So basically its gonna be trickster league is it not?

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Xyel wrote:
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Aynix wrote:
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Xyel wrote:
Err... where exactly is the damage in trickster? I mean, if I look at the builds I've played, unallocating ascendancy nodes would cause anything between 40 and 70 % dps loss. I can't get anywhere close to that when trying trickster.


We have more than enough damage from items and the tree. Defense and utility is way more usefull and Trickster has both.

I strongly disagree with that, at least as far things I've played are concerned (always play shadow, ranger, or witch). Literally every build I've ever played and did well was a build that got a massive part of its damage from the ascendancy, and I don't I've ever even seen a good build that didn't.


Many builds did not have that good of dps boost but the utility compensated for it.
For example duelist slayer that had overleech, that alone was enough to play him and make him most popular in some leagues.

people played templar only for "regenerate 40% life in 1 second every 5 seconds"

Ranger was never top-end dps but had best clearspeed because of movement speed and flask uptime. So MF builds had him as number 1.

Occultist had 100% ignite chance from single node

and many such cases.

The dps difference needs to be truly huge for people to not pick something that has great QoL.

Problem here is "does assassin have great QoL" I'd say no the 108% base speed is not impressive, kaom roots do pretty much the same thing for years and people do not even wear those.

Last edited by u4UCn5cmk7tFdghP#4216 on Aug 13, 2022, 4:40:41 PM
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u4UCn5cmk7tFdghP wrote:
Many builds did not have that good of dps boost but the utility compensated for it.
For example duelist slayer that had overleech, that alone was enough to play him and make him most popular in some leagues.

people played templar only for "regenerate 40% life in 1 second every 5 seconds"

Ranger was never top-end dps but had best clearspeed because of movement speed and flask uptime. So MF builds had him as number 1.

Occultist had 100% ignite chance from single node

and many such cases.

The dps difference needs to be truly huge for people to not pick something that has great QoL.

Problem here is "does assassin have great QoL" I'd say no the 108% base speed is not impressive, kaom roots do pretty much the same thing for years and people do not even wear those.


And was this before 3.15 or after it?

Because damage wasn't an issue back then, it has been since and scaling a build to lategame-viable damage without the ascendancy doing a whole lot of that is extremely difficult now.
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Xyel wrote:
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u4UCn5cmk7tFdghP wrote:
Many builds did not have that good of dps boost but the utility compensated for it.
For example duelist slayer that had overleech, that alone was enough to play him and make him most popular in some leagues.

people played templar only for "regenerate 40% life in 1 second every 5 seconds"

Ranger was never top-end dps but had best clearspeed because of movement speed and flask uptime. So MF builds had him as number 1.

Occultist had 100% ignite chance from single node

and many such cases.

The dps difference needs to be truly huge for people to not pick something that has great QoL.

Problem here is "does assassin have great QoL" I'd say no the 108% base speed is not impressive, kaom roots do pretty much the same thing for years and people do not even wear those.


And was this before 3.15 or after it?

Because damage wasn't an issue back then, it has been since and scaling a build to lategame-viable damage without the ascendancy doing a whole lot of that is extremely difficult now.


Templar, ranger, occultist are actual. I did not play slayer for ages.

The thing is that regenerate 40% life in second or whatever the actual value is, is enabling boost of your dps indirectly (allow for righterous fire for example) and that itself does dps too, and if you happen to also use over-time damage like fire trap (i believe that was this league) you kill 3 stones with 1 fly.

But disabling regenerate life in PoB makes 0% difference to your PoB dps...
yet in real gameplay it is big dps lost to not being able to sustain RF

So yeah maybe some things do not say "500% increased dmg" "50% more attack speed" or whatever, but they are good for defense, utility or dps indirectly.

