Auto trade. Price fixing solution?
I'm sure we've all spent countless clicks on trade site and wasted time waiting for someone to reply, without avail.
So my question is: Would autotrade solve that? Meaning the item listed would be sold at the price listed upon interaction. Wouldn't this fix the fixes? Last bumped on Jun 26, 2021, 2:34:57 AM
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no, GGG hates QoL.
They want it to be as painful and cumbersome as possible. sth like "a person who can buy their gear wont play as long and therefor wont buy as many MTX, and we love to get shitloads of money for cosmetics, fuck the game." |
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I think plenty of arguments can be made that it'd make price fixing worse actually
its not an easy problem to tackle all regular solutions screw somebody over. |
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I would bet GGG doesn't even see price fixing as a problem that needs to be solved.
It's the kind of things that they would rather let the players figure out and deal by themselves. If something like that comes, it will be as a consecuence of fixing something much bigger. Or an overhaul, IMO. |
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" How so? If an item is listed, and the user is online, then the trade would be completed with no need to visit hideout, with the exact amount of currency and with no possibility of bait and switch scans during trade. Wouldn't that negate all the time wasted scrolling through pages on the trade site and spare someone the trouble of the circus that is trying to buy bulk from a bot? |
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" I'm inclined to agree to a certain point but must also recognize the qol they DO implement. Take trials for example. The ability to use offering to goddess directly in your map device, is nice. Albeit Rng is involved and that makes for a case of increased time spent farming those offerings, it's still a good thing. Perhaps qol that doesn't include an rng element or stipulates more time invested to make use of it, is the case. |
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So your solution to fix the current slow currency trading is to make it automated?
As if having currency flipping bot's wasn't bad enough you want to give them the ability to instantly snipe currency fully automating the process. Let's say you accidentally misprice something as 1c instead of 1ex, I guarantee you a market bot made specifically to snipe items is going to snatch it instantly. If you want fast trades you put in a buy offer in your stash tab, you sell 100 chaos for 1ex instead of buying 1 ex for 100 chaos yourself. This way the ex seller comes to you so you can map or do w/e you want while you wait for a whisper. As for price fixing how would this solve anything? People will have a majority of the market and list for a price way higher than normal, any low priced items will be instantly sold. An automated system is just going to encourage trade bots to snipe items and screw over the normal players. |
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" It would. " It's not problem of the autotrade, it's fault of the seller. The botting can be fixed by adding delay for the each trade operation per client. The queue with the buyers also should be shuffled before the clearing. Each time someone snipes the item he will be placed into the random (or weighted / entropy counter) queue. Botting is not a problem. We could develop the trading infrastructure for GGG from scratch but I don't think they're ready to pay money for 3rd party solution. It will never be implemented, so forget about it. Last edited by cursorTarget#1174 on Jun 19, 2021, 1:26:57 AM
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Price fixing needs a solution?
Automated trade brings its own problems, which have been discussed to death. |
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Auction houses/autotrade make "price fixing" 1000000000 times easier.
There's already no actual price fixing, you just aren't getting an item for the cheap price you think you deserve it for (or the expensive one). The trade site's slow to update, someone got that item for that price but way before you did. Scroll down, you'll find the real prices and the people who will respond to trades |
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