HALF of playerbase has quit in 1 WEEK
" Oh, I mean like rolling a lot of maps in one go, adding stacks of scarabs and stuff in the map device, instead of rolling one and one map, not even thinking about clear speed and stuff like that. Ripping players off through trade isn't "efficient", it's being a dick. There are certain points where a lot of players stop pushing - and that's sort of the idea behind an endgame, IMO. It's up to the player to find his own fun. If gearing farming and progressing isn't fun anymore, then he's better off finding something else to do. Cutting down the farm/progression isn't always the answer, as the game is all about progressing. Bring me some coffee and I'll bring you a smile.
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I don't know how you can even believe in these numbers.
I can just like that see number of players in search items. Or just by farming by myself, one thousand of players like me or streamer, is rekting economy. |
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