[3.23] Jugg Forbidden Rite: 10-12k life, 4-10m dps, Gull shriner, gigatank, build diary

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graffy031 wrote:
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In your POB there are config differences.

- Need to include 15x Wither stacks (huge DPS increase)
- Need to tick the box "Have you been hit recently" (because of the weapon effect, fire more projectiles if hit recently = more dmg)
- Need to lower the default curse resistance from using Despair (lvl 23 gem reduces chaos res by 32%, default pinnacle bosses have 30% chaos res, so after curse they have -2%)
- Need to manually activate flasks for res cap.
- Need to manually select which Pantheon powers you have.
- Need to manually select "Do you use endurance charges" option.

Additionally, you need to fit in RF. That's 30% more spell dmg, huge DPS increase.

With all of that, your DPS goes up to ~5M hit DPS.


Oh wow, I didn't know all that.. thanks a lot for taking your time and explaining, really appreciate it.


No worries, glad to help.

I edited my post as well with more info/changes you can do to increase DPS further!
Hi,

state of build: https://pobb.in/PZNLtzjrU32K, i still think HH is better for maps like mageblood. I would use mageblood only for bosses.
what about bandits

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