Why are some players against balancing the game around SSF?
" "luck" is real powercreep while "lucky" rng can build meta or non meta build and grind ANYTHING "unlucky" rng will never complet build even in 3m Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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because as as someone who has played the game pretty much SSF for 75% of the leagues, all this comes across is a poor excuse to boost drops for no reason other than you want loot but don't really want to do anything to get it.
Game is and always has been clearable by those playing solo self found, it may take a little bit more time but it is 100% not necessary. So no, GGG are not going to boost drops under the guise of SSF balance (as stated when they started doing SSF) it is and only ever has been a challenge and a way to "brag" Ancestral Bond. It's a thing that does stuff. -Vipermagi
He who controls the pants controls the galaxy. - Rick & Morty S3E1 |
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" 2 5 hours a week, that would mean sth like 3.5 * 4 * 3 = 42 hours to do all content, of poe, a grindy game. Sounds very very fast sounds way more like a standard AAA game, you sure you re likign the challenge ? oh yeah, you re using tr champion. May i ask you if you came up with your own build or if you copied one ? and maybe you could consider that some people are not into this way of playing ? |
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