Gender locked classes don't belong in 2023 let alone 2024

I still wait for the day for people to start to complain about the look of currency icons since all of them look pretty male orientated.
Flames and madness. I'm so glad I didn't miss the fun.
Innocence forgives you
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ChanBalam wrote:
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MissAnnTropist wrote:
Typical sectarian: "its a troll"

I am not a troll I am voicing a complaint about something I wish they changed in the game.
Why is your profile set to private?


Why do you need to see my profile? how does anything in my profile relvant to what I am saying?, this a new account you will find nothing and I havent played PoE in years because one of the things I don't like it is the gender locked classe.

You are trying to use a poisoning the well fallacy.
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neohongkong wrote:
off topic. (or may be GGG support will del this soon)

I think i saw this topic before in this forum. So, same guy?


Are you this blindfolded by your sectarianism that you really can't believe more than one person can actually dislike the same thing that I dislike?
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1453R wrote:
Here. Let me do it instead then, since I'm a decade-old account with an investigatable history.

Gender locked classes don't belong in a 2023 ARPG.

There is no "story of the character". The character's individuality extends only so far as their voicelines - Jonathan said so himself in the dev Q&A. "The only threee things your character cannot change or steal from another character is their position on the starting tree, their base physical model, and their voicelines." Grinding Gear may believe there's a deep lore reason for the Sorceress to be a woman, or the Mercenary to be a man, but that doesn't make it true.

I have a marked preference towards playing female characters. It is, in fact, important to me in a way many cisgender people (and fuck, some LGBT+/trans people) might not realize. It doesn't feel great for me to play a Dudebroguyman when I have the chance to do otherwise. Obviously I've done so, you can see them on my character list, but that doesn't mean I don't prefer Witch, Ranger or Scion builds where they exist. And in PoE2 they're eliminating the Scion and leaving me exactly two options for 'new' character - the Huntress or the Sorceress. I'm extremely fortunate in that I prefer spellcasters or nimble, Dexy skirmishers, but someone in my position who preferred brutal, heavy melee combat would be 100% SOL.

Call me a woke troll or whatever else all you like. Doesn't invalidate the opinion. Yes, programming a second gender option for their new game would take double the expensive voicework and add a lot of animation overhead. Suck it up, buttercup - when all of your primary competitors are doing it, you start losing your excuse. Path of Exile is touted as the game that lets you build anything your mind desires. But if your mind desires a female Karui fire witch, or a male necromantic undead-molesting warlock? Well just too bloody bad, because Tukohama says men have to be BUFF WARRIOR TYPES and women have to be DAINTY SPELLFLINGERS.

To Beyond with that shit.


This has nothing to do with politics Im really the complete opposite of "woke" the only reason I made this post is because no matter your politics etc everybody wants to play a character they are confortable with, that they feel familiar to them, many people like to play characters that they can identify with, I love spell casters but now I am forced to play a female when I want to play the Wizard Merlin archetype I can't I can totally see a female wanting to play a female warrior but they are stuck playing a dude, its not about politics its about making more options and you said it very well, the competition does it, the argument that they can't do it because it costs money at this point is just a joke, they are not an indie company anymore for fucks sake.
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RealRoodvlees wrote:
It makes perfect sense for men and women to have different qualities and talents.


And who is denying that? but hey since yo want to go there, proof to me that women are more talented in magic and spell casting.

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Pashid wrote:
I still wait for the day for people to start to complain about the look of currency icons since all of them look pretty male orientated.


Appeal to ridicule fallacy, you think you gotchaed some woke person but I am the complete opposite, if you knew my political views you would look like the woke one.
i feel like the money aspect still holds up tbh.


some people want it, some dont care, its subjective. i dont think theres any real moral/political weight in the thing in either direction, theyre not oppressing peoples self identity by not adding it and people are not pushing some kind of social justice agenda by wanting it. some people just like playing the gender they want to play and theyre perfectly entitled to that preference.



but money is a thing, yeah its a big company. blizzard are huge but in d3 all the items didnt have ingame art. if i put a cindercoat on a barb it doesnt look like a cindercoat, its just a generic piece of barb gear with a red coloured texture on it. why? money.

