Brittle shield, necro agies and unbound ailment

Ok so, the answer is probably no... but... worth a try I guess 😃

Spectre linked with unbound ailment
Necro agies
The hesit shield that brittle on block

The spectre blocks (bone offering)
The attacker gets 5% brittle
Unbound ailment (40% inc effect of non damaging ailment) increase it to 7%

Prove me wrong ppl.

Tnx!
Last bumped on Sep 12, 2021, 1:21:56 PM
According to mighty_gypsy the answer is yes, the Brittle effect will be increased to 7%.
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That is a very good idea. I think it would be vastly preferable to Maim or Minion Life as a final Hungry Loop support gem for Zombies. You made one small error: 3.15 changes to support gems actually buffed Unbound Ailments in this regard. A L20 gems grants 54% increased effect, but it would take a L6 awakened version to reach 60% for 8% crit. However, I'm not sure if Brittle is coded at 5% or 5.0%. You might end up at 7.7% if Brittle scales every .1%.

I've been debating (which means I have not yet checked PoB) between Scorch or Brittle on block for when I craft my minion shield. AG has Eye of Malice equipped which means Scorch would grant 22-23% reduced elemental resistances. Other resistance modifiers vs crit multiplier will make the difference.

Also pair it with Fortress Covenant jewel.
Last edited by Aldonés#1294 on Sep 2, 2021, 11:36:07 PM
Yes, that was what I was thinking, getting awakened Unbound ailment will increase it to 8%.

My idea however is not use it on my main minions, but rather on a ''support'' minion, to save the link.

Btw
With with +2 min power charge, crit chance support and assassin's mark, ull get 73% to crit.

Add precision, vicious bite and u get 83%.

Botteled faith will take you to 100%

And block chance is also easy:
Bone offering
Minion block cluster
Fortress covevant
Ur minion get 70/70~ block (depends on covenant stats)

Crit multi is also easy:
30 base
40~ assassins mark
140~ crit DMG support
50 kingmaker
15 vicious bite

In total, thats 300%~ more damage

Its not such a crazy investment, and grants insane power

And best part is, u don't need +3% crit chace on ur helm, which is crazy expensive
Last edited by Evia1#2033 on Sep 3, 2021, 4:05:16 AM
The moment you step into Bottled Faith territory +3 on the helm is insignificant assuming you craft it yourself. The one flask costs more than all the rest of my end game gear combined.

Edit: when I get a chance I want to test this.

Base Crit Chance
- Base = 6% Fireball
- Brittle 5% + 38% effect of Cold ailments = 6.9% or 6%
- Assassin's Mark = 1.5%
- Crit Strike Support = 2%
- Total Base = 16.4% or 15.5%
- Needs 510% crit chance for 100% or 94.5%

Crit Multiplier
- 50% base
- 224% passive tree
- 49% Assassin's Mark
- 148% Crit Damage Support
- Total = 471% (hopefully easy enough to spot non-crits)

I'm not entirely set on Fireball as the test spell. Someone else could test this too since I doubt I'll get to it till next week.

Edit 2: I vaguely remember crit modifiers on enemies to be additive to your total crit chance, not scaling off your base. Crit used to be capped, and Assassin's Mark could bypass the cap to hit 100%...but I think I'm getting confused with accuracy.

Edit 3: I found a quote from Mark_GGG referencing how it applies. It does stack with increased chance to critically strike.

"
No, it's additional crit chance. Base crit chance can only come from weapons or gems.

But since there are no mechanics in the game that affect base or additional crit differently, the question is entirely irrelevant to actual mechanics.
Last edited by Aldonés#1294 on Sep 3, 2021, 12:52:24 PM
"
Aldonés wrote:
The moment you step into Bottled Faith territory +3 on the helm is insignificant assuming you craft it yourself. The one flask costs more than all the rest of my end game gear combined.


Hehe, yeah I feel you, same thing here too..

