Is it a little bit of Drama or....
I don't think games are made to be played forever, especially video games. How many times you can slog through this game is up to you but there is a limit. I reached mine in like 3.2 and game became less and less interesting. PoE can replace people like me with new players but even that has a finite limit because once word is out everyone who wants to play this type of game already has.
Are we seeing those limits reached or is it the nerfs is a good question, better answered next league which will probably engage in power creep/buff pattern again. I lean on game is just getting old because we've had massive nerfs before (Wrecking popular discharge and CoC, shotgunning, etc) and game grew. Doesnt mean I'm right tough, need more data. Git R Dun! Last edited by Aim_Deep#3474 on Jul 26, 2021, 11:18:09 AM
|
![]() |
23% player loss, but supporter packs were 50% more expensive. GGG made 15.5% more money this league. Facts!
|
![]() |
" Indeed, also true. Like a lot of things no one answer. Git R Dun!
|
![]() |
" From what I see you cry the most about "the crying". http://tinyurl.com/ooety9v - Ranger bow lightning arrow crit build
|
![]() |
2 years ago, before covid, their June-released league was the second highest release in their history to that point. So, trying to claim the drop-off is "summer" is a very unlikely explanation. If I were GGG I'd be concerned but waiting to see what kind of numbers the next couple weekends bring before worrying about it.
Most people who dislike this patch, after having played it, dislike it NOT because its hard or they can't adapt. They dislike it because its tedious. Most of the changes did not make combat any harder, it simply made it require less action, and more running away and catching your breath (or mana as the case may be). Challenge in an ARPG is not having to do the same thing you've always done, but having it take longer, nor having to retreat, recover, and run back in, but is having to figure out new ways to achieve your goal while feeling you are actively in the fight. Now, I don't have an opinion one way or the other yet on the overall game as I haven't had the time to play far enough in yet. I do, however, get riled when I see people making simplistic and incorrect explanations of the reasons someone may not share their opinion of the game. |
![]() |
" I see more crying about the legitamit complains than anything else. Why are you here if the league is so fun? LOL |
![]() |
" [Removed by Support] "To be transparent, the number is that 23% fewer players joined us at launch compared to our all-time record" Source: https://www.reddit.com/r/pathofexile/comments/orr7i6/what_were_working_on/ Last edited by Matthew_GGG#0000 on Jul 26, 2021, 12:57:12 PM
|
![]() |
Exactly, this is 23% lower than the all time record, not the game is dying and this is teh last season of PoE ever. Even GGG knew they would not beat any record with this league. But people will push for drama as much as they can because that make them feel alive. sad really. |
![]() |
Is always Drama. Why would you expect anything different this time lol.
|
![]() |
" Wrong. Movement speed and one shot clear was an absolute. Playing at one’s own pace was totally not feasible due to all the countless rush AF league mechanics. PoE still needs to be slower imho. Pace, atmosphere, and journey have been totally disregarded in favour of speed. PoE is on the right track. |
![]() |