resolve needs to go
" Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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+1
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clearly resolve sucks.
what if the sanctum did not allow healing or regen? but the monsters did trivial damage. 25 hp here, 44 hp there. none of them doing 12,000 damage ever. but you can never heal. armour reduces it, resists reduce it, evade works. every mechanic works. just that if you get hit too often your done. you can be tanky or evasive but dont get hit too often or your done. they would just scale the damages throughout the league based on feedback "TOO HARD!" or "TOO EZ!" would be easy to tune. |
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Ohh happy day
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-infinite
IF sanctum goes core at all resolve definitely needs to stay, We don't need more diluted content, if they make it into a lesser version of itself i'd rather they removed the mechanic from the game entirely. Innocence forgives you
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