Development Manifesto: Harvest Crafting

no tft nerf?
Ultimatum Master Craft Service in Ultimatum My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch
Ultimatum Masters Crafting All Service all crafts mods
Ultimatum SC Master Craft Service Ultimatum SC in USC craft!
Master Crafting Service in Ultimatum USC craft PM: TreeOfDead
"
alex_disp wrote:

And I had a great laugh on all this butthurt with harvest nerf. :)
You can believe that it wasn't justified or done badly - your choice, my opinion - game has just got much better than before.


If you don't like harvest, don't use it, simple. You're not playing against other players in this game. Unless you're one of those inferiority complex losers who needs to show off his items to feel better about his "no" life, then only you think you are playing against other players. I play to grind my character to perfection, and without harvest 3 month leagues isn't enough if you're not an "unemployed" streamer or one of the aforementioned gambling addicts.


"
Saristas wrote:
If you don't like harvest, don't use it, simple. You're not playing against other players in this game. Unless you're one of those inferiority complex losers who needs to show off his items to feel better about his "no" life, then only you think you are playing against other players. I play to grind my character to perfection, and without harvest 3 month leagues isn't enough if you're not an "unemployed" streamer or one of the aforementioned gambling addicts.


very well said :)
apparently, calling someone daft, which only means silly or foolish, breaches the code of conduct...
● Personally attack or cause harm to the reputation of others
● Antagonise others in an obnoxious manner
so don't use big words like daft LMAO
It's pretty clear that not a single Dev actually plays the current version of PoE.

Sure, I remember back in the day when you used eternal orbs / exalted orbs to craft your endgame equipment. But for the most part, that gear was very close to the powerful uniques at the time and so crafting endgame rares that way was really just min/maxing.

BUT that was also a much much much smaller game, and took far less time to create builds that could conquer all content. Nowadays, you basically need the tippy tippy top of the line gear to even do the endgame content of each new league. Harvest was the biggest and BEST fix for all the casual players that can only spend 2-3 hours max per day (if that) playing the game. A broader playerbase could access content on their own during the 3-month league schedule.

It seems like Chris only cares about the streamers and ultra-wealthy, no-life gamers that play PoE 12+ hours every single day. I mean the current league fiasco proves this even furhter. But they are actively breaking their own game to cater to the end-end-end-game that 90% of players will never ever get to reach without easier crafting and deterministic outcomes.

Biggest mistake of any game is continuously focusing only on the endgame and doing nothing to help out the early/mid/early-late gamers which are the vast majority of the player base. Making more powerful items accessible and craftable for more players is a GODDAMN GOOD THING. F Your philosphy, it makes no sense
Just dropped in too say Thank you Chris! Iam Very glad you lowered the ceiling and raised the floor! Iam all ready getting better items... I bought the top supporter pack and Mavin's Atlas devise :) Hopefully Iam not the only main stream player that is very pleased with everything you have done to make the game so much more fun THX AGAIN!!!
It's alright, I guess
Last edited by FiniteCrux on Apr 19, 2021, 2:49:35 PM
"
jsuslak313 wrote:


It seems like Chris only cares about the streamers and ultra-wealthy, no-life gamers that play PoE 12+ hours every single day.



And they base patches and nerfs around those players. Not the other 95% of the players that play this game and struggle.
Like I've said before and many others have said, they are so disconnected with the player base it's unreal.
In their eyes it would take the regular player 2+ full solid months of 10 hour days to achieve a max potential build and gear. But now we have to resort to builds with just ok gear and hope for the best.


Yeah that's how you win over players and keep them on the hook.... /s
The Harvest nerfs are even worse than they mentioned in the Manifesto.

It feels genuinely depressing seeing the Grove in a map now.
"
seandkiller wrote:
The Harvest nerfs are even worse than they mentioned in the Manifesto.

It feels genuinely depressing seeing the Grove in a map now.


i know the feeling. with the state that harvest is in now, it honestly should be removed. i've had 12 so far and not a single useful craft. it's sad to see harvest reduced to what it is now
apparently, calling someone daft, which only means silly or foolish, breaches the code of conduct...
● Personally attack or cause harm to the reputation of others
● Antagonise others in an obnoxious manner
so don't use big words like daft LMAO
"
spaceace7373 wrote:
"
seandkiller wrote:
The Harvest nerfs are even worse than they mentioned in the Manifesto.

It feels genuinely depressing seeing the Grove in a map now.


i know the feeling. with the state that harvest is in now, it honestly should be removed. i've had 12 so far and not a single useful craft. it's sad to see harvest reduced to what it is now


Before the nerfs, Harvest was very common to find, so that not having a good craft most of the times was fine.

Now with the lower appearances of Harvest, plus the further nerfs it feels like a useless league just like prophecy, exiles and tempest. But they nerfed all league mechanics, I am doing heist and I am like "why waste my time for 1 alt and 2 Transmutes"...

I dont understand why we cant find things while playing, why do we have to trade?

Report Forum Post

Report Account:

Report Type

Additional Info