Reddit is WRONG

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Chadwixx wrote:
Reddit is whats wrong with the internet, so much censorship on differing opinions. They rule with an iron fist.

Stop using reddit, facebook, twitter etc and your mind will expand instead of contract.

Free thought is something people used to strive for


Yeah im definitely not seeing a whole ton of removed by support on the current forums...
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GrandmasterEternius wrote:
I said he admitted they went too far with nerfs. You are in agreement that when you make mana reservation much higher that is indeed called a nerf right? When multipliers for mana go up, thats a nerf, when they go down its a buff.

Was it the "and much more" you just decided to zone in on despite the post touching on numerous subjects including currency and balance philosphies?

As for your second point, fair enough In my opinion it still shouldn't give him liscense to decimate parts of the game that isn't the "Main Vision!!"...People already get upset enough as it is when things like heist or older leagues become irrelevent. But hey....its his vision and his game.

The post he made still seemed pretty obvious to anyone who isn't just fanboying hard that they admitted "...oops ok maybe we did overnerf and not playtest well enough..." Or is a 400% increase on potions and reversion of mana reservation on many (BUT NOT ALL) support gems just par for the course and all according to "the vision"?

Not trying to argue semantics here just saying the reality, despite people thinking this is all good they came out and admited it wasn't and are already changing SOME (I said some, not damage) of those changes (Which is nice, im not gonna just endlessly tear into them when they are doing the right thing).

We'll see on if these changes came too late as i watch the player counts over the next two weeks.


He said they went too far with the mana changes. While technically a nerf, it was not the main nerf of the patch. There's the vision and there's getting numbers right for a tertiary system like mana multiplier. You can make the game harder by reducing damage, but if you can't just infinitely increase mana costs because what happens is we either use the clever ways around it or you just don't use those skills/builds disabled by the mana changes. What I assume will happen is they will tune so certain things won't be completely disabled and literally unusable anymore.

Why do you keep calling them potions it's triggering me lol. If you played this league you'd know why that "400%" thing makes sense and isn't as severe as you think.

Oh who cares about the player counts, they already said they prepared for it and Chris seems to see it as a payment in blood for a better game. I agree. We don't need every person in the world to like this game, it would be a terrible game if they did.
I need to be honest... I started to take a look to Path of exile Reddit since lots of people (like on this post) started to rant about people who talk on reddit about POE.

And lots of memes are gold xD
Full Harvest is besto waifu, give me 3.11 and/or 3.13 and take my money.
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deadunion wrote:
Most of the people who post on reddit week 1 of a new PoE league are not core players that stick around for 2-3 months. These people on reddit complaining that poe is becoming too hard are not the games core audience. There is a game for people who want to come home from work and mindlessly mash buttons without thinking at all, d3.

Don't let them convince you that PoE needs to be dumbed down and easy mode. Thinking about the choices I made this league was more fun than past leagues, regarding difficulty. Please don't let reddit's forever crying make you ggg back down from taking the game in the direction you want.


Excuse my french, but isnt that the exact definition of poe's gameplay (and any other "kill monsters, get loot" game)?
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019
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albert2006xp wrote:


He said they went too far with the mana changes. While technically a nerf, it was not the main nerf of the patch. There's the vision and there's getting numbers right for a tertiary system like mana multiplier. You can make the game harder by reducing damage, but if you can't just infinitely increase mana costs because what happens is we either use the clever ways around it or you just don't use those skills/builds disabled by the mana changes. What I assume will happen is they will tune so certain things won't be completely disabled and literally unusable anymore.

Why do you keep calling them potions it's triggering me lol. If you played this league you'd know why that "400%" thing makes sense and isn't as severe as you think.

Oh who cares about the player counts, they already said they prepared for it and Chris seems to see it as a payment in blood for a better game. I agree. We don't need every person in the world to like this game, it would be a terrible game if they did.


GGG is a freaking business mate. You're delusional to think player count doesnt matter. Just like Chris Wilson I suppose.
Last edited by camapngu133#7988 on Jul 27, 2021, 11:04:16 AM

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