Crushing Impacts and Boneshatter
" Wow. I would of NEVER seen that otherwise. Thanks, TIL. |
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+1
"prime to stun" = the stun yellow mark for BONESHATTER to strike heavy Stun which cause a shockwave after the stun threshold met. Hit become Heavy stun = NORMAL attacks also cause the heavy stun and cause a shockwave instead of using BONEShATTER . The point is the "prime to stun" yellow mark has GONE after this ascendancy points assigned . And the stun bar never fill up as before . |
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Unpopular opinion- In end game as a level 87 Titan, I havn't bothered using boneshatter.
Crushing impact feeds into a different type of gameplay which isn't for Boneshatter to say the least. Currently, I'm using Stampede with Devastate (fully break armor on heavy stun) + Armor explosion (detonate AoE damage on fully broken armor) which pretty much clears screens of mobs. A good example would be breach. Obviously you can link those to whatever other skill you want. The point is, crushing impact isn't a node you should be taking if you're going to be using Boneshatter prime for stun shennanigans. Changing the actual ascendancy node would see a nerf in the other direction (my play style). Soooooo the best thing to do is to change the way Boneshatter works, as in, allow it to proc on stunned enemies. Win-Win. |
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" I mean, you probably used it until ascendancy. It's kinda way too good to skip it early. Later you can totally live without it, there are plenty of substitutions. |
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" Legit skipped lol, It wasn't my cup of tea from the videos I've seen prior to EA. I went earthquake and rolling slam. |
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