I think I farmed total 10ex this leauge so far lol

However, botteled faith is only need to hit 100% crit chance from 83%

83% is still ALOT

Shield might be a bit prici, the base is trash, but ull need crusader exalt and some alt to hit +2 power charge

Minion cluster jewel is also expensive, but only grant 30 crit chance, so not so ''must have'' as well

Rest is just gems

But that's pretty much it
Last edited by Evia1#2033 on Sep 5, 2021, 2:00:41 AM
"
Aldonés wrote:
That is a very good idea. I think it would be vastly preferable to Maim or Minion Life as a final Hungry Loop support gem for Zombies. You made one small error: 3.15 changes to support gems actually buffed Unbound Ailments in this regard. A L20 gems grants 54% increased effect, but it would take a L6 awakened version to reach 60% for 8% crit. However, I'm not sure if Brittle is coded at 5% or 5.0%. You might end up at 7.7% if Brittle scales every .1%.

I've been debating (which means I have not yet checked PoB) between Scorch or Brittle on block for when I craft my minion shield. AG has Eye of Malice equipped which means Scorch would grant 22-23% reduced elemental resistances. Other resistance modifiers vs crit multiplier will make the difference.

Also pair it with Fortress Covenant jewel.


Eye of malice..?
Maybe you meant legacy of fury?

I don't think unbound will work
"
Evia1 wrote:
Eye of malice..?
Maybe you meant legacy of fury?

I don't think unbound will work


Eye of Malice causes nearby enemies to have 50% increased cold resistance. This is a 150% multiplier. If you get them into the negatives it multiplies in your favor. EE + Frostbite makes sure nearly everything is. The application of Scorch would come from the shield, but I think Brittle wins out. ...But those boots are rediculous for AG assuming he is able to reapply it routinely. Algor Mortis gloves would be good as well (Skitterbots provides the necessary chilling area to Sap).

As for overall crit, it honestly shouldn't even matter where it falls. I've been calculating 2 power charges, but it's safe enough to count 3 when using Assassin's Mark. 20% quality grants a 5% chance on hit to grant a power charge, and with the number of piercing daggers Syndicate Operatives shoot out there should be nearly a 100% uptime on the third power charge. Not nearly as viable with other Spectre choices.

Now, addressing "I don't think it will work"...you're actually might be right. The support gem buffs linked skills....blocking is not a skill, but I think it grants the minion the increased effect similar to how a minion linked to increased duration would increase the Brittle duration. Getting sources of increased effect on you personally would buff Brittle, but we cannot do that for minions (well, AG can).

DOESN'T MATTER!

With 3 power charges, 5% Brittle, 3% helm, and AM + Kingmaker and ICD minions have a 100% chance to critically strike with 397% critical strike multiplier.
Last edited by Aldonés#1294 on Sep 3, 2021, 4:54:50 PM
"
Aldonés wrote:
"
Evia1 wrote:
Eye of malice..?
Maybe you meant legacy of fury?

I don't think unbound will work


Eye of Malice causes nearby enemies to have 50% increased cold resistance. This is a 150% multiplier. If you get them into the negatives it multiplies in your favor. EE + Frostbite makes sure nearly everything is. The application of Scorch would come from the shield, but I think Brittle wins out. ...But those boots are rediculous for AG assuming he is able to reapply it routinely.

As for overall crit, it honestly shouldn't even matter where it falls. I've been calculating 2 power charges, but it's safe enough to count 3 when using Assassin's Mark. 20% quality grants a 5% chance on hit to grant a power charge, and with the number of piercing daggers Syndicate Operatives shoot out there should be nearly a 100% uptime on the third power charge. Not nearly as viable with other Spectre choices.

Now, addressing "I don't think it will work"...you're actually probably right. The support gem buffs linked skills....blocking is not a skill. /facepalm. Getting sources of increased effect on you personally would buff Brittle, but we cannot do that for minions (well, AG can).

DOESN'T MATTER!

With 3 power charges, 5% Brittle, 3% helm, and AM + Kingmaker and ICD minions have a 100% chance to critically strike with 397% critical strike multiplier.


All true,
although i prefer to trigger AM with an oh hit modifier, on a ring, so no quality here..
Reddit Post here claims this interaction works. If so it's an insanely powerful support gem to put in a secondary minion setup if you can guarantee they will be taunting and blocking.

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