I am disapointed by the new bosses, they don't feel EPIC at all, and they are so weak..

You're trying to compare two things which are completely different.

Elden Ring is like a painting you're intended to look at maybe a few times. It's a single player game designed to be played for 50-150 hours. It's full of creativity you're intended to experience and eventually move on from. It's extremely high quality but fleeting.

PoE is more like a wrench. It's a utilitarian instrument, made to fulfill a particular purpose over and over, specifically designed to slip around players' necks every few months to wring them of cash and keep them permanently grinding and grinding and grinding.

Artistic bosses like Elden Ring's wouldn't make sense in that environment. There's no room for it in the ultimately mindless and endless gameplay of PoE. PoE needs episodic enemies like Blue Space Man, Red Space man, and Green Space Woman, so it can continue forever and ever.

By the way PoE had the best ARPG style bosses at one point. Brine king is a joke now, and even Veritania has lifted his mechanics, but he was scary on HC when he first came out, and mechanics like the huge whirlpool were never seen in previous games of this type.
"
b_ko wrote:
You're trying to compare two things which are completely different.

Elden Ring is like a painting you're intended to look at maybe a few times. It's a single player game designed to be played for 50-150 hours. It's full of creativity you're intended to experience and eventually move on from. It's extremely high quality but fleeting.


That doesn't mean it can't feel EPIC too

"
b_ko wrote:

PoE is more like a wrench. It's a utilitarian instrument, made to fulfill a particular purpose over and over, specifically designed to slip around players' necks every few months to wring them of cash and keep them permanently grinding and grinding and grinding.

Artistic bosses like Elden Ring's wouldn't make sense in that environment. There's no room for it in the ultimately mindless and endless gameplay of PoE. PoE needs episodic enemies like Blue Space Man, Red Space man, and Green Space Woman, so it can continue forever and ever.



I disagree by a LOT, act bosses for example is the perfect place to have such epic bosses, you only beat them once

And in elden ring, people do many runs, so they get to beat and experience again the same EPIC feeling, they don't complain, quite the opposite


"
b_ko wrote:

By the way PoE had the best ARPG style bosses at one point. Brine king is a joke now, and even Veritania has lifted his mechanics, but he was scary on HC when he first came out, and mechanics like the huge whirlpool were never seen in previous games of this type.


As i said a bout, act bosses is the perfect place for such thing, just like elden ring


Also it is not about doing what was done before

It is about setting new standard for ARPGs

If you can't understand this, then i don't know what else to say


Hopefully GGG gets it, watching the PoE 2 trailer again gives me hope, it has potential to achieve what i have in mind

--

I noticed an issue with the way PoE do their bosses, they talk way too much, so their epic feeling is being diluted

Say less stuff and be more impactful, they can save the money spent on too much voice acting and focus on the scenery

Also camera work, it needs to be dynamic, not constantly static

Last edited by ryuukk33#4998 on Mar 29, 2022, 2:34:22 AM
I was watching LIRIK today, and he exactly mentions that about elden ring bosses


https://clips.twitch.tv/ZealousBrightClamDBstyle-hUgeO15CXM_QN0RY

https://clips.twitch.tv/PluckyTriumphantTitanCopyThis-Ac52cb8FM6UYH7-O
They need a 1 m DPS cap when everything will feel epic


But sure play META where you can insta gib or phase bosses and no problem. Internet maybe ruined this type of gaming since it's basically an information/discovery war and all info is out there. Thats why streamer make thousands a month.
Git R Dun!
Last edited by Aim_Deep#3474 on Mar 29, 2022, 2:14:54 PM
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Aim_Deep wrote:
They need a 1 m DPS cap when everything will feel epic


But sure play META where you can insta gib or phase bosses and no problem. Internet maybe ruined this type of gaming since it's basically an information/discovery war and all info is out there. Thats why streamer make thousands a month.


