I am really thinking in quitting this game after 5-6 years

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Akkirt wrote:
Ok, I am almost giving up.

To be honest, I am not sure why I keep playing this...


https://en.wikipedia.org/wiki/Video_game_addiction

and btw this game will only change for the better (or die) if players actually do stop playing and stop giving them money.
Vote with your wallets and playtime, otherwise things will not change, GGG has proven again and again they do not care about player feedback.
Just adding more splinters....
Just because I'm paranoid doesn't mean they're not out to get me.
Last edited by KalHirol#0543 on Aug 9, 2021, 6:15:25 PM
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trixxar wrote:
It doesnt bypass it, it just uses the glycerin. Then muscles continue to use it on recovery.

So basically you think the patch made it so exercise is useless and only natural insulin production will reduce glucose levels?

I am not sure if you accidentally made you analysis in reverse, of if you think the latest patch makes self improvement impossible?


Not sure we're talking about the same mechanisms bub. I'm referring to baseline GLUT1 uptake and exercise-induced GLUT4-mediated but insulin/PI3K-independent sustained uptake and postexercise insulin sensitivity.

This is in addition to glycogen stores and lactate generation I guess

As to improvements, no I'm not saying self improvement is impossible. Just orders of magnitude more grindy and fostering a slow plodding playstyle to avoid an excess of terminal outcomes: death, out of mana, frozen--> death, frozen --> chains of actions broken and loss of stacks/channeling/charges, etc.

Analogous to having a performance cap due to fatigue since you need to reestablish insulin sensitivity over time the hard way, so instead of running/cycling you have to walk slower for 3x as long for weeks to regain sensitivity.

For some folks this is their groove. Slow, gradual, incremental change for your efforts which remain unpleasant but necessary. A world bounded by "can't" and "must" rather than "can" and "might". Now put it all on a timer - is this still your groove?
[19:36]#Mirror_stacking_clown: try smoke ganja every day for 10 years and do memory game
Ahh that does make sense, I agree.

I suppose your alternative now is to use one of two broken skills to bypass the difficulty, in effect. (SST, FR, and to some extent even Shield Crush). Which goes to your 'must' instead of 'might'.
What I like about POE in general is taking a guide build, comparing it to builds on poe*ninja, then tweaking it so that it works for me (so theorycrafting).

What I don't like about POE is the giant number of hours that I put into building something that then gets broken 1 or 2 leagues later.

For me the greatest thing about Diablo 2 was collecting sets of gear to level with. I loved rushing a character with my levelling sets. So much fun!!

Diablo 3 was never really as much fun as D2 or POE (although there are some little things that I liked a lot about it--the grandeur of some Acts & bosses).


I also have thought a lot about quitting POE but I can't find anything else that quite does it for me (& going back to WOW isn't an option these days). I spent as much time building my own UI in WOW as I did playing it.

The problem with POE is that it IS NOT as much fun as it was before, & the outlook is bleak. It's turned into a really bad love/hate situation.
Honestly I don't think GGG cares who does or doesn't like the changes that were made and changes that are still yet to be made.

Players who stop playing will be replaced with players that want a more challenging experience, as not all players are into that type of thing and find it an annoyance but then there is those of us that want to be tested, want to get around the road blocks put in front of us and there is a lot of people like this that are out there who're not playing Path of Exile because it doesn't have what they seek.

I've thought about quitting PoE as well but for different reasons, as I don't like playing while the changes are happening slowly and have felt like just waiting for PoE 2's release so what I'm craving will already be available.

Am just hoping that PoE 2 will have better leagues as I lost interest in playing Expedition on day 1 as it felt like Blight and Harvest mixed together, chests everywhere like Blight, mobs spawning through detonation instead of a click on a seed to spawn them. Am kind of tired of it to be honest as all leagues now are feeling like a mix of previous leagues.
Last edited by firenovix#6291 on Aug 9, 2021, 8:33:13 PM
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Sydänyö wrote:
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sbowen223 wrote:
I don’t believe PoE was meant to be an easy game


Diablo 3 started out as "not an easy game". Without trading or using the real money auction house, you'd get to act 2 on inferno (hardest difficulty), and then you'd just start instantly dying. Then you'd basically need to overgear the acts to get anywhere in most cases, and then it turned into "buy your gear from the auction house or quit playing."

And people quit playing.

Some time later, that whole first iteration of Diablo 3 was completely scrapped as absolute garbage.

Diablo 2 was never hard. Diablo 2 was about the grind. You'd put thousands of hours into it, doing tens of thousands to hundreds of thousands of meph runs, baal runs, cow runs, pindle runs, pit runs, and so on. At no point was there a brick wall where you'd just keep dying over and over again.

And Diablo 2 was incredibly popular.

Where did this idea that a Diablo clone should be like Dark Souls, where you die constantly and get punished harshly for it, even come from? It definitely has nothing to do with Diablo 2. And, arguably, it has nothing to do with fun.

Is Chris trying to make Path of Exile into a second coming of the first iteration of Diablo 3? Because it's definitely starting to feel like that. Very much the same kind of feeling of hitting a brick wall and starting to just constantly die at some point.

All we need now is a real money auction house, or just a shop where GGG sells amazing gear for real money, and the transformation will be complete.


atm, poe is worst than the worst iteration that diablo 3 ever had. You are eitehr stuck on your atlas progress, on pushing into reds, or bosses. Unless ofc play 10 hours a day, 7 days a week, and farm the tons of exalts needed for some sort of build to be able to scratch end game.
The things in thi9s league are so obnoxious expensive is not even funny
[img]https://imgur.com/a/GRkTKl6[/img]
Maybe just go ahead and do exactly that, and then when Path of Exile 2 is arriving, give that a serious go, instead.
Alvin is gone also, a good one lost to the nerfs:( Noooooooooo
https://www.youtube.com/watch?v=mkC8vGXV7ss&ab_channel=Alvin
[img]https://imgur.com/a/GRkTKl6[/img]
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Shagsbeard wrote:
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absurdistan88 wrote:
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TreeOfDead wrote:
cya


On behalf of the united keyboard warriors committee, we'd like to nominate you for the "cool and original tough guy post" of the year award.

It's not much, but it's up there with the Darwin award, to which you seem an obvious candidate too.

Bravo.


Umm... to be a candidate for the Darwin Award you have to die. He doesn't seem dead to me.


Brain dead...that's the intended insult here.
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firenovix wrote:


Players who stop playing will be replaced


Hmm, honestly no. There is not some huge vat of hardcore AARPG players out there who are turning down PoE because it is too easy. Consider, if you want a hardcore game like this, what else are you playing.

PoE is almost niche market for hard AARPG. They are going further into their niche instead of appealing to a wider audience. They may find success this way, but it would be because dedicated players spend more, not because they find new players.

There is no "turnover" of players, there is not a large untapped market.

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