Several streamers quitting poe.....GGG when will you listen?

"
jeerinho wrote:
I challenge streamers to make a build that can take on T16 ultis while standing still to deal damage. No DoT. No cyclone. No General's Cry. This be your next goal to look forward to in the remaining weeks of the league. Bring it.


I'm doing that right now with my Arc build (standing and casting). Granted I'm playing manastacking which is one of those stats which always escapes the banhammer.
Last edited by magicdownunder#6346 on May 6, 2021, 7:31:31 PM
Not gonna lie, I can stand a pretty comfortable time to cast before I think it's better to move a bit. I mostly just move to renew Fortify unless the map mods are crazy or I picked ruin... because there u shouldnt ever stand still. So standing 4-5 seconds isn't really a problem, but that might be because I tailored my build for the league mechanic in mind and didn't go full ham on dps.
PoE2 0.4 Character:
https://poe.ninja/poe2/profile/Sadaukar-2191/character/Sadaukar_Vaal

OS: CachyOS (Arch Linux btw. <3)
"
UrbanVelvet wrote:
I started midway through Harvest, so this comes from someone who is quite new to the game. I feel like this league is just meant to be harder, less rewarding, and ultimately an attempt to force me into spending more time than before to reach the same height of experience.


You guys talking about how they want you to 'play more' is so off base. This isn't WoW. They don't care about keeping you subbed. Harvest was basically a cheat code in it's first and second iterations. It's not your fault that they screwed up Harvest going core but it is your and other's fault that you keep repeating this falsehood.

They care about peak players the first two weeks. That's where there money is. We know that because they said so. Even if we don't believe them we know that from their actions - moving a league launch an entire month to avoid the coinciding release of another project.

It's language imported from WoW that doesn't apply and it's being used, intentionally or not, as a scapegoat that obfuscates actual design issues.
Who gives a damn if a player OR streamer leaves the game? Is there an expectation for someone to play the same game forever? Its not even like he was a popular streamer in terms of view count too, so its not like there is any weight or meaning behind it.

There has also been some pretty significant growth to the game. Its the 12th most played game on steam at the moment (only accounting for steam players which is approximately half the player base). All the games above it are multiplayer PVP games.

"
Xavathos wrote:
"
Fauxxx_NL wrote:
One of them quit because he is in love with a woman and his life though... so like that's a good thing though... and also tomatoes, he like those too.


Literally this. A guy quit POE. Guy happened to be streaming his playtime. So what?

Good for him that he's moving on with his life, or good for him when he comes back later. It doesn't matter. He should do what he wants to do and that's it. Whatever makes him happy.

That doesn't mean GGG now needs to "wake up" or anything, wake up to what?


Exactly.


"
UrbanVelvet wrote:
I feel like this league is just meant to be harder, less rewarding, and ultimately an attempt to force me into spending more time than before to reach the same height of experience.


You can still reach and challenge the same or similar content in the same amount of time. The difference is that you won't be in a position that allows you to trivialise content as you reach it or shortly after reaching it. The game is not that difficult to warrant the kind of crafting that harvest brought with it.

If you think differently, I'd love to hear why. Does it take substantially longer to reach AL8 or the Maven encounters? Not really, its just that you can't walk in and faceroll them because you have busted as fuck equipment.


"
UrbanVelvet wrote:
Yayaya your manifesto is that perfect items should be extremely hard or impossible to get, but quite frankly it has completely killed the spirit of why I played the game. I liked playing largely solo, with minimal trading. Make what I use and get enough resources to splurge on some other build ideas. But now there's less being contributed to the trade economy and the need for raw currency is drastically higher due to the reliance on metacraft mods.


If you rely on having absurd equipment, then you don't have a good build. I mean really, whats the point of the skill tree and all the variety the game has to offer if you can just compensate for a bunch of terrible decisions with perfect equipment?

Last edited by BrettLee#6388 on May 7, 2021, 2:37:27 AM
Bunch of people in this thread acting or pretending or worse having the usual case of selective memory when it comes to poe fuck ups.

Streamers matter alot for this company whenever you like it or not.

"who cares" or "who omegalul" is nothing but pure memes this was already confirmed over the years now, they are strongly putting money on paying (certain big fishes) streamers to keep them playing the game.

Good ol' poe community having a selective memory and never remembering GGG fuck ups.
Don't be a poe stan. Use your fucking brain.
"
BrettLee wrote:
Who gives a damn if a player OR streamer leaves the game? Is there an expectation for someone to play the same game forever? Its not even like he was a popular streamer in terms of view count too, so its not like there is any weight or meaning behind it.

There has also been some pretty significant growth to the game. Its the 12th most played game on steam at the moment (only accounting for steam players which is approximately half the player base). All the games above it are multiplayer PVP games.

"
Xavathos wrote:
"
Fauxxx_NL wrote:
One of them quit because he is in love with a woman and his life though... so like that's a good thing though... and also tomatoes, he like those too.


Literally this. A guy quit POE. Guy happened to be streaming his playtime. So what?

Good for him that he's moving on with his life, or good for him when he comes back later. It doesn't matter. He should do what he wants to do and that's it. Whatever makes him happy.

That doesn't mean GGG now needs to "wake up" or anything, wake up to what?


Exactly.


"
UrbanVelvet wrote:
I feel like this league is just meant to be harder, less rewarding, and ultimately an attempt to force me into spending more time than before to reach the same height of experience.


You can still reach and challenge the same or similar content in the same amount of time. The difference is that you won't be in a position that allows you to trivialise content as you reach it or shortly after reaching it. The game is not that difficult to warrant the kind of crafting that harvest brought with it.

