Auto trade. Price fixing solution?

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Imaginaerum wrote:
Auction houses/autotrade make "price fixing" 1000000000 times easier.
There's already no actual price fixing, you just aren't getting an item for the cheap price you think you deserve it for (or the expensive one). The trade site's slow to update, someone got that item for that price but way before you did.

Scroll down, you'll find the real prices and the people who will respond to trades


Exactly this.

The 'price fixing' you think you're experiencing now OP is just people listing extremely low / high to try to screw with people, it's not actually fixing a price.

The ACTUAL price fixing is from anyone who's able to buy up a supply and then re list higher. Letting players instant buy items wouldn't 'solve' price fixing, it would make it an inevitability for every single wanted item and commodity in PoE.
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Imaginaerum wrote:
Auction houses/autotrade make "price fixing" 1000000000 times easier.

Technically we never had price fixing in our systems because it is based on two fundamental principles:

1. The price is set below/above the market
2. Not responding

So it is not possible because of the market nature. Price spikes are mostly caused by technical issues.

We have huge experience in development of those systems, take a look.
Last edited by cursorTarget#1174 on Jun 19, 2021, 4:39:37 AM
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Jourdain wrote:
So your solution to fix the current slow currency trading is to make it automated?

As if having currency flipping bot's wasn't bad enough you want to give them the ability to instantly snipe currency fully automating the process.


Let's say you accidentally misprice something as 1c instead of 1ex, I guarantee you a market bot made specifically to snipe items is going to snatch it instantly.


If you want fast trades you put in a buy offer in your stash tab, you sell 100 chaos for 1ex instead of buying 1 ex for 100 chaos yourself.

This way the ex seller comes to you so you can map or do w/e you want while you wait for a whisper.


As for price fixing how would this solve anything? People will have a majority of the market and list for a price way higher than normal, any low priced items will be instantly sold.


An automated system is just going to encourage trade bots to snipe items and screw over the normal players.


Accidently mispricing something after a confirm prompt on screen doesn't seem to pertain to issues in regards to autotrading. That's human error as with not being careful when trading manually, but there's no intent of scam there.

You get the amount you list your items for, save time and rid the process of malintent.
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Imaginaerum wrote:
Auction houses/autotrade make "price fixing" 1000000000 times easier.
There's already no actual price fixing, you just aren't getting an item for the cheap price you think you deserve it for (or the expensive one). The trade site's slow to update, someone got that item for that price but way before you did.

Scroll down, you'll find the real prices and the people who will respond to trades


I didn't have a different term for it, but all in all it's purpose would be to negate listings without intent of selling, solely to influence market value NOT for the majority to benefit from, but for "price fixers" to obtain cheaper, with the end goal of raising selling at a higher cost.

Tldr

I'm asking if it's a valid way to combat listings that aren't real and never were. Some people have limited time to play on a daily and spending a portion of it chasing ghost listings seems unfruitful.
As for price fixing how would this solve anything? People will have a majority of the market and list for a price way higher than normal, any low priced items will be instantly sold.


Isn't that just an expression for a free market? This way you'd be given the opportunity to sell at panic or desperate prices if you so choose, but at least,you have the intent of selling and consent from both parties.

What store lists goods at a price and then chooses not to sell it?
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absurdistan88 wrote:
items will be instantly sold.

1. Seller places his order (item) on the market

2. Everyone can see his offering after 2-10 mins delay in the UI

3. A Buyer choose "Buy" and he's placed into the list of buyers. The "Buy" function is on 1-10 min cooldown now. Buyer can't buy anything else while "Buy" is on CD.

4. After 5-15 min delay from the point when item became visible on the market, the system randomly chooses the buyer from the list filled with real players and bots.

4.1 The chance for the Buyer to "win" the item dependends from success of previous deals and be entropy-counter driven and/or weight-based. It allows to filter botters with thousands accounts (especially new accounts) filling the list: ppl with less trades have higher chances to acquire the item.

5. System delivers the item into dedicated trade tab of the Buyer.

6. "Buy" button is avalable again after cooldown.
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absurdistan88 wrote:
I'm sure we've all spent countless clicks on trade site and wasted time waiting for someone to reply, without avail.

So my question is:

Would autotrade solve that? Meaning the item listed would be sold at the price listed upon interaction.

Wouldn't this fix the fixes?


Maybe. But the more time players spend , into the game ,wasting time waiting for someone to reply , as you said , game servers are not "dying" from lack of players ,leaving because they achieved their goals too soon .
Last edited by iuiulitza#4490 on Jun 19, 2021, 9:33:01 AM
No, it would not.

Example the AH in WoW classic has been getting abused by price fixers for quite a while, this includes listing stuff like currency (chaos) in individuals instead of stacks so they are seen first and you need to do a console style browse dozens of pages to get to the first stack.

They are also falling for scams where the pre updated AH would show the lowest bid, and items would be listed individually again and with a 1 copper bid and hundreds of gold buy out which again has you browsing multiple pages and since we know people don't pay attention "misclicking" and confirming the transaction of something way way over the price.

No matter the ideas people come up with here to combat a minor problem people that are intent to exploit trade will do so with ease and with some of the proposed fixes be far more efficient at it.

(also, amusingly their AH was on the verge of collapse on multiple servers due to the amount of use they got, and this is a massive company with "better servers" and capacity than GGG running into the same problems...go figure)
Ancestral Bond. It's a thing that does stuff. -Vipermagi

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Last edited by lagwin1980#2224 on Jun 19, 2021, 12:30:22 PM
We would just see another form of price fixing: Bots/scripts sniping up 'everything', creating close to monopoly, and increasing the prices when the demand gets higher.
Bring me some coffee and I'll bring you a smile.
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sniping up 'everything'

Fixable. But we don't need auction. We want autotrade.

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