OK I give in, this is just not a game for ARPG fans

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baxsus#5023 wrote:
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Etvein#1213 wrote:
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baxsus#5023 wrote:
Why people are "soulsliking" this game? It's just not here. A boss wrecked you? I mean yeah, adapt and overcome! Bosses are nowhere near Dark Souls like. They're actually very PoE like.

Yeah, no, thank you. I can adapt to a hard uber boss, not to an HP bloat with one shot mechanics I just need to dodge with a slow dodge roll. We've been dodging Shapers, Elders, Mavens and others way before and at least these bosses had mechanics you could learn.
There's a catch. PoE2 bosses also have mechanics you can learn.


Line slam - dodge
AoE slam / cleave - dodge
Boss shouts something, big "all arena" style AoE, run to the walls / the middle of the room

50% boss health

all of the above but faster or combining two attacks together.

Wow so many mechanics for a game with over 50 bosses. And every boss also has 10 times the amount of health it needs and it just turns into a slog. If you think this is hard you are not a good player. Most MMOs and ARPGs have bosses way harder.
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Etvein#1213 wrote:

Line slam - dodge
AoE slam / cleave - dodge
Boss shouts something, big "all arena" style AoE, run to the walls / the middle of the room

50% boss health

all of the above but faster or combining two attacks together.
Exactly like any other PoE boss.
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Sickness#1007 wrote:
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MEITTI#3999 wrote:
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Sickness#1007 wrote:
I saw one of the apologists in an other thread defending the game by saying that everything is fine because he could do act 1 in 12 hours. Yeah...

This game is not made for ARPG players, it is made for something else. There is no reason to keep playing unless you really like it because it will not get any better as you progress.

Just leave. The game will either be lost to irrelevance or the devs will make very drastic changes and you will have a much better time exploring and playing the game for the first time at that point.


This is completely false. The game feels a lot like Diablo 2 in all the positive ways. It is obvious you never bothered playing Diablo 2.
It is not like Diablo 2 in any way. I played D2 when it was released and have played it countless times over the decades. POE2 does not feel like D2 at all.


To be fair, PoE itself is nothing like Diablo 2. Crafting was in no way in a Diablo game, for example.

And I'm going to repeat myself. PoE2 was GGG's attempt at making a game that is EASIER to get into than PoE currently is. They think that while PoE is STILL fun, it's stagnating as new players take one look and run screaming at just how bloated it is. There's a LOT of stuff that it dumps on you.

Worse, and GGG has repeatedly mentioned not liking this, that to actually REACH endgame in Path of Exile, you have to build your character, SPECIFICALLY and EXACTLY or else you will never reach past a certain level. Which means you have players who will never reach endgame, which is to a business a waste of resources.

So PoE2 has been retooled from being a basic expansion to a whole new experience that they hope will be EASIER to get into.

Which ironically means that you PoE tryhards whining that people are going to make PoE2 too easy and should go back to PoE are actually the opposite. YOU have Path of Exile. The second game is meant for NEW players.
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Nothv13#0740 wrote:
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MagosX#1099 wrote:
You'll always have PoE 1 where you can press a button and explode a full screen of mobs with zero skill involved.


That's what ARPG are all about, progress your character to a point where you become a god living among mere mortals, one tap and clear 3 screens. If people wanted to play soulslike there are thousand of them. Nobody is going to redo this ruthless mode every league on multiple characters trust me.


No, D2 wasn't about that. D3/D4 made the story pointless and something people rush through to get to the 'end game' where they then can complain about that


D2 was not a live service. The story was the game. There were no seasons, no leagues. D3 and D4 have seasons and have you run through the story multiple times, thus are live service games. POE2 will be a live service game with leagues and require running through the story multiple times to get to endgame. The campaign will become 2nd fiddle to the endgame and thus just an annoyance like in POE1. Do people forget that POE1 already tried the return to D2 style and switched to the endgame focus and rush since the D2 idea did not work out as well as they thought.[/quote]
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Huh??
You must be very young.
D2 was very much a live-service game with ladder seasons and leagues.

It was amazing, and the reason it is the "original legacy game" of the ARPG genre that others took influence from.
Last edited by wi5pa1#1100 on Dec 10, 2024, 12:54:10 AM
Deleted by poster. dual post
Last edited by wi5pa1#1100 on Dec 10, 2024, 1:24:12 AM
Yea it's for people who want to make a souls-like looter ARPG but don't quite understand souls-like games. They should at least pick a lane, either tactical skill check, or fast paced gear check. Right now we're a fast paced gear check with dodge rolls and no gear? It's not really clear what they were going for
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Kraythax#2592 wrote:
Field bosses are fine. Act bosses are a bit tough. Use strategy and get to know their attacks. They remind me of Innocence from POE 1. "I am your god!" required you to dodge always. I would say the act 1 boss could be reduced in HP. When he went to wolf form he should have had the HP you got him to and not reset totally.

Otherwise your choice go back to the other game.


This is one of my only real complaints so far (still in act 2 normal) for bosses, any time I saw boss health reset to full for phase 2 it didn't feel fun (to me at least), just tedious. Could just as easily give the boss more health to start with, getting a boss to half only to see the health refill feels very Souls-but-in-a-bad-way.
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j33bus#3399 wrote:
Yea it's for people who want to make a souls-like looter ARPG but don't quite understand souls-like games. They should at least pick a lane, either tactical skill check, or fast paced gear check. Right now we're a fast paced gear check with dodge rolls and no gear? It's not really clear what they were going for


I'm blowing up maps right now pretty fast in PoE2, speak for yourself. And now with the changes they just deployed and announced?
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Nothv13#0740 wrote:

D2 was not a live service. The story was the game. There were no seasons, no leagues. D3 and D4 have seasons and have you run through the story multiple times, thus are live service games. POE2 will be a live service game with leagues and require running through the story multiple times to get to endgame. The campaign will become 2nd fiddle to the endgame and thus just an annoyance like in POE1. Do people forget that POE1 already tried the return to D2 style and switched to the endgame focus and rush since the D2 idea did not work out as well as they thought.


Huh ???
you must be very young.

D2 was a live-service with ladder seasons and leagues.

This is why its the original legacy ARPG game, that other take influence from
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wi5pa1#1100 wrote:
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Nothv13#0740 wrote:

D2 was not a live service. The story was the game. There were no seasons, no leagues. D3 and D4 have seasons and have you run through the story multiple times, thus are live service games. POE2 will be a live service game with leagues and require running through the story multiple times to get to endgame. The campaign will become 2nd fiddle to the endgame and thus just an annoyance like in POE1. Do people forget that POE1 already tried the return to D2 style and switched to the endgame focus and rush since the D2 idea did not work out as well as they thought.


Huh ???
you must be very young.

D2 was a live-service with ladder seasons and leagues.

This is why its the original legacy ARPG game, that other take influence from


Are you ignorant on purpose? D2 had ladders true, also D2 was super zoom zoom. Every build was using Enigma, sorc with TP was the meta.

Cow level runs would maximum take 3 mins, Sorc boss runs would take 5 mins to obliterate 3 end-game bosses. Also D2 was never really this massive as PoE, most players are not going back every ladder to farm Ber runes non-stop, they did it once maybe twice. Also D2 systems created the worst possible RMT and Botting diseases known to humankind and JSP still is a curse on the community.

I have played Diablo 2 for the last 20 years so please don't talk about D2 as if you know anything about it.
Last edited by Etvein#1213 on Dec 10, 2024, 1:30:25 AM

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