The content that has been added in the last two years has been too difficult for SSF players.
However, the introduction of Harvest Craft has saved SSF players a lot of trouble.
I play in SSF mode for the hack and slash and crafting.
Is Poe a Trading Game? LOL
If GGG destroys my enjoyment of SSF Play and Crafting, then I will destroy GGG too.
Let's stop supporting GGG with point purchases from them destroys SSF Play Crating!
|
|
"
keksik0061 wrote:
they will probably just increase exalts drop rate lmao
even if they increase the drop rate of Exalts to 300%+++. I would never use 'em to gamble, I mean craft, I mean gamble...the excitement it gave doesnt exite me at all, contrary to what is said.
|
Posted bydeuxcreed#4581on Mar 14, 2021, 6:26:58 AM
|
First time since 1.0 launch I felt comfortable crafting items, because I had some kind of control over it and now... Might as well get back to chaos spam.
3.26 - WE'RE SO BACK BOYS!!!
|
Posted byAltairLT#0610on Mar 14, 2021, 6:40:44 AM
|
"
AltairLT wrote:
First time since 1.0 launch I felt comfortable crafting items, because I had some kind of control over it and now... Might as well get back to chaos spam.
Chris prefers when you like gambling and he believes this is good for you. Something called "crafting", where you spend a currency and cannot foresee any predictable result is nothing more than a gambling.
Wiki:
"Gambling (...) is the wagering of money or something of value (referred to as "the stakes") on an event with an uncertain outcome, with the primary intent of winning money or material goods. Gambling thus requires three elements to be present: consideration (an amount wagered), risk (chance), and a prize."
- Does not this fit perfectly to a "crafting" proposed by GGG?
The definition above sounds entirely different to the CRAFTING idea, where you take some actions to create something specific you want in a planned way, where you need knowledge, skills and suitable ingredients.
Slamming exalts and annulments is a kind of lottery - you throw the game currency in and then you can win, but in most cases you wont. I don't enjoy it. Most of people don't.
|
Posted byMark__75#7141on Mar 14, 2021, 7:03:13 AM
|
"
Kairuto2020 wrote:
they need to introduce new bosses that are 10x stronger than Maven just to keep the players engaged and not zoom-zoom everything.
So whichever group you fall into above, if you can have any solution that makes every single group happy...by all means do share.
Dude, to "zoom-zoom" the actual end game bosses you need a full TFT equip character, which each piece costing between 600-800ex. How many players you think gonna "zoom-zoom"??
|
Posted byLvzb3l#3460on Mar 14, 2021, 7:12:43 AM
|
"
Vensatra wrote:
"
awoak wrote:
Game design decisions in 2021 have to primarily be made with viewers in mind, not players.
With harvest, streamers and content creators playing 8+ hours a day can easily achieve a position in a couple of weeks where they can craft a few "finished" items, and the path to the remaining items will seem mundane and rinse-and-repeat to the viewers. Compound this with the fact that for creators playing in a trade league, much of the "action" will be happening off screen in TFT, and the reality is that for streamers, content creators, and their viewers, the league is over in 2-3 weeks.
Some will say it's unfortunate that streamers, content creators, and viewers seem to have such an outsized voice in the game design feedback loop, but the reality is that this is a trend across all gaming (not just POE) and it has been happening now for quite some time.
Removing harvest ensures that viewers will be able to enjoy a full three months of that feeling of closing their eyes and listening to their favorite creator exalt an item, scared to find out whether or not the creator's item was ruined.
I am not a viewer/spectator, I do not follow any PoE streamers anymore by a long time. I used to follow only ZiggyD and Neversink back a few years.
I am a PLAYER. And I want to have FUN playing, not be frustrated playing unique-only builds and dying for whatever the f--k hits me. I really hope you were being sarcastic, sir.
So you just want instant gratification instead of hardship and longterm joy?Describes all the whiners.You want these items without putting too much into it.
|
Posted bySimonAdebisi#2079on Mar 14, 2021, 7:25:33 AM
|
"
SimonAdebisi wrote:
"
Vensatra wrote:
"
awoak wrote:
Game design decisions in 2021 have to primarily be made with viewers in mind, not players.
