is diablo 3 worth buying?

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CharanJaydemyr wrote:
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Eldencross wrote:
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CharanJaydemyr wrote:
I hate to contribute to the thread of a game I willingly know very little about, but...what is the point of 'farming' if I have my credit card handy? Or is RMAH scouring just a new form of farming?

This is an honest question and should not be used as a springboard for another RMAH bitchfest. I just want to know if there is still incentive to 'farm' if I can just buy all my gear.


The point of farming is that you can because you don't have the money to buy items.

The point of a RMAH is so Blizzard can profit from third party gold farmers and stuff like that. It's not FOR the players, it's for making money.


Yeah, I understand that. But...look, I might have had a bit of cash to spare for GGG. That was a one-off thing. If I were really THAT well off, I'd be doing something far more exciting than posting here all the time!

So I have an okay job. I'm doing alright. The point of that is, as a fairly average dude of my age financially (income-wise, let's stick to that), I probably make enough in one day to fully kit out a character that would take me months of farming to complete.

...So while farming is still viable and good for folks who don't have fairly normal jobs and lives, is it viable or even worth it for someone who can afford to put a hundred bucks into his favourite hobby? My instincts say no.

As for the RMAH and its function to Blizzard, come on, we've discussed that at great length elsewhere.

I merely wanted to know, in all honesty, with all humility possible, if I have *any* reason to play D3 the same way I play PoE and played TQ, D2, etc etc. With that compulsion that the NEXT drop might be what I really want...


I wrote a giant answer to your question... Then I deleted it.

So the answer is no. There's no point. You won't get that compulsion to keep playing to get more gear.
Buying with cash always beats the power/time investment of playing, and always will... this is why it's more or less banned in any sort of competitive context.

That said, the purpose of playing is to have fun... so if you are playing and having fun trying to find that next better item... then having a billion dollars to blow on a game won't make a difference... you can't buy that fun.

If however there is no replayability, and creating varying characters and grinding such a game is not fun for you... then no amount of money is going to make it better unless you are then able to move on to different content that you do enjoy.

In my experience, paying to win does increase enjoyment for a very short period of time after hitting the ceiling with normal play... but the payoff is very small in the long run. Goes something like: having fun 30 hours, hit ceiling, not having fun, pay to win, have fun winning 1 hour, win, don't touch the game ever again.
If you have account problems please [url="http://www.pathofexile.com/support"]Email Support[/url]
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zeto wrote:
Buying with cash always beats the power/time investment of playing, and always will... this is why it's more or less banned in any sort of competitive context.

That said, the purpose of playing is to have fun... so if you are playing and having fun trying to find that next better item... then having a billion dollars to blow on a game won't make a difference... you can't buy that fun.

If however there is no replayability, and creating varying characters and grinding such a game is not fun for you... then no amount of money is going to make it better unless you are then able to move on to different content that you do enjoy.

In my experience, paying to win does increase enjoyment for a very short period of time after hitting the ceiling with normal play... but the payoff is very small in the long run. Goes something like: having fun 30 hours, hit ceiling, not having fun, pay to win, have fun winning 1 hour, win, don't touch the game ever again.


I had to edit my last post because I used some very unconsciously derogatory terms (that no one pounced, interestingly enough). I implied that it wasn't normal to be not be able to afford to buy stuff for a game if you want to. That was wrong of me. Very.

I agree completely -- you cannot 'buy' the experience. And while there was item trading in D2 via third party sites, I could and did completely ignore those to play the game as Blizzard intended: hunt for loot, hunt, hunt, hunt some more. Maybe trade with friends. But keep hunting.

Blizzard has essentially sanctioned and encouraged precisely the sort of fun-ruining behaviour I could disregard before. So while, yes, I could just ban myself from the RMAH, since it's a feature of the game at launch, and is thus to my mind, 'part of the game', I would feel absolutely stupid for doing so.

The tangential argument that yknow, this stuff already existed, Blizzard is just trying to combat it and/or cash in on it...is precisely that to me: tangential. What is pertinent here is that a practice I previously viewed as abhorrent is now standard.

That was known already. What I wanted to learn here was whether or not the tradeoff is worth it. If I could look at the prices in the RMAH and say to myself, 'pfft that's too much, I'll just find my own.'

