruthless mode separately that is just current PoE2? Yeah thats a good idea. Though you dont seem to know it will have only about 0.2% of the entire playerbase, almost 100% will be playing the Normal mode which will actually be good.

But this game has far more problems than just its tedious pacing. Gem system, talent tree, skill gem limitations to 1 weapon type, crafting - all need to go to PoE's complexity with all those systems.

This game is so braindead right now with how dumbed down all the core mechanics are, this does not make for a longlasting seasonal game.
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Agreed. It's hard to stick around a game where it feels spammy. Pretty much what happened to D4 and it's now a 1 button spammer. Boring AF.


A minority opinion. PoE is the most longlasting live service game, with a forever growing playerbase. PoE2 will have a forever shrinking playerbase on the other hand if it insists on being Ruthless type trash, plus with really dumbed down mechanics so that D4 players can figure the game out.

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