when they release uniques its always "...but does it have ingame art? does it look cool? can i skin it?" and often the answer is no because they dont have the resources to make ingame art for all the uniques. its expensive, they have to fit them to all the player models.

so in poe1 you make a new char model you now have to fit every item to it, well we already have an issue where we cant do what the game should do (have in game art for its items) because there is not the budget to fit items.




people are memeing about 10 guys making a league etc. ok, you want to make that 5 guys for the next few leagues while those other 5 sit there and fit 1000s of items and check them against 1000s of animations on characters and add voice acting and code all this into the game etc?

is that a good use of the games resources vs putting twice as many hours into making the next league really cool?


the money isnt there for everything. as i pointed out, the money wasnt there for everything with blizzard either, they have the gender classes in d3 but they didnt think their items were important enough to give them proper art and they didnt think their seasons were important enough to spend significant time and effort on them like poe does.

where does the company put its resources? what does it think matters most? i think thats absolutely an issue.




poe2 is not poe1, theres new character rigs now, they dont have to spend as much time doing all the things now i believe? so maybe its more viable as an option now than it was in poe1 where the logistics of doing it were obviously just too much?

maybe they will add them before launch, maybe it will just still be too expensive which imo is understandable, maybe its a thing where it can be done as a cosmetic that pays for itself in poe2 because its not as time consuming now? i dunno. im not sure how hard it is to implement in poe2 but its potentially always going to be something thats just too expensive for its importance.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
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MissAnnTropist wrote:

Appeal to ridicule fallacy, you think you gotchaed some woke person but I am the complete opposite, if you knew my political views you would look like the woke one.


Not really and I honestly don't care about your political views nor need to know them in order to drop in a simple joke post. No need to get all offensive and triggered about it lol
Flames and madness. I'm so glad I didn't miss the fun.
Last edited by Pashid#4643 on Jul 30, 2023, 9:54:34 PM
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Snorkle_uk wrote:
i feel like the money aspect still holds up tbh.


some people want it, some dont care, its subjective. i dont think theres any real moral/political weight in the thing in either direction, theyre not oppressing peoples self identity by not adding it and people are not pushing some kind of social justice agenda by wanting it. some people just like playing the gender they want to play and theyre perfectly entitled to that preference.



but money is a thing, yeah its a big company. blizzard are huge but in d3 all the items didnt have ingame art. if i put a cindercoat on a barb it doesnt look like a cindercoat, its just a generic piece of barb gear with a red coloured texture on it. why? money.

when they release uniques its always "...but does it have ingame art? does it look cool? can i skin it?" and often the answer is no because they dont have the resources to make ingame art for all the uniques. its expensive, they have to fit them to all the player models.

so in poe1 you make a new char model you now have to fit every item to it, well we already have an issue where we cant do what the game should do (have in game art for its items) because there is not the budget to fit items.




people are memeing about 10 guys making a league etc. ok, you want to make that 5 guys for the next few leagues while those other 5 sit there and fit 1000s of items and check them against 1000s of animations on characters and add voice acting and code all this into the game etc?

is that a good use of the games resources vs putting twice as many hours into making the next league really cool?


the money isnt there for everything. as i pointed out, the money wasnt there for everything with blizzard either, they have the gender classes in d3 but they didnt think their items were important enough to give them proper art and they didnt think their seasons were important enough to spend significant time and effort on them like poe does.

where does the company put its resources? what does it think matters most? i think thats absolutely an issue.




poe2 is not poe1, theres new character rigs now, they dont have to spend as much time doing all the things now i believe? so maybe its more viable as an option now than it was in poe1 where the logistics of doing it were obviously just too much?

maybe they will add them before launch, maybe it will just still be too expensive which imo is understandable, maybe its a thing where it can be done as a cosmetic that pays for itself in poe2 because its not as time consuming now? i dunno. im not sure how hard it is to implement in poe2 but its potentially always going to be something thats just too expensive for its importance.


They could just make the game buy to play or even charge for an alternate version of the characters but I still believe money is not an issue, people pay more on this free to play games than on pay to play games, I'm sure they have made enough money to do it.

Undecember lets you create your own character and is not really a game that seem to have a lot of budget behind it, they can do it.
Last edited by MissAnnTropist#6503 on Jul 30, 2023, 10:30:26 PM

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