The game is no longer for me, confirmed.

"
stalkingjackal wrote:
"Peak POE was when gearing was optional, and gear only had life and res on it... A tabula is all you needed to crush endgame.."

lol

you mean when endgame was chaining gorge maps all day?

It's weird that people don't like the fact that there is much more to do in endgame now than ever before, I guess it's just FOMO


What if I told you that you can make the endgame have more things to do while not making it so you have to invest stupid levels of currency into a build in order to do it?
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
some of those uniques are ridiculous. I dropped a Soul Taker this league, my loot filter played T1 drop sound - ok its a rare unique, i wonder how expensive that is.

18 divines? WTF?

I made a Kingmaker and it sold in 3 minutes. Are people really sinking that much currency into something that can instantly die to a bad map mod + archnemesis mod combination?
Oh, what a coincidence, I just got a Soul taker too!



Those silly silly Necros, keeping this thing alive and expensive
"
Pizzarugi wrote:
"
stalkingjackal wrote:
"Peak POE was when gearing was optional, and gear only had life and res on it... A tabula is all you needed to crush endgame.."

lol

you mean when endgame was chaining gorge maps all day?

It's weird that people don't like the fact that there is much more to do in endgame now than ever before, I guess it's just FOMO


What if I told you that you can make the endgame have more things to do while not making it so you have to invest stupid levels of currency into a build in order to do it?


Pretty sure everything except uber bosses and aspirational content can still be done on pretty budget gear if on a meta build. I respec'd into my current build from a WoC elementalist that was doing most things on a 10 div budget.

It's usually off-meta builds that require more currency investment.
"
Johny_Snow wrote:
Those silly silly Necros, keeping this thing alive and expensive


Fun fact: They used to be worth 1div despite being BiS for AG.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
I dunno. I had the opposite problem.

I decided to try out Storm Rain. Within 8 days broke 10 mil on avg 10 beams. It's stupidly higher on bigger bosses, esp ones that stand still and far lower on smaller bosses that move a lot.

I cleared the Atlas besides the expensive Uniques and was like, what now? I already vaporize normal Pinnacle bosses with T16 double influenced maps and the league progress is too slow.

Any upgrade at this point is 20-30 Div which I don't really need, Challenges are grindy and I'll never use the Armor set. So I just stopped playing day 8 into the league.

Build successful even with half the intended gear I was gunna get. Next league please.
"Never trust floating women." -Officer Kirac
...
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
Last edited by gandhar0#5532 on Jan 12, 2023, 8:28:54 AM
"
Johny_Snow wrote:
Unnecessarily difficult? Just because your build is not as strong as before and you are too stubborn to try something else?

Is map sustain better than it was before?
Yes

Are guardian/conqueror maps more accessible?
Yes

Are awakened gems more accessible?
Yes

Are prices of most build-defining unique items constantly going down because it is now easier to get them?
Yes. A good example would be Crystallised Omniscience which I don't believe has ever been this cheap.

Is the game overall easier after the AN mod change?
Yes

Is sustaining map mechanics easier because of the buffed Atlas tree?
Yes

Is juicing maps easier because of the abundance of scarabs?
Yes

Need I continue?


all your yes just prove one thing : those sh*ts are less value and not fun now, the game need to be fun
Last edited by VanNI8ren#7630 on Jan 11, 2023, 3:31:05 AM
I am having fun. Trying to make metamorph viable. Hint: you focus on maps with 2+ bosses.
"
Johny_Snow wrote:
I am having fun..


well of course,everyone would be having fun if they had 500 divines to make immortal builds with
Last edited by Lyutsifer665#1671 on Jan 11, 2023, 4:11:29 AM

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