This end game grind is excruciating and I don't like it.

"
LiMA6 wrote:
in any game you play, a meta exists because that's what people figured to be strong. for majority of games, once you go off-meta, in many cases ur not gonna do good unless you really know what you're doing.

im playing an offmeta build in poe, and im doing ok.

if someone doesn't know what he's doing, wishes to put little effort and time.. you can't be expecting good results for a difficult game like poe, and if its so difficult and one doesn't like it, i just help but wonder, why play it?



Lmao necromancer is off meta???
"
FamousWarrior wrote:
"
LiMA6 wrote:
in any game you play, a meta exists because that's what people figured to be strong. for majority of games, once you go off-meta, in many cases ur not gonna do good unless you really know what you're doing.

im playing an offmeta build in poe, and im doing ok.

if someone doesn't know what he's doing, wishes to put little effort and time.. you can't be expecting good results for a difficult game like poe, and if its so difficult and one doesn't like it, i just help but wonder, why play it?



Lmao necromancer is off meta???
relax dude, you dont even know what his build is, or what builds are good even
Sigh..

Here we go again bashing others build while original message was about making power progression more incremental (decreasing power gaps).

Ok, fine.
We will talk about build i did not play probably for a month +.

First of all, its experimental build and glaring at it for 3 second and giving same old windows 95 problem solving wont work.

About 6link:
Its an archmage build which spends big numbers of energy shield and energy IS the main bottleneck, giving it a 6th link would increase damage but would decrease cast rate due insufficient energy shield recovery.

Amulet and other stuff:
Yes sure, you can throw usual better amulets, but its not usual build, its int stacker and good int stacker amulets goes for 40-60ex.

And about previous suggestion to buy 21 lvl gem. Again its archmage build, added flat dmg wont give much.

I have end build all laid out already in pob.
"
Orbaal wrote:

This is 100% a L2P or gitgud issue - not trying to insult anybody. It really isnt that hard to do once you know and understand what and why and when to do.


T16 werent gated behind uber-elder tier content before, its not a l2p getgud issue its a GGG cant figure out where to draw the line between casual and the "getgud" you speak of and instead of moving forward actually chose to drive casuals backwards this patch for some reason.

Make new content to appease the try-hards and stop literally spinning circles.
Innocence forgives you
"
Azarhiel wrote:
"
LiMA6 wrote:
in any game you play, a meta exists because that's what people figured to be strong. for majority of games, once you go off-meta, in many cases ur not gonna do good unless you really know what you're doing.

im playing an offmeta build in poe, and im doing ok.

if someone doesn't know what he's doing, wishes to put little effort and time.. you can't be expecting good results for a difficult game like poe, and if its so difficult and one doesn't like it, i just help but wonder, why play it?



What is you time and effort requirements to finish the game with an average non meta build ?

Cause you can farm all day every day and don't see the end because you can't have what you need unless trading...

It is too much for GGG to spend the time working on a viable solution where you can upgrade your gear in a deterministic way instead of throwing unbalanced content and giving only bones to chew to 80% of the players ?

Layers of RNG kill the fun of this game entirely.

PoE was a good game at one point, now it is just more powercreep on top of powercreep but only for those that can achieve exalt tier of gear, for all others, well they can eat dust...


a friend of mine likes making builds using cheapest possible stuff to clear endgame. (few ex at most)

for me, i like fancy gear. i have the time. (multi mirror)

he spends time on pob
i spend time crafting


i do trade, like many others.



Anyway if you've read my other posts, i've complained a lot about ggg shifting from more deterministic to more gambling. so perhaps i am with you there.

but i don't agree with the whole making game easy. if you throw in effort and time, it should be more rewarding than others who dont.
`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
`What are divs?`
"
FamousWarrior wrote:
"
LiMA6 wrote:
in any game you play, a meta exists because that's what people figured to be strong. for majority of games, once you go off-meta, in many cases ur not gonna do good unless you really know what you're doing.

im playing an offmeta build in poe, and im doing ok.

if someone doesn't know what he's doing, wishes to put little effort and time.. you can't be expecting good results for a difficult game like poe, and if its so difficult and one doesn't like it, i just help but wonder, why play it?



Lmao necromancer is off meta???


yea thats my ascendency, not my build. one must be able to distinguish between the two. 'lmao'... as you know, most necro play skele mage. make no mistake, i did start with skele mage (meta), and with massive regret. ive since changed. if i had started with something else i'd be much better off. i am using an unpopular setup at present. i consider it offmeta.

omniscience at present is as meta as it gets.
`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
`What are divs?`
Last edited by LiMA6#0387 on Mar 23, 2022, 4:20:19 PM
"
SilentSymphony wrote:
"
Orbaal wrote:

This is 100% a L2P or gitgud issue - not trying to insult anybody. It really isnt that hard to do once you know and understand what and why and when to do.


T16 werent gated behind uber-elder tier content before, its not a l2p getgud issue its a GGG cant figure out where to draw the line between casual and the "getgud" you speak of and instead of moving forward actually chose to drive casuals backwards this patch for some reason.

