POE 3.16 - Bad League

Bye

....see if this also gets removed by GGG... they really don't like freedom of speech.
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rekikyo wrote:
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Bleu42 wrote:


I'm confused, are you trying to say that BECAUSE you don't see many "20 plus achievement players (and it's 'challenge', not 'achievement') therefore everyone who has less doesn't have a legitimate opinion?

I provide to you the opposite approach; SO MANY players have typed in these forums their distain for not just this league, but the game in general, WHILE having fewer challenges shows how shallow and un-fun the game has become.

No longer can many of us even stomach getting to 24 challenges. The core pillars of the ARPG are rotten in PoE; The loot is trash; not just what you pick up off the ground, but unique items as well as boss drops. The gameplay has also suffered very much; explode the entire pack, or die. Defenses mean almost nothing, and it's dps or be slapped.

You simply cannot keep adding to a stew every day, while also trying to please everybody. You end up with either a terrible tasting stew, or water, every time.

A perfect example is WoW (and other examples, such as pokemon, hell even a ton of Zelda entries); Forcing change after change on a specific timeline in a game will ruin it.

This is the first time since I started playing before Legacy league, that I won't be playing ANY new leagues. The core of the game is ruined; the loot and the combat.

However I suspect that because I 'only' have 13 challenges, you'll assume I know nothing of the game anyway and therefore my opinion is moot.


Again; you're missing the forest for the trees.

Less than 13 'Challenges' suggests they plaintiff doesn't like replaying the story and has far less to do with the current league.

12-13 is where you beat Kitava Act 10, if you weren't rushed by an act skipper.

Which means..... they haven't played the game. They just played the story tutorial for the 20th time and are bored of the same exact replay.

One of the things that separates PoE from other aRPGS is that it resets and has seasons. These people are more comfortable in games where they never reset and level lose progress. But, it's not like GGG EVER changed this part of their product; they've always embraced the reset as the way to adapt and expand their games' offerings.

If the players were complaining at say .... 15-17 Challenges with competent build adaptation, I'd argue their complaints hold merit, because that suggests they've been grinding maps, and hit a wall, while at least trying to adapt their builds.

I personally don't care about challenges, but I've done over 300 maps so far, and I work 60 hour weeks and have a family. I can't afford a gamer life. But, I still have far more expensive gear, competent build style, and 15 challenges just from grinding what I can.


Whaddya know, I predicted in writing in my post you quoted, that you'd ignore every one of my points and again focus on challenges.

This fixation on challenges as the core of your argument against criticism of PoE is faulty. Challenges mean close to nothing in terms of one's game knowledge and opinion. Hell, I just looked at my list and I could hop on today and knock out a couple to have more then you. I've always ignored challenges until a league is ending.

But unfortunately, you're dead set on this falsely perceived judgement of others, and you refuse to argue against actual points. Have a good day bud.
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Bleu42 wrote:


Whaddya know, I predicted in writing in my post you quoted, that you'd ignore every one of my points and again focus on challenges.

This fixation on challenges as the core of your argument against criticism of PoE is faulty. Challenges mean close to nothing in terms of one's game knowledge and opinion. Hell, I just looked at my list and I could hop on today and knock out a couple to have more then you. I've always ignored challenges until a league is ending.

But unfortunately, you're dead set on this falsely perceived judgement of others, and you refuse to argue against actual points. Have a good day bud.


What about your post wasn't covered. It was just a whine about how
1) players en mass on forums dislike the game in general (The vast majority of players don't even post of forums because they're too busy playing. Almost 90% of all Gen Discussion posts are by about 60 players).
2) Full of a bunch of misguided ideas ranging from defenses being crap, to loot is trash (it's not) and uniques (Uniques are more relevant now to PoE than any time in the last 20 leagues due to Scourge)

That all just goes under the subset of a small community of vocal players who basically like nothing about PoE but still play it (something I mentioned).

3) Adding to a Stew. Dude. POE's not adding to a stew. It's actively culling ingredients that don't fit the dish and producing a more efficient recipe. Whether it takes well is up to the individual consumer, not the bias of one group of people. There hasn't been a single league where GGG didn't cull content that would conflict with new content.

4) WoW's problem was not the same as POE's; it wasn't an evolutionary world after it went into an MMORPG status. It was a fixed story with pretty well known races, backstories, and a playability that its audience expected. Then they introduced Pandas, and let the game get old without actually adding new content that went along with their old content. When you add new content based on a new fantasy, you always risk alienating your playerbase. POE's new content is never really introducing content based on a new fantasy. Ever.

