[0.3] Chronomancer Megathread. WIP.
" Good work with the visual aid. There's a new cluster on the far left that looks like it's support for Fire damage maybe. But it looks like something for people that pick the Blackflame Covenant keyston. Like maybe GGG is trying to push people who pick it in that direction. |
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" I am sure I could have(and almost certainly am) missing a few nodes. I'm not as familiar with the left side of the tree, or indeed much of the fire-oriented stuff to really pick up the new stuff. But I thought it was interesting. one of the more interesting things is with the three lightning skills (Lightning quick, Drenched, and Branching Bolts shifted to the right, they should be in radius of a "From Nothing" Eldritch Will. It's AMAZING how much good stuff it is predicted to reach 0.3. https://x.com/venaliter/status/1959505170418618523 Lightning Quick, Branching Bolts, Drenched, Raw Mana, Aether Flow, Arcane Intensity, Controlling Magic (+ all those valuable small nodes), plus the new cluster of two notables that we don't know what they do yet, but they are almost certainly to do with Elemental Remnants. That's huge, huge value for that gem for any lightning caster. "From Nothing" Mind over Matter might even hit Calibration now, too, another huge burst of value. These gems will be very, very powerful. Last edited by VenaliterFA#4664 on Aug 24, 2025, 10:07:30 AM
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First and foremost, this thread is no longer exclusively about Cold Chronomancer.
In 0.3 GGG decided to make Sorceress use different elements with a synergy mechanic called Infusion. The guide is WIP. All current information is outdated, besides the general way of building using the Chronomancers' ascendancy nodes: Time Rift, Time Freeze, and Apex of the Moment. Use Paintmaster's current guide for more relevant info (for Cold element): https://mobalytics.gg/poe-2/builds/cold-cast-on-crit-archmage-paintmaster ~~~ I wish I could pin this post. Anyway, here is how things are now. All ideas about anything are welcome; let's enter the brainstorming mode again. There are a lot of things to test and upscale, soon there will be more info. Let's have fun. ~~~ " Unfortunately, Spell Cascade has 0 interactions with Spell Echo. It goes with 1 comet first, then the second is cascading. Just 4 comets. As for the Walls - seems like yeah, no direct snapping them. Just a secondary chain reaction of snapping the target. Walls become just another utility spell, like Bomb. " I had a similar idea back then. Didn't pass a 5-minute test, unfortunately. " I agree, good work here. I actually have a secondary urge to test Chaos conversion with fire skills too. I don't remember if this kind of conversion can be double-dipped. If yes, then it's quite a legit option. " Good find. Hopefully, they won't be that expensive. |
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I wish we got an early look on that damn new passive tree.
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" Something something... https://imgsli.com/NDA5MTEz *flies away* |
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" Be interesting to see how they change the existing unique ring "Blackflame". I hope they tweak "Beyond Reach" from attacks to "Hits" Also be interesting to see how things "The Searing Touch" and "Cracklecreep" work. I think the damage type elemental conversions happen before +% fire damage happens, so +Fire % damage won't even boost ignite damage anymore. Weird how all the ignite and Fire% damage stuff is basically divorced now. And Chaos got the house. |
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" Awesome, bro. Puts my tool to shame. I still think Mind over Matter will get access to Calibration, but it'll be close though... It looks like From Nothing MoM actually will loses Stormcharged and All Natural, dramatically lowering the value of the gem to negligible without Stormcharged. tough to say. Last edited by VenaliterFA#4664 on Aug 24, 2025, 12:34:09 PM
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