I suspected to the negative, but had to ask anyway.

If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
Last edited by Foreverhappychan#4626 on May 25, 2012, 9:56:38 PM
I guess the way I look at games is:

Will I play within a community? If yes, are we all on the same footing? If not, can it be played without the community? Do I believe I will have more fun then playing with a stratified community, or isolated from it? Is this a game that can be enjoyed for the amount I paid if I choose not to interact with these negative aspects?

Those questions answer the decision of whether or not to buy the game, and then how I intend to play the game... and even to a degree how long I intend to play for (some condition to be met)

With those types of questions in mind, for me, D3 I would only play to finish the story, and to that end, I can watch streams.
If you have account problems please [url="http://www.pathofexile.com/support"]Email Support[/url]
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zeto wrote:
I guess the way I look at games is:

Will I play within a community? If yes, are we all on the same footing? If not, can it be played without the community? Do I believe I will have more fun then playing with a stratified community, or isolated from it? Is this a game that can be enjoyed for the amount I paid if I choose not to interact with these negative aspects?

Those questions answer the decision of whether or not to buy the game, and then how I intend to play the game... and even to a degree how long I intend to play for (some condition to be met)

With those types of questions in mind, for me, D3 I would only play to finish the story, and to that end, I can watch streams.


Good luck playing at all Zeto, with ERROR37 and whatnot.
Back in black
I hit the sack
I've been too long I'm glad to be back
"Randomly rolled items are fun and all and they haev their place, but Unique items gave me goals in D2, like when I first started playign I wanted Frostburn Gauntlets, I had seen people using them and freezing **** right and left and was liek WHOA wtf causes that? And they showed me the gauntlets and I was like WANT WANT WANT. I played for weeks hopign they'd drop, every boss kill there was this excitement, will they drop? Eventually I got an awesome unique drop, but not frostburns... but i was able to find a trade and get them, when I eqiupped them and began freezing ****, you can't describe the joy and the feeling of mission accomplished.

There were other items like this too. There needs to be this sort of "I need this specific unique because it's so cool and does thi"

There's just been a removal of everything that gives the game depth.

Remember when maces did more damage to undead and swords did extra damage to demons? Gone.

Remember when weapons had range? Like a dagger and a lance had different ranges, like you would expect? Gone.

Remember when there were like 7 different gem types and they had uses for all classes? Now we have 4 and only 2 are useful per class.

The whole lack of a lobby and good chat system is also a big let down."
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CharanJaydemyr wrote:
I hate to contribute to the thread of a game I willingly know very little about, but...what is the point of 'farming' if I have my credit card handy? Or is RMAH scouring just a new form of farming?

This is an honest question and should not be used as a springboard for another RMAH bitchfest. I just want to know if there is still incentive to 'farm' if I can just buy all my gear.


Of course you can just buy all your gear.
But a great gear set will probably cost you 200$+, and you'll have to replace it again once people find better items.
Again, it was the same in D2. Some people spend shit tons of money to get their gear, it doesn't affect you as a player though.

The ingame AH is great btw.
It's easy to find stuff you want, and very rewarding when you're the first to spot and purchase that nice bargain. :)

I don't even think the RMAH is going to be that big a deal, just because far larger cuts are taken from it than from the in game AH. This means players looking to become more powerful will be much better off selling and buying their stuff from the in game AH.
''Stand amongst the ashes of a trillion dead souls and ask the ghosts if honor matters.
The silence is your answer.''

IGN: Vaeralyse
Last edited by Tagek#6585 on May 26, 2012, 8:52:59 AM
I think the in-game AH would become too much of an EvE-style meta-game for me. Not cool. Not...again...
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
It's the same as in D2 pretty much, except now you don't have to spend hours upon hours to maybe find 1 thing you are looking for.

I like it.
''Stand amongst the ashes of a trillion dead souls and ask the ghosts if honor matters.
The silence is your answer.''

IGN: Vaeralyse
Last edited by Tagek#6585 on May 26, 2012, 9:14:13 AM
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Tagek wrote:
It's the same as in D2 pretty much, except now you don't have to spend hours upon hours to maybe find 1 thing you are looking for.

I like it.


Its not same at all. D3 easy to use, blizz supporting it is not same as D2 hard to use, not supported.

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