A small thought on what is wrong with the game's development vision
" isint thats what harvest do atm ?? |
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Very interesting thread to read and great posts Xyel! I couldn't agree more.
I, too, have been wondering what GGG wants to do with its game. For a while now, I sensed as if there are conflicting forces pushing it in different directions within the company, it would seem. Some kind of leadership or strategic vision problem. Creative development aside, all these sudden paradigm fluctuations (make the game fast to play - make it slow; make it easier to craft items - make it hard; make map drops abundant - make them scarce, etc), are a reflection of that. And that's leaving its marks on the game and its players, for sure. (The polarization of the playerbase is a new problem that was not an issue before). Still, I've been playing a lot of modded Grim Dawn lately and I can't appreciate games that give such possibilities enough. I don't know how viable a feature like that would be for PoE, other than maybe making it an off-line game as well. But I guess the new hard mode in development is a signal that GGG is willing to cater to different audiences for the same game. And that's a good start. Last edited by QuiquePoE#3190 on Oct 13, 2021, 11:04:49 AM
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" People still want to design items (all six mods) how they see fit in an RNG based game. They think it would make a huge difference if they could only craft T2 mods instead of T1 mods. Can't really do that with the current version of Harvest - which, of course, is a good thing. I rather they just scrapped Harvest completely, and introduced some form of enhanced/targeted drop system, where certain bosses have MUCH higher chance of dropping items with certain tiers of mods on them. Now THAT would possibly bring back the good, old "lucky rare drop" feeling this game is severely missing. But I'll shut up now, as this isn't a Harvest related thread. I'm just bored, as there's still maintenance going on on the New World EU servers. " Hit the nail on the head there. It has sadly been going on for years. Bring me some coffee and I'll bring you a smile. Last edited by Phrazz#3529 on Oct 13, 2021, 11:04:38 AM
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Yikes!
" You see it too huh. Hard to miss when the frequency and volume of such things is so high from select individuals that do these things. Its a common mistake that often reveals more then its meant to. This is not "normal behaviour" even amongst the disgruntled, trolls, banter lovers, baiters or forum game players. It goes beyond. Very excessive. As pointed out in posts by themselves most just do their own thing and get on with life or complain and move on, accept or don't. Add in the fact they may not even play or even intend to play and it gets even more disturbing. It is/has been intentional, targeted and sustained. I wouldn't say its been done in/with any professional capacity but it bears striking similarities to some worrisome habits/techniques utilised elsewhere. This is what your paragraph was reduced too: I would say stop clutching your pearls. Seriously, that is a really bad take from someone that is actively boycotting the game and trashing it at every turn. If the 3.13 or bust crowd really cared about the employees, they would not be trashing the game at every turn until they get their way. This isn't about the employees. This is weaponizing a bad situation and somehow making it seem like....well, in your words, business malpractice. Its important to note both what was left in and removed. Intentional or not and in context of your discussion its revealing in itself. Have a great day. |
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" Admittedly the context was taken out by just including that piece but the whole context is there for anyone that wants to see it. There is really very little to be angry about this patch and yet somehow rage is still over the top and being manufactured. In an ocean of buffs, people are complaining about the few things they can. Apparently there were whines about Ghost Reaver being dead. And then supported by them needing regen still. That’s raging for the sake of it and not knowing the difference between regen and recharge. It’s just smoke. Lots of smoke. I’m looking forward to 3.16. That’s what we are here for. Fun. When that ends, it’s time to go….for some of us. Thanks for all the fish!
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I think it's also important to note, while I do think there is an intended somewhat personal shot at some of my views here, that for whatever specific problems you have or don't have with GGG and PoE, that the vast majority of players dont post here, on reddit, on Twitter, etc..
The positive or negative spin and reaction on these social media sites are a minority opinion. Now whether those opinions are shared amongst a more silent part of of the playerbase is debatable. What isnt debatable is that there was a dramatic reduction in player engagement, retention, and revenue in 3.15 We can discuss and disagree on the reasons why, but the facts are what they are. "Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln |
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" Or, alternative reality, its healthy criticism from players who saw the game move in a direction that made their playstyle much more fun, rewarding, and interesting. Which was then immediately reversed. And complaining that it is "not normal" is exactly what they could have said about all the people whining about Harvest being introduced as well. Its a way of siloing yourself and your ideas from any other perspective. There is also a group-think of people who think any ease or access to the game is a bad thing. Somehow their/your ego is tied up in thinking that PoE is hard, and that if you are doing endgame content this proves your worth over other gamers. My recommendation would be to go play something competitive, and then you can really find out if you are a 'elite' gamer. |
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" I personally rather stick to actual reality. You know the one where GGG's vision thus far grew their game and player base over a decade and reddit/forum doomers and trolls have been saying the same shit for years. |
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" Sure, and if 3.15 was a record league (in a good way), I would bow to that argument. However, its a record league for largest initial drop, largest drop numerically from previous leagues, large drops from running 5 league average, largest percent drop in the last 5 leagues over time (maybe longer I just didnt feel like comparing more). ![]() 2 months in we are at 18k from 116k. 15% remaining 2 months into last league, 28k down from 155k. 18% remaining 2 months into league before that, 44k from 157k, 28% remaining. 2 months into league before that, 38k left from 122k, 31% remaining. None of that is opinion, that is just pure objective facts. Last edited by trixxar#2360 on Oct 13, 2021, 3:44:35 PM
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" There is nothing personal about it. If you think there is well you think what you want obviously. But making more out of it then what it simply is, again pretty much my point although my previous post was more about how excessive something is done to maximise dramatic effect. Social media is an excellent vehicle for the things previously mentioned and is heavily used. Even if a majority do not use it, its still a powerful tool. Just being able to plant the seed of an idea and see it spread, powerful indeed. So it shouldn't really be downplayed in relation to the effects it can have by a minority esp. when communication of such is not limited to social media. Your stats/concerns or w/e they may be is what I would say was predictable. Sure they could have done things a lot different but they didn't. This was in fact mentioned in podcasts. While we can look at Steam and harp on about how bad it looks, there is much more facts to consider (If we we as players should even concern ourselves with such things in the first place) and we dont know all the facts from Rightpointing finger Steam. There is a big difference between criticism, praise and all the things in my other post and that is what I wrote about. |
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