Make new content to appease the try-hards and stop literally spinning circles.


They arent gated behind uber elder nor maven now either.

You get 2 Voidstones basically for free and thats enough to turn about 30% of the atlas into T16 maps. There is zero need to turn ALL maps into T16s and you couldnt do it before anyways.

About 1/3 was the best you could hope to achieve and thats what you get now as well.
Last edited by Orbaal#0435 on Mar 23, 2022, 4:33:38 PM
"
LiMA6 wrote:
"
Azarhiel wrote:
"
LiMA6 wrote:
in any game you play, a meta exists because that's what people figured to be strong. for majority of games, once you go off-meta, in many cases ur not gonna do good unless you really know what you're doing.

im playing an offmeta build in poe, and im doing ok.

if someone doesn't know what he's doing, wishes to put little effort and time.. you can't be expecting good results for a difficult game like poe, and if its so difficult and one doesn't like it, i just help but wonder, why play it?



What is you time and effort requirements to finish the game with an average non meta build ?

Cause you can farm all day every day and don't see the end because you can't have what you need unless trading...

It is too much for GGG to spend the time working on a viable solution where you can upgrade your gear in a deterministic way instead of throwing unbalanced content and giving only bones to chew to 80% of the players ?

Layers of RNG kill the fun of this game entirely.

PoE was a good game at one point, now it is just more powercreep on top of powercreep but only for those that can achieve exalt tier of gear, for all others, well they can eat dust...


a friend of mine likes making builds using cheapest possible stuff to clear endgame. (few ex at most)

for me, i like fancy gear. i have the time. (multi mirror)

he spends time on pob
i spend time crafting


i do trade, like many others.



Anyway if you've read my other posts, i've complained a lot about ggg shifting from more deterministic to more gambling. so perhaps i am with you there.

but i don't agree with the whole making game easy. if you throw in effort and time, it should be more rewarding than others who dont.


Many abilities simply cannot be improved upon after a certain point with the traditional methods, even on specific ascendancy that seem to augment and improve those same abilities.

There's a few paths you can take to diverge or restructure builds around uniques or very specific rares, but in the end you'll end up needing an item like HH or MB to make a good portion of abilities strong enough for clearing or boss viable. Not saying HH is a good bossing tool, just saying it needs to be an item along that same caliber to produce the same results as everyone else who reaches that overarching power point.

Overpowered items introduced that shift the way a game is played, is one thing. BALANCING and reducing power to everything else in order to allow those overpowered items to take precedent, is crippling to the overall structure of potentials within a diverse system of potentials.

ESPECIALLY when power isn't augmented or shifted, like what happened to melee strike and MANY AOE abilities.

There are many viable builds of the past that simply got killed by the nerfs. Completely killed. No way to make them viable to t16 without a broken unique or high craft rare which oftentimes costing much more. Let alone bossing with those builds. I can name quite a few builds this happened to off the top of my head, and I'd find the same results bottom lining them with current crafting options and build specific uniques.
Last edited by funplayer#5591 on Mar 23, 2022, 7:29:35 PM
"
LiMA6 wrote:
"
Azarhiel wrote:
"
LiMA6 wrote:
in any game you play, a meta exists because that's what people figured to be strong. for majority of games, once you go off-meta, in many cases ur not gonna do good unless you really know what you're doing.

im playing an offmeta build in poe, and im doing ok.

if someone doesn't know what he's doing, wishes to put little effort and time.. you can't be expecting good results for a difficult game like poe, and if its so difficult and one doesn't like it, i just help but wonder, why play it?



Cause you can farm all day every day and don't see the end because you can't have what you need unless trading...



i do trade, like many others.




That is the main reason POE is broken. Diablo auction house was shut down for a reason. Loot is 99% garbage. that needs to be fixed. meaning full upgrades are found via trade. A lack of time can not be overcome by skill. with trade how ever both are solved. this harms the game IMO.
We really just need a type of trade hub for currency. Trade hubs were built in the real world to mitigate this exact issue, yet POE feels a lot like an experiment on hybridization of stock value and gold standard. Like a strange off-shoot concept to reality that ends up passing more tedium to the player than most games.

CURRENCY is incredibly streamlined and almost uniformed. Very few deviations occur because everyone is using spreadsheet software anyway. May as well just create an in-game currency trade at this point. It would save a great deal of price manipulation and false sales from tormenting people.

It would also give a more direct interpretation of supply and demand, providing a more realistic outlook on what is worth what, and where to change the game.

Other games have solved price fluctuations based entirely on limiting trades based on 8 hour intervals. They only shift global average prices up or down based on that price, while allowing players to buy or sell at any price they desire within the trade hubs. They simply give a suggested average and then the players choose what they want to sell their currencies for. You can pull out once you've placed your trade, but only until someone fulfills it.

Simple solution for this as well, trade fee. If you require a trade fee to trade, people will be less apt to select the hub unless they want it now and quick.
Last edited by funplayer#5591 on Mar 23, 2022, 7:46:55 PM

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