[3.16] Boneshatter Jugg - Cheap to start with room to grow. Fast mapping/Endgame boss verified.

-::- 3.16 Boneshatter Juggernaut -::-



Hi Fellas,

This build and my previous one - Bladestorm Jugg - share a lot in common, so I HIGHLY ENCOURAGE you to check out that guide for a lot of details that can apply to this build, such as example leveling gear, etc. If you read from page 29 to the end of the Bladestorm guide, you can see posts showing the development of this Boneshatter build from starting mapping gear all the way to GG godly.

Here's the link to my 3.15 character with all the GG gear you want to get: Corossso

DISCLAIMER: I've verified this build to work better than it did in 3.15. Go have fun!

-::- Short Description -::-
Spoiler
The build relies on a cheap Replica Wings of Entropy, Physical Damage and a +1 Curse Marylene's amulet for Multiple Curses (Normal Mobs: Vulnerability + Warlord's Mark | Rare/Unique Mobs: Vulnerability + Assassin's Mark). This Curse setup is not necessary, just nice to have.

With the changes to the 3.16 tree the build now has 80% Max Fire and 79% Max Cold/Lightning and over Elemental Weakness capped, so switch some Elemental Res to Chaos res.


-::- Showcase Videos -::-
Spoiler
3.16 Maven DPS with Ancestral Call + Melee Splash

T16 Abaxoth (Facetanking, 56% more life, 2 additional projectiles, 12% increased fire damage)


3.16 Veritania DPS with Ancestral Call + Melee Splash

3.16 Warlord DPS with Ancestral Call + Behead

3.15 Mino DPS without Banner/Rage/Frenzy

3.16 Cortex DPS

Youtube: 3.16 Boneshatter Jugg - Cortex (Boss Kill, Deathless, Maven Witnessed)

Youtube: 3.16 Boneshatter Jugg - Sirus (Awakener 8, Full Run, 1 Death)

Youtube: 3.16 Boneshatter Jugg - Uber Elder (Maven Witnessed, Full Run, Deathless)

Youtube: 3.16 Boneshatter Jugg - T14 Tower (Deli, Scourge 175, Nem 3, 2xBeyond, No-HH)

Youtube: 3.16 Boneshatter Jugg - A8 Warlord (Boss Kill, Behead + Ancestral Call)

Youtube: 3.15 Boneshatter Jugg - Logbook (Short Clear-speed Showcase)

Youtube: 3.15 Boneshatter Jugg - Veritania (Full Run, Challenge, Juiced, Deathless)

Youtube: 3.15 Boneshatter Jugg - T16 Underground Sea (Corrupted, Juiced, Enfeebled)

**Keep in mind as you watch these videos that at my Ultra-Wide resolution it's impossible to off-screen mobs, but in normal Widescreen resolution I am off-screening a lot!


-::- 3.16 Endgame Gear -::-
Spoiler




-::- 3.15 Endgame Gear -::-
Spoiler

Amazing and underappreciated weapon. Try it and judge for yourselves.
A GG late game gear example
A GG late game gear example. You just need life and res.
You get these spamming single Jagged Fossils. You want the phys% mod + life + res. Ignore the Conc. Eff. it's just what I got spamming Fossils
A GG late game gear example. Hard to find this double corruption, but it's not required
My favorite boots in the game
Swap Curses for other Ailments as necessary for hard bosses/maps/encounters (Poison/Shock/Ignite/etc)
Pretty cheap now days
GG and expensive as always
Dirt cheap
Easy to make yourself once you've Unveiled the mod. This one too you can swap for whatever Ailment protection you'd like
Every time we Stun, Ryslatha will heal us for 50 Life and we Stun a lot! Needless to say GG
The Replica is always underappreciated and cheap, but it's just as good IMO
You can Vaal Orb to make your own, but it's hard... Well it's RNG, so you might get it in 10, or maybe 5000. It can be somewhat expensive, but no more than a few Exalts
Usually a few Exalts
Any Shaper ring with Phys Dmg + Life + Res will do here. These can vary from 5c to 100EX, so buy the best you can afford

Link to my 3.15 toon: Corossso


-::- Starting Maps Gear -::-
Spoiler



-::- Starting Red Maps Gear -::-
Spoiler

80c
15c (self 6S/5L)
1ex
1ex
50c
3ex
30c
10-20c each

**Single Target: Swap Herald of Ash > Herald of Purity & Ancestral Call > Ruthless
***Prices listed are what I paid during early days of 3.16

Where did I get the exalts for all this? Mostly double-chaos recipe getting gear/jewelry from low-level Heist(Whakano Contracts) and Delve.