If you think differently, I'd love to hear why. Does it take substantially longer to reach AL8 or the Maven encounters? Not really, its just that you can't walk in and faceroll them because you have busted as fuck equipment.


"
UrbanVelvet wrote:
Yayaya your manifesto is that perfect items should be extremely hard or impossible to get, but quite frankly it has completely killed the spirit of why I played the game. I liked playing largely solo, with minimal trading. Make what I use and get enough resources to splurge on some other build ideas. But now there's less being contributed to the trade economy and the need for raw currency is drastically higher due to the reliance on metacraft mods.


If you rely on having absurd equipment, then you don't have a good build. I mean really, whats the point of the skill tree and all the variety the game has to offer if you can just compensate for a bunch of terrible decisions with perfect equipment?



It's not about quitting, its about the fact that even full time streamers who depend on the game for their livelihood, are quitting the game because of frustrations with it, and GGG...

Even if you're one of the players that's fine with the loot nerfs, the harvest nerfs, the atlas nerfs, and the skills nerfs, you surely can't be happy with the awful performance of the game, or the poor level of QoL, which one streamer mentioned as being held hostage.

The performance of 3.14 is arguably the worst of any recent league, textures taking 15 seconds to load each map, meaning you either wait and stand still, or risk being 1-shot by a random blur or invisible enemy. Load times are terrible, I feel like I'm playing diablo 1 waiting 10 seconds or more for the progress bar each time I leave or enter a zone. I have a high end machine with a nvme hard drive, I play much more demanding games like the division 2 in ultra, yet my fps is lower on poe, with its very modest graphics in comparison.

Then let's talk qol, the infamous Chinese loot pet, the auction house (I've only heard about this, not seen it directly). The ingame flask macro they also apparently have. The fact that chaos orbs can only stack to 10, making bulk transactions with them a nightmare. Every fragment needs picking up 1 by 1, and your character walks over to pick them up. Sacrificial frags not stacking, many items with no space in the premium stash tabs such as veiled chaos orbs. Having to still ID items, seriously its 2021... this isn't Diablo 1.

I could go on and on.
Last edited by IcedInferno007#3962 on May 7, 2021, 4:23:28 AM
Could make a build that can stand in there for like cheap as dirt but it won't kill fast x'D
3.26 when?
Don't abandon us. don't turn your backs on the ones loving poe.
"
magicdownunder wrote:
"
jeerinho wrote:
I challenge streamers to make a build that can take on T16 ultis while standing still to deal damage. No DoT. No cyclone. No General's Cry. This be your next goal to look forward to in the remaining weeks of the league. Bring it.


I'm doing that right now with my Arc build (standing and casting). Granted I'm playing manastacking which is one of those stats which always escapes the banhammer.



ya well arc which still somewhat commonly used.. being 1 of the better spells out there..

and mana stacking that is currently some sort of meta and broken and over done which is why cloak of defiance went from an item that was being sold for an alc and no body ever used it to an item of 600+ chaos this league ..
.. the thing is.. we all done mana stacking over and over.. and just doing the same build over and over just slotting another lighting spell in it just doesnt feel good.. do you need a confirmation or to see if the build will work? we done it all we know it works.. but that is the issue these are same builds that works for quiite a while now ... it gets boring.. they should destroy the meta or buff some other spells that are not used.. buff some unique that are game changing.. maybe they should consider fk up the time less jewls which are so strong and so expensive they are build enabling of meta and the chaos convert which make casual players unable to do these builds yet these are somewhat crucial for survive right now for many builds.. not to mention it makes every ring / amu / belt with chaos resist to be insanely over priced.. i do get why super experienced all in players love it. and find the game maybe fun now.. but most of the "new" build options and stuff to try are out of reach from more casual players.. burning clusters are endless currency .. and you know this one im fine with... because hey.. you can still do a pretty decent ignite build without cluster and slowly respect into cluster when you get money.. but the time less jewls are bad.. they should either be more common or the crucial keystones should be added to the tree..

item loot is unexiting anymore.. unless you do some bosses like sirus which not all of us do in hardcore.. its just weeks farming for nothing exiting looting bilion of rares is so draining especially when the chance of getting a good rare now days that worth anything is close to 0
Spectral Shield Throw, baby. Problem is - the build is fairly expensive to get going. But it can totally sit in place.
"
You can still reach and challenge the same or similar content in the same amount of time. The difference is that you won't be in a position that allows you to trivialise content as you reach it or shortly after reaching it. The game is not that difficult to warrant the kind of crafting that harvest brought with it.

If you think differently, I'd love to hear why. Does it take substantially longer to reach AL8 or the Maven encounters? Not really, its just that you can't walk in and faceroll them because you have busted as fuck equipment.


Yes, it takes substantially longer to get through the main atlas progression, the maven progression, filling the atlas tree etc etc. I am lightyears behind where I was last league and it has nothing to do with having explode chest or anything like that, it has everything to do with availability of resources.

"
If you rely on having absurd equipment, then you don't have a good build. I mean really, whats the point of the skill tree and all the variety the game has to offer if you can just compensate for a bunch of terrible decisions with perfect equipment?


Sometimes it's not always about a build being 'good' or 'bad'. The nice thing about the last couple leagues is that you could do different kind of off the wall things and enjoy content still. Whats wrong with me as a player enjoying the game without having to invest as much time as a streamer to feel satisfied?

Report Forum Post

Report Account:

Report Type

Additional Info