After all, DPS carry that is dead is no longer dps carry.


i think its pretty simple if the ascendy is revolved around defenses for example like champion then you can focus more on dps on your items or the tree so what if trickster doesnt have 50% more dmg on his ascendy? he got way more utility and defenses so he can focus more on dmg not really hard to understand
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Xyel wrote:
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u4UCn5cmk7tFdghP wrote:
Many builds did not have that good of dps boost but the utility compensated for it.
For example duelist slayer that had overleech, that alone was enough to play him and make him most popular in some leagues.

people played templar only for "regenerate 40% life in 1 second every 5 seconds"

Ranger was never top-end dps but had best clearspeed because of movement speed and flask uptime. So MF builds had him as number 1.

Occultist had 100% ignite chance from single node

and many such cases.

The dps difference needs to be truly huge for people to not pick something that has great QoL.

Problem here is "does assassin have great QoL" I'd say no the 108% base speed is not impressive, kaom roots do pretty much the same thing for years and people do not even wear those.


And was this before 3.15 or after it?

Because damage wasn't an issue back then, it has been since and scaling a build to lategame-viable damage without the ascendancy doing a whole lot of that is extremely difficult now.


Damage is even less of an issue now than before 3.15 as long you dont aim to kill Uber Ubers. Each league adds new source of powercreep to our gear, nowadays gear is much better than it was pre 3.15.
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Aynix wrote:
Damage is even less of an issue now than before 3.15 as long you dont aim to kill Uber Ubers. Each league adds new source of powercreep to our gear, nowadays gear is much better than it was pre 3.15.

You say that, but when I pull your sentinel toon into PoB, it loses half of its damage when I unallocate the ascendancy...
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Xyel wrote:
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Aynix wrote:
Damage is even less of an issue now than before 3.15 as long you dont aim to kill Uber Ubers. Each league adds new source of powercreep to our gear, nowadays gear is much better than it was pre 3.15.

You say that, but when I pull your sentinel toon into PoB, it loses half of its damage when I unallocate the ascendancy...


And I would still have more than enough damage for mapping, and I would prolly feel even better being much more tanky (my current char was quite squishy)
Also Im not a great example of that since I usually dont spend more than 20 ex on entire build. Spend 20 ex on each part of the gear and you will gladly take Tickster QoL over extra dmg from Ascendancy.
Last edited by Aynix#7757 on Aug 13, 2022, 5:21:02 PM
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Aynix wrote:
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Xyel wrote:
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Aynix wrote:
Damage is even less of an issue now than before 3.15 as long you dont aim to kill Uber Ubers. Each league adds new source of powercreep to our gear, nowadays gear is much better than it was pre 3.15.

You say that, but when I pull your sentinel toon into PoB, it loses half of its damage when I unallocate the ascendancy...


And I would still have more than enough damage for mapping, and I would prolly feel even better being much more tanky (my current char was quite squishy)
Also Im not a great example of that since I usually dont spend more than 20 ex on entire build. Spend 20 ex on each part of the gear and you will gladly take Tickster QoL over extra dmg from Ascendancy.

Difficult to believe you when you don't practice what you preach. And having low budget is actually a great example of that - a build won't make it to a high budget if it cannot farm the currency to get to the high budget in the first place...

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Gopstop22 wrote:
i think its pretty simple if the ascendy is revolved around defenses for example like champion then you can focus more on dps on your items or the tree so what if trickster doesnt have 50% more dmg on his ascendy? he got way more utility and defenses so he can focus more on dmg not really hard to understand

I pulled a random LA champ from poe.ninja and it loses 45 % of its damage if I unallocate the ascendancy... so, I'm really not sure trickster is playable with 1 damage node and 1 sort-of-damage node that won't scale terribly high.

Even quarter of my current DPS (the melee character) would be enough to easily do T16 and farm currency. I would gladly trade 50% of my DPS for 46% less damage taken + extra speed
Last edited by Aynix#7757 on Aug 13, 2022, 5:29:13 PM
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Aynix wrote:
Even quarter of my current DPS (the melee character) would be enough to easily do T16 and farm currency. I would gladly trade 50% of my DPS for 46% less damage taken + extra speed

The champ has like 300k shaper dps... I wouldn't be surprised if it struggled with killing a stronger rare, much less if it lost half of its damage.

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