-::- Frequently Asked Questions -::-
Spoiler
How many Trauma Stacks: - I don't recommend going above 10-15

Imporant detail about Stun Immunity: - Stun Immune Mobs = No Pulses = Zero AoE = Zero Ryslatha heals = Bad Bad Bad = A lot of deaths! Avoid Stun Immunity at all costs, but try it a few times to see how awful it feels.

Why Replica Wings of Entropy: - It's cheap, it gives you a lot of crit, some block, it will let you take advantage of dual-wield damage scaling while using a 2H axe, it will let you do all endgame, and you'll love how fast you'll Leap Slam around

What skill to Level: - Pick any melee skill that sounds fun to you. It doesn't really matter, as you'll swap to Boneshatter as soon as you can.

Ascendancy Order: - Unstoppable > Undeniable > Unrelenting

Bandits: - Help Alira for leveling. Then kill all.

What Leveling Gear: - Anything with Life/Resists(Elem/Chaos)/Phys Dmg/Impale/Crit

What Leveling Tree: - Just pick up all damage, life and max out resistances as necessary to reach maps. I haven't leveled with this in 3.16, so I can't tell you what to do, but my profile is open and you can always see what I am using/doing.

I need more mana: - Annoint "Spirit Void", buy/craft "phys atk dmg leeched as mana" jewelry (only one is needed), Fuel The Fight Cluster Jewel, -mana cost jewelry.

Unused Masteries: - There's a Life and an Armour Masteries I haven't used. Feel free to use them as you see fit. 30% Crit reduction is pretty nice.

Max Single Target DPS Combo: - Pre-load Rage/Frenzies with Chain-Hook/Frenzy/Hydrosphere > Blood Rage > Ancestral Protector > Vaal Ancestral Warchief > Banner > Berserk > Flasks > Attack. You don't need to pre-load Rage/Frenzy for every boss. As you play the build you'll learn what encounters/mobs can benefit from it. For example, a Metamorph in a juiced T16 is a good place to take a few seconds and pre-load, to then be able get them down as quickly as possible.

Why two totems: - We're taking advantage of "Panopticon" which is a considerable boost to totem buffs. If you can annoint this early on, it's a big DPS up. Ancestral Protector can also be buffed along with Leap Slam for additional DPS and a long distance Culling Strike. Both Ancestral Protector and Vaal Ancestral Warchief can be active at the same time. We never use regular Ancestral Warchief, though you can, if you wish to trade Ancestral Protector for it.

What upgrade to buy first: - Definitely Replica Wings. It's usually 20-30c early league, but you never know how prices of things will go. Ryslatha is another key item to get. It heals you with every Stun and we Stun a lot! You'll love using it, so get it early. And of course the jewels are key.

Freeze Immunity: Unstoppable Ascendancy

Corrupted Blood Immunity: Resistance and Ailment Mastery

Did I miss something? Please post your questions in this thread. Do not PM me in forum. That way my reply will benefit everyone reading the thread.


-::- PoB -::-
Spoiler
https://pastebin.com/pxNAfriT **Updated 11/29/2021.

Gem Swaps
**Mapping: Ancestral Call + Melee Splash / Behead
**T16+ Bossing: Melee Phys + Melee Splash / Close Combat / Ruthless / Empower 4


-::- PoB Config Page Details -::-
Spoiler


Hope you enjoy GL!
Last edited by corosou on Nov 30, 2021, 4:23:51 AM
Last bumped on Dec 2, 2021, 12:50:09 PM
nice
Looking awesome. Some small changes here and there on the tree. I like the whole axe cluster :) Should be able to facetank most content with all that defence? 80 all res, 20000 armor, 6 end charges, lifeleech + Molten shell... Think so
"
Mechanist_29 wrote:
nice


Thanks!

