What is the point of building defenses?
" I will probably have to defer to you, or someone else that is more informed on the mechanics as I admittedly am not an expert. That said I always thought the chance to hit was rolled first, not crit chance. So it would stand to reason that if a hit was evaded so too would the crit since it never rolled. You are saying that a crit is rolled first, and then if that is evaded, a resulting "normal" hit takes place? Or as an additional roll happens? If that's how it is, that's bullshit lol. Edit: oh after re-reading you are saying that if a hit rolls, a second crit roll takes place and that is reduced by evasion chance as well. Yeah I get it. "Better to remain silent and be thought a fool than to speak out and remove all doubt." - Abraham Lincoln Last edited by DarthSki44#6905 on Feb 14, 2023, 12:32:12 PM
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" Cool as long as GGG doesn't balance around it. It is like taking a Monk in Neverwinter Nights which takes all defensive feats and then you balance the game around it. All other classes will feel like shit. Heart of Purity
Awarded 'Silverblade' to Talent Competition Winner 2020. https://www.youtube.com/watch?v=NDFO4E5OKSE POE 2 is designed primarily for console. |
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" You missed my point. My build and sabo ascendency are far from strong defense. |
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Many T12 map (and above) bosses will kill you even without mods if you don't respect their mechanics. Curse Crypt, Cold River, Plaza, Orchard, Canyon, Graveyard, to name a few.
But you said it is "a single mob" so not sure exactly what are you dying to. Perhaps a bestiary mob, expedition mobs, a rare with the mod that grants falling rocks ala minataur, Beidat randomly appeared in your map, etc. |
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i play summoner and have 4100 health and 90% phys reduction without flasks and feel myself very comfortable at t16 maps. what can i say? armour works and works well. you just need to learn how to get better gear
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if you got mageblood and 8000 deaths maybe its a learn to play issue?
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My 2 cents.
Actual gear pieces and passive nodes are incredibly weak without auras. Buff the tree remove auras and a lot of common build mistakes go away. It is stupid that determination with 2 flasks and like 30% aura effect is more than like 50 passive points of armor nodes. The grace determination banner suppression setup needs to be reevaluated if it works for every build as effectively as it does. Actually just remove auras alltogether. |
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defenses in this game matter until they dont
im pretty tired of the random 1 shots on characters that can face tank end game bosses if i can face tank shaper slam, sirus die beam etc a random monster in my map should not be able to 1 shot me yet it happens it happened today! (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س
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" Well if you are asking to be immortal with no chance of death, I dont expect GGG is going to design it that way. If we get to a point with some builds where death is impossible, that's not healthy either. (And we are close) "Better to remain silent and be thought a fool than to speak out and remove all doubt." - Abraham Lincoln Last edited by DarthSki44#6905 on Feb 16, 2023, 9:37:51 AM
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"It's already happened years ago, I don't remember how it worked but GGG made changes that killed true invincible builds that were known at the time and were used for Delving by players that could create the gear needed to pull it off. So even if "we are close" to players being able to be fully invincible they'll just stop it again once it happens. |
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