Path of Exile Audio Team Q&A

Why is directional audio in the game and why is it so good?
Delirium ended...
But the Voices never did.
The shattering sound in itself is a feature that people go out of their way to build for, so I wonder why did shock never receive something similar? Or alternative ailments since those came out later.

And if the composer Kamil is part of the Q&A, what went into the thought process that got us the sharp sting in Twisted Illusions?
I want to know what kind of sound library is used in the process of making SFX,

Do you use the self-made sound library that recorded it at GGG, or Do you use a commercial SFX library?

and Do you have any work tips for other sound designers?
How did you manage to achieve such a pleasant sound of Malachai's head explosion?
May peace be with you, exile.
Hey Team,

what was the inspiration behind the templar court music?

And how did you come up with the lyrics the choir sings in the templar court?

Great job!
How did you make the Voidfletcher sound so satisfying?
How long does it take to make the league trailer music?
And how many people are dedicated to that area of ​​sound and music?
Because that's the problem with the game right now... audio...
From League Starter to Shaper – Cheap, Tanky, Fast and Fun Physical ST – Very Detailed Guide
https://www.pathofexile.com/forum/view-thread/2077519

Gannicus, God of the Arena – Deathless Uber Elder for Everyone
https://www.pathofexile.com/forum/view-thread/2627521
Any chance of selling non poe music as mtx that can be played in our hideout using the already existing hideout music player?
Why does disabling audio (not muting it) have such a drastic effect on performance?

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