"
kaldaskeren wrote:
Looking awesome. Some small changes here and there on the tree. I like the whole axe cluster :) Should be able to facetank most content with all that defence? 80 all res, 20000 armor, 6 end charges, lifeleech + Molten shell... Think so


Thanks!

And yes, I agree, there's definitely some fine tuning to do, as I put together the tree rather quick, so people could get an idea of the build in 3.16. But overall I think all the relevant information is in the post and I'll obviously keep updating as I work on it more.

The area with Harvester of Foes and Kinetic Impacts is gonna be quite helpful to level with. I usually grab KI, but Res & Ailment Mastery is too juicy to pass up.

3.15 was incredibly rough and I felt rather tanky, so I am hoping it will feel much more comfortable in 3.16.

GL
"
corosou wrote:
"
Mechanist_29 wrote:
nice


Thanks!

"
kaldaskeren wrote:
Looking awesome. Some small changes here and there on the tree. I like the whole axe cluster :) Should be able to facetank most content with all that defence? 80 all res, 20000 armor, 6 end charges, lifeleech + Molten shell... Think so


Thanks!

And yes, I agree, there's definitely some fine tuning to do, as I put together the tree rather quick, so people could get an idea of the build in 3.16. But overall I think all the relevant information is in the post and I'll obviously keep updating as I work on it more.

The area with Harvester of Foes and Kinetic Impacts is gonna be quite helpful to level with. I usually grab KI, but Res & Ailment Mastery is too juicy to pass up.

3.15 was incredibly rough and I felt rather tanky, so I am hoping it will feel much more comfortable in 3.16.

GL


I have played around with it abit, and with as an example an early Atziri's Disfavour for 5c? or any other axe with 500 pdps - you can very early and easy hit 10mill dps with the whole axe cluster + mastery.. And since everyone is playing either TR, Seismic trapper, stone golems or winter orb spellslinger - i think this will be very cheap. I think people underrate how important tankyness will be in this league, because if you die you get nothing and the new uber stuff will oneshot everyone except Juggers :)

Please keep updating it with new ideas / pobs.
How's leveling/budget for this build? I'm an idiot for league starts, but it looks pretty great. Just curious, as it looks pretty easy to get started (replica WoE, oskarm?, and marylenes to start under 1ex) towards red maps on budget/near-SSF gear, but looking for your thoughts on whether you'd say this build is SSF/bad gamer friendly.
"
kaldaskeren wrote:

I have played around with it abit, and with as an example an early Atziri's Disfavour for 5c? or any other axe with 500 pdps - you can very early and easy hit 10mill dps with the whole axe cluster + mastery.. And since everyone is playing either TR, Seismic trapper, stone golems or winter orb spellslinger - i think this will be very cheap. I think people underrate how important tankyness will be in this league, because if you die you get nothing and the new uber stuff will oneshot everyone except Juggers :)

Please keep updating it with new ideas / pobs.


Yeah any high phys dmg/as/crit weapon will do pretty much.

Let's hope it stays cheap and it feels tanky enough.

And np, I always post tons of updates.

As a matter of fact the whole development of this build is documented on my Bladestorm thread. If you read https://www.pathofexile.com/forum/view-thread/3009485 from page 29 on you can see all the posts from crap gear to GG. Though do keep in mind I started low-life back then, but then after testing decided against it. Either one works though.

"
NotKetsueki wrote:
How's leveling/budget for this build? I'm an idiot for league starts, but it looks pretty great. Just curious, as it looks pretty easy to get started (replica WoE, oskarm?, and marylenes to start under 1ex) towards red maps on budget/near-SSF gear, but looking for your thoughts on whether you'd say this build is SSF/bad gamer friendly.


You can start very cheap. Read my above comment about page 29 on my Bladestorm build. And thanks, glad you find interesting!
Last edited by corosou on Oct 20, 2021, 6:02:13 PM
"
NotKetsueki wrote:
How's leveling/budget for this build? I'm an idiot for league starts, but it looks pretty great. Just curious, as it looks pretty easy to get started (replica WoE, oskarm?, and marylenes to start under 1ex) towards red maps on budget/near-SSF gear, but looking for your thoughts on whether you'd say this build is SSF/bad gamer friendly.

