blocking rogue exiles from maps
would be great if we could block them like we can block pretty much everything else. they are super annoying and never drop anything.
i took the strongbox nodes that corrupts my boxes and i dont remember the last time my box didnt have a rogue exile in it. is it mandatory to have a rogue exile inside every box? Last edited by Lyutsifer665#1671 on Jan 27, 2024, 4:29:13 AM Last bumped on Jan 28, 2024, 11:09:01 AM
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" Pretty much everything else? You can't block any of the small extra content other than the large league content. Anarchy, Torment, essence, Shrines, Ambush, Harbinger do all have the same thing in common, they only add a few mobs to your map in one or another way without the introduction of a large league mechanic like all the removable content. Hell even the 4 master mission league content comes without a notable to remove the content. Honestly for good reasons. But you certainly do something wrong if you get so frustrated about something as simple as rogue exiles cause they are not really harmful or dangerous in the current version of PoE anymore at all. Decade old mechanic, could for sure use some buffs and fine tuning along with all the other old stuff to hold up with the power creep. Flames and madness. I'm so glad I didn't miss the fun. Last edited by Pashid#4643 on Jan 27, 2024, 5:20:13 AM
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why do you always post negativity towards me? i could pull up at least 10 of your posts where you quote me and post a negate comment. can you just stay away from me? hoho this stalkerish behavior should not be allowed here
Last edited by Lyutsifer665#1671 on Jan 27, 2024, 5:25:41 AM
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You can't block them because they're extra content. You also cannot block strongboxes, shrines, trials of ascendancy, masters... and why would you? Rogue Exiles are easy as fuck.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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triple empowered exiles are certainly not easy. same with triple empowered essences but at least you can ignore those.
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You could just walk past them if they are so scary for your build? Or maybe just maybe switch over to a different farming strategy if you hit a wall with your current one? The atlas offers you so much stuff after all so you pretty much signed up for your struggles with your decision of playing said content.
Flames and madness. I'm so glad I didn't miss the fun.
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" i find them annoying. thats all. if i "walk past them" my box wont open so i have to stay and kill them. its an annoyance nothing more. triple empower just makes them longer to kill. |
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" Well easy solution, spec out of boxes into something easier for your build until your build is ready to handle triple empowered rogues with ease. or if you run giga juiced content and don't have a lot of dmg take at least care of your map mods cause avoiding certain mods can also make your life way easier. Flames and madness. I'm so glad I didn't miss the fun.
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my build can handle them. they just slow me down. they dont drop loot. i dont want them in my map. i gave feedback/suggestion. this is what the forum is for.
Last edited by Lyutsifer665#1671 on Jan 27, 2024, 6:07:22 AM
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" Giving feedback is fine dude but people are also free to respond to it & add context, especially when there's factual errors in your arguments. Here's your opener: " 1) never drop anything? #1 source of unique jewels for me in the GSSF league I'm playing in. 2) the issue isn't the rogue exiles, it's your own choice to run corrupted rare strongboxes. it's like running all your maps corrupted + unidentified then complain about dying to reflect. don't choose a mod if you cannot handle all its implications And that is okay to point out, dude. No need to get flustered The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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