You don't need much dps to trivialise the new bosses. I used a 400 edps claw (dumpster tier, you could buy 600 epdps claws for 1-2ex or self-craft a 500+ edps claw with a few essences) with precision as my only offensive aura and was still able to phase the infinite hunger. No clusters, no omnscience, legitimately nothing fancy.




Have you actually fought the new bosses? They are a joke. We got Sirus and Maven (+maven invitations) in the last 2 big updates. These new bosses are pathetic in comparison, even with high quant/dangerous mods.
Last edited by BrettLee#6388 on Mar 30, 2022, 9:42:17 PM
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ryuukk33 wrote:
I just finished Elden Ring, of course both games are different, but man.. the boss fights... the way they announce themselves, the way they move to you, the way they attack, the way they are difficult.. everything is perfect.. it make PoE's bosses looks like a cheap fantasy joke..


I sincerely hope for PoE 2, new bosses get proper in-engine cutscenes and proper announcement too, with multiple proper phases with cutscene too

It adds a LOT for the game, i now have lot of memories for Elden Ring just because of the way the bosses are announced, similar thing for old Final Fantasy games (music + boss fights)



Look at this beauty, the way she says:


"Of the last Queen of Caria, Rennala of the Full Moon."

It's pure beauty..


https://www.youtube.com/watch?v=3ITVOJedlPo&t=202s




Where does that entitlement come from? It's like being completely oblivious to anyone outside your limited perspective...

As for Epic -- I failed my first uber elder in over a year. Given the time it takes to acquire the frags (naturally) that's at least 16 guardians, 2 elders, 2 shapers. Considering the market value of the frags, that's a pretty epic... failure. Sure I could have tried to get someone to do it for me but it doesn't feel like I earned the challenge completion that way.

Maven Elderslayers ate me alive first try too, but at least that's 4 guardians at once who tend to cover most of the screen with abilities. I'll probably get it at 60% quant eventually but gotta collect them all for each try.

As a player coming from Swtor and other mmos - "epic" intros might be nice for the first few times but eventually everyone is skipping or wishing they could skip them.
Yep, totally over league play.
Dude, don't compare PoE with Elden Ring or Dark souls, ok?

Elden Ring is a 3-hours game for elite players, and you can challenge bosses anytime with no cost. That means you can challenge the boss all day long because you have nothing else to do in that game.

PoE is a 100+ hours game with enormously plenty contents, and you have cost to challenge pinnacle bosses. Challenging boss is just a small part of the game.

I haven't said you can free to roll to completely evade damage from mobs in Elden Ring.

It makes no sense that asking bosses in PoE to have similar difficulty in Elden Ring.
"
SeCKSEgai wrote:
"
ryuukk33 wrote:
I just finished Elden Ring, of course both games are different, but man.. the boss fights... the way they announce themselves, the way they move to you, the way they attack, the way they are difficult.. everything is perfect.. it make PoE's bosses looks like a cheap fantasy joke..


I sincerely hope for PoE 2, new bosses get proper in-engine cutscenes and proper announcement too, with multiple proper phases with cutscene too

It adds a LOT for the game, i now have lot of memories for Elden Ring just because of the way the bosses are announced, similar thing for old Final Fantasy games (music + boss fights)



Look at this beauty, the way she says:


"Of the last Queen of Caria, Rennala of the Full Moon."

It's pure beauty..


https://www.youtube.com/watch?v=3ITVOJedlPo&t=202s




Where does that entitlement come from? It's like being completely oblivious to anyone outside your limited perspective...

As for Epic -- I failed my first uber elder in over a year. Given the time it takes to acquire the frags (naturally) that's at least 16 guardians, 2 elders, 2 shapers. Considering the market value of the frags, that's a pretty epic... failure. Sure I could have tried to get someone to do it for me but it doesn't feel like I earned the challenge completion that way.