Incoming wall of text:
I just did some SSF testing on standard this week (18 OCT 21) in order to league-start this build with a slightly-different tree. Doing SSF in 3.15 means it was harder than 3.16 will be. I played PoE for many years; here are some of my personal pointers:

1) I recommend running Smite from start until you can get enough 2H damage with an early 5l or use Stun Support to consistently stun mobs; otherwise, early Boneshatter is going to feel a little clunky because you only get the AoE when you stun. Also, A1 just sucks for melee, so push through.

2) I highly recommend starting with the "Melee Damage and Life" small passives off the Marauder start point and not straight into the "Life and Armour" passives like on the PoB tree; this will make early leveling significantly easier. You will respec for life and armour later on.

3) I recommend leveling with Precision, Vitality, and Herald of Purity & Ash as primaries. The new mastery reservation efficiencies will keep the Vitality cost low and help keep you alive for very low cost; you can spec out of this later if desired. Also 3.16 is a general buff to reservations so we should be able to squeeze in more auras for us solo players. Keep Precision/Vitality at manageable mana cost (based on gem level) if the reservation starts to get crazy; we have to wait until 3.16 to be sure about this.

After you can get Pride, I would look to running a setup of an appropriate-level Precision with Herald of Purity & Pride and the banner of your choice. Instead of Bannerman, run "Champion of the Cause" and the reservation node behind it to get some mana back (if needed).

4) Just get general 2h damage passives while leveling; don't specialize in axe/mace/sword (for example) until you get Replica Wings or the weapon you want to map with for awhile. You will always want to be upgrading your weapon to the highest DPS weapon you find (or doing the phys weapon vendor recipe to get a decent %inc phys weapon).

5) You can use the endless heisting strategy from 67 to 68 to 67 to 68 (leveling and de-leveling) to farm a ton of basic currency, decent rares, and build up a Rogue Marks pool before you dive into maps. Additionally, you have potential to find a lot of 5l or even 6l while doing this. If you are able to run early blueprints for replica items, it shouldn't be too hard to find Replica Wings from <68 blueprints. I didn't run this strat myself, but as OP said, this weapon can carry you a long time if you put the time in to get it.

6) Many of OP's uniques are nice to have, but not "must have" to make this build viable. Some Essence of Contempt crating on Steel Rings can still be very good DPS in place of the Elder ring.

Belt of the Deceiver (common unique), Magnate, Meginord's Girdle, or a well-rolled Rustic Sash can be used in place of a Ryslatha's, but Ryslatha's will be quite a large DPS increase.

Instead of Marylene's Fallacy (which is somewhat common), you can also get an ilvl 82 Hunter or Warlord amulet later on and alt-spam until you get +1 Str gems or +1 Phys gems respectively. This could take 10 or 400 alts but hey, that's RNG baby. Otherwise, look for some flat phys amulet + life + crit and resists as necessary.

Death's Door boots (Uber Lab Trove drop) are really only for the +1 End Charges, so these can be replaced by any decent rares.

Self-cast vulnerability until you can corrupt some curse-on-hit gloves, because you really only need the curse for bosses or tough rares, not for all trash.

7) Keep in mind that Scourge is going to make some INSANE items through the mechanic, so if you find halfway decent items that are on par with what you currently have, throw it in the Scourge window and see if you can "bake" some awesome modifiers to improve your overall gear. It's entirely possible that Scourge mods on some items could be improvements over some of the unique items noted.

I don't want to hijack the OP's thoughts on their build, but this is my input based on my experience with many league starts. In trades, you could probably get this build rolling into, at the very least, mid-tier maps one-two weeks into the league for 100 chaos or less, keeping in mind that EVERY league has varying prices.

If anyone bothered to read all of this, I'm open to questions or comments lol.
"
Abbaddon wrote:

Incoming wall of text:
Spoiler

I just did some SSF testing on standard this week (18 OCT 21) in order to league-start this build with a slightly-different tree. Doing SSF in 3.15 means it was harder than 3.16 will be. I played PoE for many years; here are some of my personal pointers:

1) I recommend running Smite from start until you can get enough 2H damage with an early 5l or use Stun Support to consistently stun mobs; otherwise, early Boneshatter is going to feel a little clunky because you only get the AoE when you stun. Also, A1 just sucks for melee, so push through.

