3.15 is alright, for people who know what to do. Casuals or part-timers, the worst patch ever

3.15 is not the end of the world, from a game perspective.

The game as of today is worse than it was before legion, for sure, but it is still a playable experience for me.

The nerfs did not have to be made at all (and prolly should not have been), and the game would have been fine, but these particular nerfs are OK.

Except for the fact, that they only affect people that play the game as a game.

Since GGG doesn't understand why the game became popular, and why it continued to gain in popularity, they won't understand why the game is basically now killing itself.

It's way past time for people who play games, specifically PoE to be the only people that make design and development decisions.
Last edited by Orca_Orcinus#3543 on Aug 5, 2021, 1:50:48 AM
Last bumped on Sep 2, 2021, 11:11:57 PM
What is this? You want people who play the game casually and don't give it much thought to be responsible for the changes in it instead of, you know, the ones who know what they are doing? This has to be the most backwards gaming development suggestion I've seen.
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Orca_Orcinus wrote:
3.15 is not the end of the world, from a game perspective.

The game as of today is worse than it was before legion, for sure, but it is still a playable experience for me.

The nerfs did not have to be made at all (and prolly should not have been), and the game would have been fine, but these particular nerfs are OK.

Except for the fact, that they only affect people that play the game as a game.

Since GGG doesn't understand why the game became popular, and why it continued to gain in popularity, they won't understand why the game is basically now killing itself.

It's way past time for people who play games, specifically PoE to be the only people that make design and development decisions.
I think you are wrong, but I welcome the insight. Actually I think you are VERY wrong.
Can speak for myself. I know what to do, but not thinking poe 3.15 is allright. Its bad in many ways.

And yes, they can ez revert to 3.13 where were more fun definitely. Here we have some too, but not so much. Alil, actually.

So many players not so dumb when they leaving.
Last edited by DarkJen#6961 on Aug 5, 2021, 2:23:44 AM
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Xtorma wrote:
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Orca_Orcinus wrote:
3.15 is not the end of the world, from a game perspective.

The game as of today is worse than it was before legion, for sure, but it is still a playable experience for me.

The nerfs did not have to be made at all (and prolly should not have been), and the game would have been fine, but these particular nerfs are OK.

Except for the fact, that they only affect people that play the game as a game.

Since GGG doesn't understand why the game became popular, and why it continued to gain in popularity, they won't understand why the game is basically now killing itself.

It's way past time for people who play games, specifically PoE to be the only people that make design and development decisions.
I think you are wrong, but I welcome the insight. Actually I think you are VERY wrong.


Well, I'm not wrong.

The game is being shoehorned into a nolife or die game philosophy, which affects multiple times as many people negatively as it does in a positive way or not all.
I finished my build in pretty much 1 week while playing for about 3 hours every day. Finished in a sense that it can casually do every mechanic in red maps, including conquerors, while avoiding reflect mobs. I am sure this is not the only build that can do that. The nolife argument is even weaker when you consider that we don't have 3 weeks but 3 months, sometimes even more, to play.
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Johny_Snow wrote:
I finished my build in pretty much 1 week while playing for about 3 hours every day. Finished in a sense that it can casually do every mechanic in red maps, including conquerors, while avoiding reflect mobs. I am sure this is not the only build that can do that. The nolife argument is even weaker when you consider that we don't have 3 weeks but 3 months, sometimes even more, to play.


I love the character, I went in expecting to be disgusted or see some total BS but its a dank hipster build, fantastic!
Can you screen shot your /played, plz?

Thank, in advance!
133.6 hrs last two weeks

But this includes 3 other characters which I brought to maps. And since I work from home I leave the game in the background for the occasional trade. The cost of my gear would be a much better indicator. My rings costed me 4 exalts in total, the unnatural talent jewel - 3, 2 more for the transcendent spirit jewel. Everything else is either less than an exalt or I crafted it myself. Without being fancy, you can trivialize the game on a ~10 ex budget with this build which is more than enough for any casual. Spectral helix itself is very easy to scale even without heavy stacking.
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Orca_Orcinus wrote:
3.15 is not the end of the world, from a game perspective.

The game as of today is worse than it was before legion, for sure, but it is still a playable experience for me.

The nerfs did not have to be made at all (and prolly should not have been), and the game would have been fine, but these particular nerfs are OK.

Except for the fact, that they only affect people that play the game as a game.

Since GGG doesn't understand why the game became popular, and why it continued to gain in popularity, they won't understand why the game is basically now killing itself.

It's way past time for people who play games, specifically PoE to be the only people that make design and development decisions.


Playable definitely, can finish end game encounters sure, fun?

nah the game has gotten so much less enjoyable for me that it pushed me away after playing poe for nearly a decade.

I would not say alright just because you know what you are doing. Enjoyment is very subjective but imo has a way higher priority than being able to perform well.
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