Maven Elderslayers ate me alive first try too, but at least that's 4 guardians at once who tend to cover most of the screen with abilities. I'll probably get it at 60% quant eventually but gotta collect them all for each try.

As a player coming from Swtor and other mmos - "epic" intros might be nice for the first few times but eventually everyone is skipping or wishing they could skip them.


Entitlement? what do you mean? it's a fact

> It's like being completely oblivious to anyone outside your limited perspective...

Sorry? i guess when you lack arguments, the only thing available to you is to insult people; nice

> As for Epic -- I failed my first uber elder in over a year.

That has nothing to do with epicness

> As a player coming from Swtor and other mmos - "epic" intros might be nice for the first few times but eventually everyone is skipping or wishing they could skip them.

See, you have no clue what you talking about, an impression lingers for your whole life, even if you want to skip them the 2nd time, art is preserved and even gets better with time

It has an impact on the people who consume it, useful for when you come up with a sequel (PoE 2), also useful to bring new people in, they get emotional and things become easier to recommend to other people, only just to experience it too, even if the game is challenging

Psychology, i hate Souls game, didn't even bother playing them, tried DS 1 and i uninstalled after few hours

What got me into Elden Ring, despite the souls gameplay was exactly what i am talking about, the scenery, everything feels like a painting, bosses presentation is beautiful, wich makes me bear the gameplay

PoE needs to set its own identity and become an next gen ARPG standard, among everyone, including casuals and people not interested in the game beyond the campaign, one way to do it is by doing something similar to what elden ring did


Again.. i am not talking about the gameplay
Last edited by ryuukk33#4998 on Mar 31, 2022, 3:17:49 AM
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Droch_Rendger wrote:
I suppose you play tutorial mode (Softcore) and complaining about low difficutly level. Let me check your profile.

Yeah. You play only tutorial and I didn't find high level characters.


It's Standard*, Not Softcore and not Tutorial.

Profile shaming is a form of harassment and violates two of the forums rules, It's also pretty low brow to use it to shame what game mode someone is playing.

Hardcore has the logout macro which voids the whole concept, and so much more i won't get into here.

You're right if they are complaining about the game being too easy they should be playing hardcore not standard, Unfortunately Hardcore is setup to actually discourage people from trying it.
Innocence forgives you
Last edited by SilentSymphony#3358 on Mar 31, 2022, 10:44:46 AM
The reply embodies the entitlement.

You're expecting this "epicness" without looking at a broader picture, just a brief moment in time.

You complain about the new bosses, but they're not meant to be the big baddies, but stepping stones to progress to the real ones like sirus and uber.

You don't need cutscenes in a game revolving around this much repetition. I specifically mentioned the mmos because while it can be "immersive" the first few times around, eventually you're wanting to skip.

It already takes 28 map bosses (potentially less with the atlas mods) just to see one unless you're just buying the invitations. Then of course there's the actual process of buying if you do go that route, having to deal with afks and no responses.

You know, it wasn't THAT long ago when Baran, Drox and Co were the new bosses. Try fighting all 4 at once at 60%+ quant, its part of one of the challenges.

It wasn't even that long ago where you could go 5 maps or over 20 just to see one of them.

Maven shaper was rough, and I'm doubtful I'll be able to finish a the feared before league ends.

As far as "identity", there's a reason (reasons really) people play PoE over D3.

EDIT
Oh as far as failing an uber fight - that's well over a few hundred chaos in value going to waste - the "epic" is in the epic failure of losing so much with nothing to show for it. I ran it again in standard on a similarly setup character and barely finished that one using all portals. A junky watcher's but at least there's the satisfaction of beating one of the hardest if not the hardest boss in game. Sure some people can finish it effortlessly, but I'm not one of them. And unless something's changed, the vast majority of the player base doesn't even make it to mapping.
Yep, totally over league play.
Last edited by SeCKSEgai#6175 on Mar 31, 2022, 9:49:05 AM

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