2) I highly recommend starting with the "Melee Damage and Life" small passives off the Marauder start point and not straight into the "Life and Armour" passives like on the PoB tree; this will make early leveling significantly easier. You will respec for life and armour later on.

3) I recommend leveling with Precision, Vitality, and Herald of Purity & Ash as primaries. The new mastery reservation efficiencies will keep the Vitality cost low and help keep you alive for very low cost; you can spec out of this later if desired. Also 3.16 is a general buff to reservations so we should be able to squeeze in more auras for us solo players. Keep Precision/Vitality at manageable mana cost (based on gem level) if the reservation starts to get crazy; we have to wait until 3.16 to be sure about this.

After you can get Pride, I would look to running a setup of an appropriate-level Precision with Herald of Purity & Pride and the banner of your choice. Instead of Bannerman, run "Champion of the Cause" and the reservation node behind it to get some mana back (if needed).

4) Just get general 2h damage passives while leveling; don't specialize in axe/mace/sword (for example) until you get Replica Wings or the weapon you want to map with for awhile. You will always want to be upgrading your weapon to the highest DPS weapon you find (or doing the phys weapon vendor recipe to get a decent %inc phys weapon).

5) You can use the endless heisting strategy from 67 to 68 to 67 to 68 (leveling and de-leveling) to farm a ton of basic currency, decent rares, and build up a Rogue Marks pool before you dive into maps. Additionally, you have potential to find a lot of 5l or even 6l while doing this. If you are able to run early blueprints for replica items, it shouldn't be too hard to find Replica Wings from <68 blueprints. I didn't run this strat myself, but as OP said, this weapon can carry you a long time if you put the time in to get it.

6) Many of OP's uniques are nice to have, but not "must have" to make this build viable. Some Essence of Contempt crating on Steel Rings can still be very good DPS in place of the Elder ring.

Belt of the Deceiver (common unique), Magnate, Meginord's Girdle, or a well-rolled Rustic Sash can be used in place of a Ryslatha's, but Ryslatha's will be quite a large DPS increase.

Instead of Marylene's Fallacy (which is somewhat common), you can also get an ilvl 82 Hunter or Warlord amulet later on and alt-spam until you get +1 Str gems or +1 Phys gems respectively. This could take 10 or 400 alts but hey, that's RNG baby. Otherwise, look for some flat phys amulet + life + crit and resists as necessary.

Death's Door boots (Uber Lab Trove drop) are really only for the +1 End Charges, so these can be replaced by any decent rares.

Self-cast vulnerability until you can corrupt some curse-on-hit gloves, because you really only need the curse for bosses or tough rares, not for all trash.

7) Keep in mind that Scourge is going to make some INSANE items through the mechanic, so if you find halfway decent items that are on par with what you currently have, throw it in the Scourge window and see if you can "bake" some awesome modifiers to improve your overall gear. It's entirely possible that Scourge mods on some items could be improvements over some of the unique items noted.

I don't want to hijack the OP's thoughts on their build, but this is my input based on my experience with many league starts. In trades, you could probably get this build rolling into, at the very least, mid-tier maps one-two weeks into the league for 100 chaos or less, keeping in mind that EVERY league has varying prices.

If anyone bothered to read all of this, I'm open to questions or comments lol.



Thanks for the time it took you to write this well written and thought out post!

I don't disagree with anything you said.

My approach has always been to test and iron out a build and if it works well enough, write a guide about it. I would never purposefully waste anyone's time with a BS build.

I also like to provide just the basics, let people try things out on their own, and not spoon feed every little detail.

I especially like when people, such as yourself, take the time to do exactly what you just did - experiment - try things out, see what works, what feels right for your play style, what doesn't. That's how I got into making builds and writing guides for them.

Feel free to keep posting your feedback. It's always good to get ideas from other people playing the build, and as I mentioned in the main post, the build is technically still a work in progress, and as you mentioned, you never know what new mods/goodies Scourge will bring and I am always looking for a different approach/trick/way to scale DPS/Survivability/etc.

GL and hope the build serves you well in 3.16
Looking at the build and your char you don't seem put much effort into increased stun duration to scale the AoE for improved clear. Is clear still fine on minimal stun duration or am I missing some source of it?

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