With harvest, streamers and content creators playing 8+ hours a day can easily achieve a position in a couple of weeks where they can craft a few "finished" items, and the path to the remaining items will seem mundane and rinse-and-repeat to the viewers. Compound this with the fact that for creators playing in a trade league, much of the "action" will be happening off screen in TFT, and the reality is that for streamers, content creators, and their viewers, the league is over in 2-3 weeks.
Some will say it's unfortunate that streamers, content creators, and viewers seem to have such an outsized voice in the game design feedback loop, but the reality is that this is a trend across all gaming (not just POE) and it has been happening now for quite some time.
Removing harvest ensures that viewers will be able to enjoy a full three months of that feeling of closing their eyes and listening to their favorite creator exalt an item, scared to find out whether or not the creator's item was ruined.
I am not a viewer/spectator, I do not follow any PoE streamers anymore by a long time. I used to follow only ZiggyD and Neversink back a few years.
I am a PLAYER. And I want to have FUN playing, not be frustrated playing unique-only builds and dying for whatever the f--k hits me. I really hope you were being sarcastic, sir.
So you just want instant gratification instead of hardship and longterm joy?Describes all the whiners.You want these items without putting too much into it.
You describe the society we have at the moment..
who are you to tell ppl what they want?
you don't like it. good don't use it.
i worked hard to get my necro how it is.. this items are not done in a day nor in a week.
you point would be valid if those items would stick in a "league" for long.
hardship and longterm joy? lmao in a 3 month league...
|
Posted byRene_2706#6615on Mar 14, 2021, 7:38:10 AM
|
Exalts slam is not gambling at all.
When someone gamble, the person has an acceptable percentage of success, otherwise he/she would not gamble at all.
When someone use an exalted, he has an extremely low possibility of getting something that is not terrible because it has three layers of RNG:
1) The MOD it rolls (very big pool);
2) The TIER it rolls (too many tiers);
3) The VALUE of the mod it rolls.
Nobody is dumb enough to waste an Exalted (valuable currency) to get a trash mod, unless the person is a very new player that doesn't know how much an exalted is worth...
The Exalt slam feeling is NOT excitement to see the end result, it is feeling bad for getting a terrible mod and wasting valuable currency. So, nobody does it.
“There are only two ways to live your life. One is as though nothing is a miracle. The other is as though everything is a miracle.”
― Albert Einstein Last edited by jacarishe#0789 on Mar 14, 2021, 7:48:15 AM
|
Posted byjacarishe#0789on Mar 14, 2021, 7:39:10 AM
|
"
jacarishe wrote:
Exalts slam is not gambling at all.
When someone gamble, the person has an acceptable percentage of success, otherwise he/she would not gamble at all.
When someone use an exalted, he has an extremely low possibility of getting something that is not terrible because it has three layers of RNG:
1) The MOD it rolls (very big pool);
2) The TIER it rolls (too many tiers);
3) The VALUE of the mod it rolls.
Nobody is dumb enough to waste an Exalted (valuable currency) to get a trash mod, unless the person is a very new player that doesn't know how much an exalted is worth...
The Exalt slam feeling is NOT excitement to see the end result, it is feeling bad for getting a terrible mod and wasting valuable currency. So, nobody does it.
Wrong.....the game does not roll mod and then tier
For ex slam. High tier and low tier mod are in the same pool.
This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
quote from the first page: "Please post one thread per issue, and check the forum for similar posts first"
This is the end of forum signature
|
Posted byneohongkong#0222on Mar 14, 2021, 7:51:08 AM
|
"
SimonAdebisi wrote:
So you just want instant gratification instead of hardship and longterm joy?Describes all the whiners.You want these items without putting too much into it.
No one wants instant gratification. At least, almost no one.
Harvest isn't instant gratification. Harvest league was the league I played the most or second most, definitely at times more than was healthy. I didn't produce a single mirror-tier item that league.
Stop hyperboling. That "instant gratification" you get with Harvest still takes a lot of effort. The only thing that kind of breaks Harvest is the fact that if you live off the Exalts farmed by others through cheesing trade, you can buy crafts off TFT. If you don't like that, don't do it.
Remove Horticrafting station storage limit.
|
Posted byChar1983#2680on Mar 14, 2021, 7:55:31 AM
|