3.21 nerf predictions

they should nerf streamers and players who follow the meta. players unwilling to try anything else because it's not the meta or played by a streamer. So many skills are good and can become the meta, but are ignored because they're not popular.

Poison always ends up strong and GGG always nerfs it until people realise it's strong and it needs a nerf. Perception is the problem.

Nerfing doesn't solve anything, it just changes the meta and keeps things fresh.
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Last edited by BluValk#6116 on Dec 8, 2023, 7:38:49 AM
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lupasvasile wrote:
Anything summon related. I just know that GGG won't stop until Necromancer and summon builds are completely destroyed.


Almost sounds like you don't think they are trash tier already (srs not included)
Second-class poe gamer
Last edited by pr13st#1040 on Mar 30, 2023, 8:47:31 AM
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pr13st wrote:
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lupasvasile wrote:
Anything summon related. I just know that GGG won't stop until Necromancer and summon builds are completely destroyed.


Almost sounds like you don't think they are trash tier already (srs not included)



Probably something that does not need nerfing and then will put some inane reason for it.
1) Seismic trap. GGG has hinted this already, so I'm taking the easy win.
2) All the other traps, because it wouldn't be PoE if the entire archetype didn't get nerfed alongside its strongest skill
3) Devouring Diadem, for obvious reasons
4) SRS because temporary minions are too good in comparison to permanent minions. Time to bring them into line.
5) Boneshatter. Overperforms all other melee skills by too much.
6) Cold dot - too versatile, and the overlap of multiple cold dot effects stacks damage too easily. Time to introduce a new ailment, cold burn, which works just like ignite.
7) Movement skills - almost nobody plays ruthless, so all the other modes need to get closer to it, and nerfing all movement skills to death would be a good start
8) VVG, as it scales way too fast in terms of damage and clear speed alike.
9) Omniscience, because nerfing VG alone isn't enough
10) All damage over time in general - RF has been too good for too long, but nerfing it directly would piss off too many people, hence mobs need to get a hidden, 20 - 60 % unpiercable resistance to damage over time.
11) molten shell, in at least 3 different ways
12) cyclone hit rate (courtesy of vio)


Okay, let's check:
1 - maybe - poison cluster got nerfed, but can't tell how will saboteur changes affect it
2 - maybe - depends on saboteur changes
3 - yes - rebalanced drop rates from Katarina almost surely mean diadem will be omniscience-tier rare
4 - yes - poison cluster nerfs + general nerfs in masteries
5 - I'm not sure - don't know the build enough to tell if the masteries nerfs hit it or not
6 - yes - got nerfed via mastery changes
7 - no - although instead of movement skills, boss kill event took the hit. You will play/watch ruthless and you will like it.
8 - no, at least I haven't seen anything that bothered it
9 - no
10 - sort of - through masteries, at least all I looked at were nerfed
11 - yes
12 - no

Not bad :D
Leaving aside the specific nerfs GGG swang the nerf hammer in a wide arc again to hit as much stuff as possible, especially the weaker builds.

- all mana reservation efficiency for specific auras like grace/determination got removed -> massive nerf to pretty much anything

- Rampart cluster (the "offensive" fortify cluster in the likely case you didn't even know) got slaugthered. The new fortify mastery nodes are also as useless as they can get and the +3 fortify node had to go for it so you can't even scale it anymore if you wanted to... GGG clearly doesn't want people to use fortify...

- The crit chance based on spell supression chance mastery node got removed and replaced with... phasing i guess?

- Warcry based builds for the most part got also nerfed, Admonisher cluster was huge with cd recovery because going for deep breaths to get it was inefficient. Now you have to go for deep breaths to get any and even if you do you'll still have drastically less than before, even the 10% from gem quality doesn't compensate.

- The stun nerfs honestly just made me laugh. Ok melee was excempt but... stun is like the most useless thing in the game right now and they actually go and nerf that.

- Molten Shell got butchered, i didn't think they would do that and was hoping even more they wouldn't but they did it anyway. 80% of all builds just took a massive hit to survivability with no recompense.

So yeah, as expected, nerf league confirmed. Some things might come out better than before but most builds are worse off. Crazy crafting league will provide a short term powerboost but we all know it won't go core so what remains in the long run are nerfs as usual. At least i was wrong about Voidforge, Starforge and Disfavour getting butchered again...

Shootout to Phrazz who believed the "we will buff melee" nonsense from Chris :D
Last edited by Baharoth15#0429 on Mar 30, 2023, 5:52:57 PM
onslaught supp for levelling :(
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Baharoth15 wrote:

- all mana reservation efficiency for specific auras like grace/determination got removed -> massive nerf to pretty much anything


(New) 12% increased Mana Reservation Efficiency of Skills(new mana mastery)

i mean there is even a Mana Cluster on the bottom of the tree, so it is not that bad, imo. of course those are skill points you would have invested otherwise...

Last edited by Strickl3r#3809 on Mar 30, 2023, 5:54:53 PM
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Strickl3r wrote:
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Baharoth15 wrote:

- all mana reservation efficiency for specific auras like grace/determination got removed -> massive nerf to pretty much anything


(New) 12% increased Mana Reservation Efficiency of Skills(new mana mastery)

i mean there is even a Mana Cluster on the bottom of the tree, so it is not that bad, imo. of course those are skill points you would have invested otherwise...



Yeah, was also considering that for a moment. If you really have no other option and are Duelist/happend to path down there i guess it's not a complete no go since you get at least 1 somewhat useful stat for your 2 points but honestly, better just go for clusters...
oh no what have they done to the masteries. the nerfs are way worse than they made it sound in the misleading posts about no balance manifesto.
Second-class poe gamer

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