Exile masters. Exile scavengers. Gate Walkers. Pantheon of Gods. That's ALL lore that has always existed. It's not reaching out and creating a Panda race.

5) I'm looking at your account and I'm sorry. It doesn't back your story. You never really get beyond level 92, and your gemming is almost always level 20 or lower, with very little Q investment, which means you give up before you really ever start investing in something almost every single league. You generally give up on the first wall and never continue.
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rekikyo wrote:
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Bleu42 wrote:


Whaddya know, I predicted in writing in my post you quoted, that you'd ignore every one of my points and again focus on challenges.

This fixation on challenges as the core of your argument against criticism of PoE is faulty. Challenges mean close to nothing in terms of one's game knowledge and opinion. Hell, I just looked at my list and I could hop on today and knock out a couple to have more then you. I've always ignored challenges until a league is ending.

But unfortunately, you're dead set on this falsely perceived judgement of others, and you refuse to argue against actual points. Have a good day bud.


What about your post wasn't covered. It was just a whine about how
1) players en mass on forums dislike the game in general (The vast majority of players don't even post of forums because they're too busy playing. Almost 90% of all Gen Discussion posts are by about 60 players).
2) Full of a bunch of misguided ideas ranging from defenses being crap, to loot is trash (it's not) and uniques (Uniques are more relevant now to PoE than any time in the last 20 leagues due to Scourge)

That all just goes under the subset of a small community of vocal players who basically like nothing about PoE but still play it (something I mentioned).

3) Adding to a Stew. Dude. POE's not adding to a stew. It's actively culling ingredients that don't fit the dish and producing a more efficient recipe. Whether it takes well is up to the individual consumer, not the bias of one group of people. There hasn't been a single league where GGG didn't cull content that would conflict with new content.

4) WoW's problem was not the same as POE's; it wasn't an evolutionary world after it went into an MMORPG status. It was a fixed story with pretty well known races, backstories, and a playability that its audience expected. Then they introduced Pandas, and let the game get old without actually adding new content that went along with their old content. When you add new content based on a new fantasy, you always risk alienating your playerbase. POE's new content is never really introducing content based on a new fantasy. Ever.

Exile masters. Exile scavengers. Gate Walkers. Pantheon of Gods. That's ALL lore that has always existed. It's not reaching out and creating a Panda race.

5) I'm looking at your account and I'm sorry. It doesn't back your story. You never really get beyond level 92, and your gemming is almost always level 20 or lower, with very little Q investment, which means you give up before you really ever start investing in something almost every single league. You generally give up on the first wall and never continue.


Not a fan of trying to win an argument by just looking at someone's character list to find things to make fun of.

That said, I honestly apologize for wasting so much time with this back and forth. You make fun of me for my character levels, highest I haven't deleted is a 94. You've got a 95. Let me bow down here.

And of course, you literally have two characters geared out of your diverse selection of necro or elementalist. And they're both power siphon.

One of us has a problem with other player's perspectives on how the game feels with different playstyles. I'll give you two guesses.
Last edited by Bleu42#4018 on Nov 30, 2021, 12:39:27 AM
game isnt rewarding indeed. in league seems ok but standard players who dont even own legacy quant gear having badtime.

with this hardness and fat nerfs. game should atleast be rewarding and fun, but that train is long gone. then they think we would want to buy mtx... hah not gonna happen.
fk archnemesis.
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Bleu42 wrote:

Not a fan of trying to win an argument by just looking at someone's character list to find things to make fun of.

That said, I honestly apologize for wasting so much time with this back and forth. You make fun of me for my character levels, highest I haven't deleted is a 94. You've got a 95. Let me bow down here.

And of course, you literally have two characters geared out of your diverse selection of necro or elementalist. And they're both power siphon.

One of us has a problem with other player's perspectives on how the game feels with different playstyles. I'll give you two guesses.


That's because I actively archive Standard rather than leave 300 stash tabs unorganized and remove only. Literally every single standard champion I have has at least 35-50 ex gear to back it. Much of it is in stash tabs or a Unique Tab or a Legacy Tab. Go look at the Legacy Quad tab. That's where most of my play gear lands for standard.

The exiles are generally naked so I can delete them when new leagues come. Names are a premium in this game.
Last edited by rekikyo#7718 on Nov 30, 2021, 9:00:36 AM

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