[3.23] Jugg Forbidden Rite: 10-12k life, 4-10m dps, Gull shriner, gigatank, build diary

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My state of build now: https://pobb.in/1aqT-4rvuaI7,

Rly unkillable build, i combinate something from u Alopex81 and something from Snolaz.

Thanks guys for add and improve that build.


Hey - just saw your POB got few questions:

1) is this build able to do red maps on budget <5 divine looks that yes
2) is min-maxing possible? I see double corrupts on uniq any other ideas?
3) able to do ubers?
4) how much +- divine you already have spent on your equip?

cheers mate!
"
Vizdus wrote:
"
My state of build now: https://pobb.in/1aqT-4rvuaI7,

Rly unkillable build, i combinate something from u Alopex81 and something from Snolaz.

Thanks guys for add and improve that build.


Hey - just saw your POB got few questions:

1) is this build able to do red maps on budget <5 divine looks that yes
2) is min-maxing possible? I see double corrupts on uniq any other ideas?
3) able to do ubers?
4) how much +- divine you already have spent on your equip?

cheers mate!


Hi,
1) Yes, uniques for that build are now very cheap, blunderbore 6link too under one div.
2) Im not that much knowledge base in poe, but maybe Alopex or Snolaz will give us some ideas for improvement later.
3)I'm not really try to do ubers, but i think it would be possible to kill them with that build
4)i spend around 50 div, but when u do ultimatum, harvest and passivly searing exarch u take from each map like 0.5-1 div.
"
Vizdus wrote:
"
My state of build now: https://pobb.in/1aqT-4rvuaI7,

Rly unkillable build, i combinate something from u Alopex81 and something from Snolaz.

Thanks guys for add and improve that build.


Hey - just saw your POB got few questions:

1) is this build able to do red maps on budget <5 divine looks that yes
2) is min-maxing possible? I see double corrupts on uniq any other ideas?
3) able to do ubers?
4) how much +- divine you already have spent on your equip?

cheers mate!


1) yes it is (you can run them with 5-link Blunderbore)
2) there is little room for min-maxing (this is more on the starter-build side of things - i think 5m dps is max for this build)
3) able (but this build shines with aoe, not so much single target)
4) i am at 15div >3m dps (but you can get good gear for less than 10), 4blue/2green Blunderbore is the most expensive gear (2R/2B/2G does work too though)
Hi,

so here is full potential of my build, when is everything setup right.

POB: https://pobb.in/QYO2KW06SR6g

+ If enemy is empowered and have high life regen, when mastery is not enough, then use frost bomb too.
Last edited by Bishbashbosheu on Dec 28, 2023, 10:03:32 AM
Split Personality Jewel is a nice idea. You can go for 2 if you relocate Brutal Restraint to the socket above starting location (with the added benefit of +25% crit chance from Sanctity Node (modified from Brutal Restraint).

like this: https://pobb.in/eIym8A08qK_4

I'll consider this when i reach lvl 98+.

Last edited by Alopex81 on Dec 29, 2023, 1:29:12 PM
Hi,

state of build: https://pobb.in/QJ4RgU4CHf2x, and thanks Alopex that two split personality jewels was great idea.

Happy new year, Exile!
Last edited by Bishbashbosheu on Jan 1, 2024, 6:31:39 AM
https://pobb.in/V4AuZ58VsYI9

My take on this awesome build

around 300k eHP
5,555 life regen
6.5 mln dps

but!!!

there is one cool mechanic combo that i think was not mentioned.

Combining 4 things:

-The Triator node
-"Flagellant's" mod instead of duration mods on every flask that gives 3 charge on EVERY hit we get
-Enchant to pop up flasks whenever they are full

and

-"Recover 5% of Life when you use a Flask" on any charm

we receive a very reliable healing source as the flask pop up constantly.

Thats 3 flask healing us for 5% each almost every second if we stand in dense pack of mobs.

Made life so much easier.
Last edited by Cystof on Jan 2, 2024, 12:19:15 PM
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Last edited by KingCaracticus on Jan 2, 2024, 3:40:14 PM
Hi,

I modified the build a little yesterday/today, where it uses power and frenzy charges POB: https://pobb.in/oSSErcF59x6T , that prismatic ring with that mods is insane for that build.

Cystof: nice idea, but i already tried mod with 3 charges on hit and later it is not so good, because sometimes the flask doesn't fill, so you lose RF and your HP drops to zero. But I say it is already in late mapping. Anyway charm mod with recover 5% of life on use flask works like charm, thanks for that.

KingCaracticus: Share POB for help, but when you check previous imprvements of build. CWDT is killing you with despair and immortal call, then maybe low life regen use Vitality and on low maps you dont need to have active RF. For using RF you need maximazing your fire resistance. Check my POB its help you.




Last edited by Bishbashbosheu on Jan 2, 2024, 3:49:40 PM
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Hi,

Cystof: nice idea, but i already tried mod with 3 charges on hit and later it is not so good, because sometimes the flask doesn't fill, so you lose RF and your HP drops to zero. But I say it is already in late mapping. Anyway charm mod with recover 5% of life on use flask works like charm, thanks for that.



Really?? I never noticed any problems with 3 charges mod not filling the flasks, uptime is still 100% but it pops more often with that sweet 5% recovery mod. Currently running T16 and delve depth 200. That 3 charges is especially usefull in the mine when there is fluffton of low hitting mobs.

By the way in my pob i marked the frenzy charges without actually adding a frenzy charge generator yet. Thats what the empty charm will be used for after i find that %&^@#$%%^ king of the mist stronghold...
Last edited by Cystof on Jan 2, 2024, 7:24:39 PM

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