Is d4 really that bad?
core game and gameplay is good
but lack of build diversity and content. poe is like reverse of d4. All we have content and build diversity. All we do spaming flasks while teleporting around. just remove flasks or make it 2 slot. |
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" i kinda like idea of having just life and mana flask :D |
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" I enjoyed playing Season 0 in D4 and got to like lvl 50 in Season 1. Hopefully the game is more exciting in Season 2. I might hop in after the 1.1.1 Update, but for now I found Season 1 a bit boring. |
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" PoE flask system is genius. PoE2 life/mana flasks and gold systems makes it play like an old school D2 clone. |
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" Well I only played a few hardcore characters up to around lvl 20 and it was mostly a blast. As for being overpowered, I had a best time with bad Druid and even worse Barb but was dead bored by an open beta sorc who was deleting everything at will. IDK just sounds to me you're just not the target for the type of combat. I like the idea of a heavier, meatier, slower and more meaningful combat combined with rpg depth (which is not easy to do actually), and like the fact that PoE 2 is going in that direction as well (with some reservation). Ofc the idea is you ignore that in the end and zoom everything to oblivion, but still I'd rather have some mechanics at first to gradually ignore one after another as a reward. Same with this post
Spoiler
" For me Diablo 3 was stupid all around and 4 fixed it. D3 way better combat, no way for me, that's just your preference nothing more. Ofc 4 is ridden with problems, and it's not even an rpg (scaling) but still better. and even the scaling is, a blunt and dumb, but still a fix for a stupid HP bloat in D3 at points. "everything arpg players find tedious and hate" well 10m sold after open weekend etc, not sure about that. In the end, one could dissect PoE in similar manner and reduce it to one skill clicker spreadsheet simulator and game in name only, monsters if boring in D4 then what about PoE and that nameless mass of nothing you delete etc. I agree with all the campaign walking and talking being annoying in D4, but then hey, you can skip it after 1 playthrough. Ofc it's the standard option for any major arpg that wants you to build multiple characters, especially games with emphasis on seasonal ones, so nothing to watch there. Anyway, I don't even like it that much, but it sure does a few things right and the whole D4 trash thing seems hyperbolic to me. |
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It really depends on the angle you look. I enjoyed going through the campaign, clearing the map and doing the side quests, and easily got my money's worth if I look at the entertainment value and how many hours of gameplay it provided to me.
Basically I think it's a pretty nice game if you just want to play it once (or several times with different characters), and be done with it - and that's pretty much how I play open world games and even ARPGs outside of PoE. So the real disappointment starts to kick in when you realize that: - It was made by such giant as Blizzard - Developed for at least 7 years - Had all the resources in the world and ability to learn from other ARPGs - Yet somehow managed to make itemization and build variety even worse than D3 - Advertised as a live-service game, yet there is barely any endgame - 'Minor' frustrations that shouldn't be causes by such giant as Blizzard: horse getting stuck everywhere, increasing teleport time and can't even explain it, can't give people more stash tabs because of literally bad code When you look at it from this perspective, it really is terrible. Feeling sorry for Diablo fans who were expecting some longevity from the game, because they aren't getting it until some substantial amount of content is added, and something is done about build variety and itemization. |
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I think it is really a bad game.
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heh get used to the look and style you will be seeing very , very similar in poe2
X-Clacks-Overhead: GNU Terry Pratchett :'(
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" That's wild. Blizzard gets shit on every day because 90% of their product offerings since OW1 have been dogshit on a plate. Obfuscating VERY legitimate criticisms of their under-developed gameplay, rushed releases, over-focus on business practices at the expense of the quality of the product, terrible patches, lazy design, appeal to the lowest common denominator, mobile-first approaches, murder of their original titles, and over-the-top-even-by-modern-standards monetization behind the hint that 'oh well ppl are just mad over the sexual harassment/culture lawsuit xD' is such a disservice to the thousands of hours of passionately typed forum posts and YT videos recorded going into painstaking detail about the specifics of what it is they don't like about current Blizzard product offerings. And no I'm not going to make that more than one sentence. Sorry if you didn't mean it that way but that's how it reads to me. |
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" " lol, if you put d4 side by side modern arpgs that have a lot of end game content, that's very well thought out. d4 really loses a lot of it's shine. if you're a super casual looking for a game to play, you CANNOT say d4 is a bad game. it's campaign, its story, its graphics/animations are all top notch. i would even argue d4 is better than poe1 in those categories that i mentioned. a lot of people rate d4 low because they view it solely for it's arpg aspect, where it suffers the most. the devs are too green, blizz controls their creative direction. is it worth 70dollars? debatable, but if you can enjoy the game for at least 70 hours, at 1dollar an hour, i d say its worth it. if you're talking about the game direction/rebalancing then you're looking at D4 live service perspective. in which they suck as badly too. all that negativity aside, i picked the game up, enjoyed it for what it is, then discarded it like a used tissue when i had my fill. still would recommend it to casuals. [Removed by Support]
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